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05-03-22 10:23:33 PM
Jul - Posts by Jackhead
Jackhead
Random nobody
Level: 4


Posts: 1/2
EXP: 168
For next: 111

Since: 07-29-12


Since last post: 9.8 years
Last activity: 9.8 years

Posted on 07-29-12 04:06:49 PM, in Lufia 2 early japanese prototype Link
Hi,

im new here and like to show my new found. A early prototype of Estopolis 2.
I play the Proto about 3 hours now. After Catfish dungeon the game crash on the next locations.
Still need time to dump the rom.

I will be happy to find a debug menu.

http://picload.org/image/dgwlaao/img_20120721_094.jpg

http://www.youtube.com/watch?v=ovxF5pEcz80&feature=youtu.be

Hope to find out more.
Game have many cool differents to the Final Version.

regards
Jackhead
Random nobody
Level: 4


Posts: 2/2
EXP: 168
For next: 111

Since: 07-29-12


Since last post: 9.8 years
Last activity: 9.8 years

Posted on 07-30-12 12:17:35 PM, in Lufia 2 early japanese prototype (last edited by Jackhead at 07-30-12 12:33:03 PM) Link
I post you guys a movie in my first post from the Proto. Includes complete intro and the first 10min of the Proto.
Now i have to find the debug menu!
But here some screenshots (game is not dumped yet, need some parts for it, so sorry for the quality!!!):

Final:

Proto:


Final:

Proto:


Final:

Proto:



Final:

Proto:



Final:

Proto:



Final:

Proto:



SinReVi write this after looking my movie (Thanks to SinReVi!!!):

"
- Arek has always been Alekdias/Arekdias in the Japanese version.

- Maxim and Grandpa mention "Reset" in the cave.

- There's an Arrow, Bomb, Hammer, Hook, Fire Arrow in Maxim's inventory. (Perhaps you have to equip that into the skill slot that's in the equip menu). Maybe the Reset used to be a spell only, or it just gets added in the inventory.

- Erim's sprite looks like a placeholder to me. I mean it looks like Iris' head on Lufia I Selan's legs. Actually, she looks like a child to me =P

-Tanbel's roofs are red instead of yellow/brownish

- Parcelyte's roofs are red instead of blue/purple.

- Treadool has green roofs instead of blue.

- Just different graphics in general (tilesets, sprites etc)

- They moved around some trees and flowers in Elcid. And probably alot of other stuff in other cities.

- There's a sign in Parcelyte.

- In battle there's a icon that says IP instead of the usual flame.

- The magic icon also looks different. As does the "swap positions" icon.

- Some music sounds different to me. Also some different use of sound effects.

- Also, Maxim sounds different. (I mean his "voice" sounds like a female "bleep" or the one of a child.

- Taito screen is black. (in the japanese version it's on a white background)

- The shop in Elcid doesn't sell boomerangs like in the final version.

- The Warp is 150 gold instead of 120.

- Escape is 200 gold instead of 100.

- Maxim starts with 18 atp instead of 20.

- The text "gold" is in capitals in the shop menu.

- Maxim starts with 10 potions and 50 miracles. (perhaps so the test player doesn't die? =P )

- The Butterfly enemy gives 3EXP instead of 5.

- EXP and Gold earned is listed next to eachother, instead of under eachother.

- The training cave mentions Elcid in it's name.

- miracle just heals alot of HP instead of "Full"

- the final version has "scenario" for the secenario items in the menu, the proto has something else in it's place. (Looks like もどる to me. Don't know that word but it said it means "return" when I looked it up)

- Maxim talks back to Grandpa when he talks about Reset.

- grandpa doesn't talk about the skill ring after he gives Maxim Reset.

- There are rocks in the room with the lizard and the jelly.
"

Jul - Posts by Jackhead


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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