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05-03-22 10:59:24 PM
Jul - Posts by taizou
taizou
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Since: 01-27-12


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Posted on 02-04-12 02:18:24 PM, in ST II Turbo (weird Genesis SFII beta...) Link
Well as someone who's quite interested in pirate originals, given that it'd be an incredibly good pirate port if it was one, not to mention one made before unlicensed development for the system had really got into full swing, I thought I'd have a dig around in the rom and see if I could find anything interesting in there.

Around the header there's:
(C)SEGA 1990.JUL
ARM WRESTLING

High score initials @ ~9300: NIN, SIN, HAC, MTI, HRK, CBX (seem to be identical to the arcade version except CBX, which could point to something or other)
(Developer?) Names @ ~B4C0: T.Nagawa, S.Mizutani, Y.Umakosi, A.Watanabe
Test strings @ ~167F0 (with the win quotes): CAPCOM, TEST DATA
Text for the missing endings seems to be in there too.

Google doesn't turn up anything useful on any of the names, so I'm not exactly sure who exactly made it, but it's clear from that at least that it was a Japanese and not a Taiwanese/Chinese production. The Sega copyright possibly suggests they were behind it (obviously it can't have been made in 1990 since that's before the original arcade SF2 came out, but it's probably leftover header from "Arm Wrestling", whatever that was - an unreleased game?) so I can only assume that Sega - or some ghost developer working on their behalf - was originally porting the game, but Capcom, for one reason or another, wasn't happy with the way it was turning out and ended up taking over development.

That might also explain the title - if Sega was initially porting the game without the license (with the intention to obtain it later) they might have left the Street Fighter name off until they had Capcom's approval. That or the leaked proto was bootlegged by a Taiwanese company with the name changed for legal reasons (even though foreign copyrights were more or less unenforceable in Taiwan in the 90s, foreign companies *could* register trademarks, and Capcom actually did - hence early/mid 90s Fami ports of SF2 being called things like Master Fighter, Super Fighter, Street Blaster, Super Blaster, Street Figiter, Fighter Street and so on... even early pirate carts of Street Fighter 2010 called the game "Fighting Street 2010").

The released SF2 has (C)T-12 1993.SEP in place of the SEGA copyright (what's T-12?), the hidden names aren't present and none of them seem to appear in the staff roll, but from a brief play of both, it does seem like the released port was at least based on ST2 (though just about every pixel of graphics was redone in the final) although I can't be sure. I most definitely am sure that ST2 isn't a pirate port, though.
taizou
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Posted on 02-04-12 04:00:01 PM, in ST II Turbo (weird Genesis SFII beta...) Link
ahh, that makes sense. thanks! I'm not all that familiar with Mega Drive stuff (except unlicensed games that just put any old crap in there) so I didn't know about that convention.
taizou
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Posted on 11-06-13 12:59:59 AM, in The Cutting Room Wiki Link
I added this Famiclone plug & play console recently & I've also come across some unused stuff in a couple of the games on it - I'm now wondering if I should give each game its own page, or list them all on the console's page the way, say, Action 52 is done?

The problem with the latter option is that these types of things aren't anywhere near as straightforward as Action 52, where all the games exist solely as part of Action 52; the DreamGear's games are basically standalone entities which were (& still are) mixed and matched by manufacturers in hundreds of different combinations. So it wouldn't really make sense (to me anyway) to list the games on the DreamGear's page when it's entirely possible that one or more other consoles may be listed later containing some of the same games with the exact same unused content.

so maybe I could give each game a separate page, but have the platform as something like "NES Plug & Play" & then make that a subcategory of "Unlicensed NES" (so as not to clutter up the latter category with stuff lots of people likely don't care about all that much) .. Or maybe I could just have one big page for all of them, or a page per developer, or something like that. any thoughts?
Jul - Posts by taizou


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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