![]() Register - Login |
||
| Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users Ranks - Rules/FAQ - JCS - Stats - Latest Posts - Color Chart - Smilies |
||
| Jul - Posts by Dark Linkaël |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 41/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I just tested too, it works perfectly. However, I thought he had four controllers to view it. So what is the utility to connect four controllers to how OOT and MM? -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 42/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I just watched again the messages of both developers and I just saw "menu.dat". They talk about the map select! However, the real filename is "Menu1.dat". -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 43/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| In the notes of two developers (file2.txt). -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 44/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| It was really long and tiring to do so, but it's a good thing done. Thank you for the rest of the translation! Otherwise, this is the sign between the ( ) that I put. You do not know what is it? It's just a "-"? -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 45/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| It's not really a straight line, it goes up and down. The same as for the "2D MAP Dummy". -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 46/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I think it's a "-" also, I'll put it on TCRF. Otherwise, I'll maybe make a list of the map select Twilight Princess, but she seems very long and mostly quite mixed. If you want the file to map select, here it is: Menu1.dat (E3 2006 Demo Twilight Princess) -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 47/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| Very interesting your explanations, I already know a little about the subject. To find the map select, I had to replace "l_dScnName_Method" by "l_dScnMenu_Method". It's really strange that this menu does not want to execute with the debug mode... Nintendo would he have done something to stop execute it in the final version? It's a big disappointment not being able to run it properly as OOT and MM! Otherwise, there is nothing in this debug mode? There is just the debug console and what is mentioned in this topic? -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 48/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| Okay, I hope there will be other interesting things to see inside. Thank you for your help in this research because it is an area where I am not very experienced. I'd be very surprised if the debug mode does not contain more than things, especially at this time in 2002, Nintendo did not seem too be wary of hackers. If there is nothing else, I think the biggest research The Wind Waker will be terminated. I think the debug mode is supposed to be the final search in this game. Provided that one of my dreams does not stop within a short time. Apart from that, would you find if there is anything that would link with the map select of the demo from E3 2006 Twilight Princess? Because there is no "dScnMenu" in file "RframeworkF.map" and it's a bit strange. -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 49/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| A few days ago, GlitterBerri showed me that there were hidden messages of developers. Much like that found in Twilight Princess a few days ago. http://64.vg/f/stack2.html http://64.vg/f/stack3.html Otherwise, I just found this video of Majora's Mask with a strange discovery! http://www.youtube.com/watch?v=_kuA11JECQ8 -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 50/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I am excited to see this list that you are doing. It's very interesting! But you must use a code to do all this? -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 51/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| Too bad, but if I see something on the file "framework.map", I would say on this topic so you can see. There could be something very interesting. Anyway, thank you for your explanations and your list! -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 52/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I think the same thing is probably something to measure distance. Anyway, I see no other ideas. Otherwise, for the texture of square, it is that of water, but red and inactive. I include even less as I am French. Hmmmm ... in Ocarina of Time? I do not know if the squares of the same kind. He does not speak of the room 124 in the debug rom? An image to see the disposition of the squares in the Great Bay: ![]() I looked in Ocarina of Time, there is nothing at all except the squares of the room 124. Otherwise, I saw that there were also square in another part of the Great Bay. Here, it seems more obvious! ![]() -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 53/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| The four files "frameworkF.map" Twilight Princess: JP Version - US Version - EU Version E3 2006 Demo Version Note : E3 2006 Demo (2.25MB) and normal version (1.88 MB) Map Select, there is only this: 000263a8 000028 803e33e8 4 g_profile_MENU_SCENE d_s_menu.o -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 54/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| What I will show is not unknown for certain. This is a logo located in the bonus disc of Ocarina of Time/Master Quest. I speak of course of the logo with the "X". However, this "X" is also present in three texts in Japanese. They are: ![]() ![]() ![]() ![]() ![]() ![]() ![]() Each of the file names have an "l" or an "r". What would probably say left and right. The "X" corresponds to the right, then the Master Quest. -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 55/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I think it's just the game title and the text at the bottom of the screen. -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 56/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I really began to be short of ideas on research in The Wind Waker. I must say it has been well researched since its release, but if we find unused stuff, he'll have to dig very deep. For example with the file "framework.map". So I encourage you to continue the search! I hope one day to see a beautiful prototype of Wind Waker. -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 57/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| It is almost impossible to completely restore this room, it lacks too many things. For textures, uses the forest of Outset Island. Oh, it also lacks the mushrooms in the tunnels of wood! They are visible in the model collosion. Otherwise, I think you can put the normal trees, I think this is the same as those in the trailer. -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 58/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I have a very great preference for a prototype of Zelda 64 and The Wind Waker, but also by the older Zelda (NES, SNES or GB). -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 59/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| If you do not file your final model revealed, you can always put a texture with your username and that you place somewhere in the room. There, you will be very quiet! -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 26 Posts: 60/216 EXP: 98755 For next: 3520 Since: 02-21-12 From: France Since last post: 284 days Last activity: 284 days |
|
||
| I just tested and the result is perfect despite the absence of trees, bushes and others. I did not know it was possible to make a new ISO without restriction with GCR. It will perhaps give me ideas for the future! Very nice work from you! Did you visit all the unused rooms of the game? Some are very coriaceous to visit. -------------------- - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 |
| Jul - Posts by Dark Linkaël |
![]() |
Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
| Query execution time: | 0.042103 seconds |
| Script execution time: | 0.082490 seconds |
| Total render time: | 0.124593 seconds |