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10-19-14 02:18:17 PM
fortyfive-antelope

Jul - Posts by verne94
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verne94

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Since: 11-18-11
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Posted on 11-18-11 10:48:37 AM, in Mario & Sonic at the London 2012 Olympic Games Link
Well, just extracted with WiiScrubber, i noticed:
-lots of videos! Even if it's the PAL version, it has Japan and Korean videos;
-the file Buildtime, which says 42734EU Sep 15 2011 13:08:58 ;
-the file Config.spt and ConfigDebug.spt which are different only in "SetBackGroundColor(48, 64, 32);";

-the file _ConfigUser which has (i think)remains of a debug mode:
-- ユーザー個人環境用環境設定
function Configure()

-- SerialOut Setting ---------------------
-- 起動時には全て 0
-- 0:false
-- 1:true
------------------------------------------
-- SetSerialOutput("Camera" ,1)
-- SetSerialOutput("Character" ,1)
-- SetSerialOutput("Collision" ,1)
-- SetSerialOutput("Debug" ,1)
-- SetSerialOutput("Effect" ,1)
-- SetSerialOutput("File" ,1)
-- SetSerialOutput("Gadget" ,1)
-- SetSerialOutput("Graphics" ,1)
-- SetSerialOutput("Mii" ,1)
-- SetSerialOutput("Module" ,1)
-- SetSerialOutput("Network" ,1)
-- SetSerialOutput("Peripheral" ,1)
-- SetSerialOutput("Placement" ,1)
-- SetSerialOutput("Resource" ,1)
-- SetSerialOutput("Sound" ,1)
-- SetSerialOutput("System" ,1)
------------------------------------------

-- DebugFlag Setting ---------------------
-- 起動時には全て 0
-- 0:false
-- 1:true
-- 人 ------------------------------------
-- SetDebugFlag("FUKUDA" ,1)
-- SetDebugFlag("HIRATA" ,1)
-- SetDebugFlag("KAGAWA" ,1)
-- SetDebugFlag("KIRINO" ,1)
-- SetDebugFlag("KUBOKI" ,1)
-- SetDebugFlag("MATSUYAMA" ,1)
-- SetDebugFlag("NAGASE" ,1)
-- SetDebugFlag("NAITO" ,1)
-- SetDebugFlag("NISHIMORI" ,1)
-- SetDebugFlag("OKADA" ,1)
-- SetDebugFlag("SATO" ,1)
-- SetDebugFlag("TAKAHASHI" ,1)
-- SetDebugFlag("TOYOSHIMA" ,1)
-- SetDebugFlag("YANAGISAWA" ,1)
-- 部品 ----------------------------------
-- SetDebugFlag("CHARACTER" ,1)
-- SetDebugFlag("DISABLE_PERIPHERAL_CHECK" ,1)
-- SetDebugFlag("DRAW_CAMERA" ,1)
-- SetDebugFlag("DRAW_CAMERA_COLLISION" ,1)
-- SetDebugFlag("DRAW_MENU_COLLISION" ,1)
-- SetDebugFlag("JOB_SEPARATE_TASK" ,1)
-- SetDebugFlag("PLACEMENT_DISP" ,1)
-- SetDebugFlag("PLACEMENT_LOAD_HOST" ,1)
-- SetDebugFlag("REPLAY_NOTBUTTON" ,1)
-- SetDebugFlag("SOUND_DISABLE_BGM" ,1)
-- SetDebugFlag("SOUND_DISABLE_SE" ,1)
-- SetDebugFlag("TRACE_NETWORK_SDK" ,1)
-- SetDebugFlag("TRACE_NEW_DELETE" ,1)
-- SetDebugFlag("UPLOAD_FABRICATE_RECORED" ,1)
-- SetDebugFlag("GAME_NOT_TIMEUPEND" ,1)
-- 表示制御 ------------------------------
-- SetDebugFlag("DISABLE_2D" ,1)
-- SetDebugFlag("DISABLE_CHARACTERS" ,1)
-- SetDebugFlag("DISABLE_OBJECTS" ,1)
-- SetDebugFlag("DISABLE_TERRAIN" ,1)
------------------------------------------

-- Romversion ----------------------------
SetRomVersion("DEVELOPMENT")
-- SetRomVersion("PROTOTYPE")
-- SetRomVersion("FIRST")
-- SetRomVersion("INLINE3")
-- SetRomVersion("INLINE3_evalUATE")
-- SetRomVersion("EVENT")
-- SetRomVersion("OCTOBER")
-- SetRomVersion("ALPHA")
-- SetRomVersion("BETA")
------------------------------------------

-- MyGame --------------------------------
-- タイトルメニューの一番上に表示される競技
-- SetMyGameIndex("Run100m")
-- SetMyGameIndex("Hurdles110m")
-- SetMyGameIndex("Run4x100Relay")
-- SetMyGameIndex("LongJump")
-- SetMyGameIndex("Hammer")
-- SetMyGameIndex("Discus")
-- SetMyGameIndex("Javelin")
-- SetMyGameIndex("UnevenBars")
-- SetMyGameIndex("Trampoline")
-- SetMyGameIndex("Ribbon")
-- SetMyGameIndex("Swim100m")
-- SetMyGameIndex("SwimSynchro")
-- SetMyGameIndex("Pistol")
-- SetMyGameIndex("Fencing")
-- SetMyGameIndex("TableTennis")
-- SetMyGameIndex("Canoe")
-- SetMyGameIndex("Equestrian")
-- SetMyGameIndex("Bicycle")
-- SetMyGameIndex("FootBall")
-- SetMyGameIndex("Badminton")
-- SetMyGameIndex("BeachVolley")
-- SetMyGameIndex("DreamSprint")
-- SetMyGameIndex("DreamHurdles")
-- SetMyGameIndex("DreamLongJump")
-- SetMyGameIndex("DreamDiscus")
-- SetMyGameIndex("DreamUnevenBars")
-- SetMyGameIndex("DreamTrampoline")
-- SetMyGameIndex("DreamSwim")
-- SetMyGameIndex("DreamSynchro")
-- SetMyGameIndex("DreamFencing")
-- SetMyGameIndex("DreamSailing")
-- SetMyGameIndex("DreamEquestrian")
-- SetMyGameIndex("DreamBicycle")
------------------------------------------

end
-a giant William.cpk (the prince!?!) file, i opened it with CriPackedFileMaker, it contains mainly all the game files, there are some of them with "Test" in their name but i couldn't exracted.
verne94

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Posted on 12-01-11 01:09:44 PM, in LEAK Pokemon Gold In-Store Demo Cart Link
It's exactly like the retail cart, so don't expect anything special. But, if you must, here ya go:
http://forums.hidden-palace.org/viewtopic.php?t=3063&sid=8fbdf264b18d0b83c7bb9faf202765c9
verne94

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Posted on 12-28-11 02:46:09 PM, in Sonic The Hedgehog 4: Ep. 2 (last edited by verne94 at 12-28-11 02:46 PM) Link
It will be announced tomorrow, the 29th, and we will konw the first features, so stay tuned!
verne94

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Posted on 12-29-11 06:07:36 AM, in Sonic The Hedgehog 4: Ep. 2 Link
Here it is!
http://www.sonicretro.org/2011/12/sonic-the-hedgehog-4-episode-2-officially-announced-return-of-the-teaser/
It wil be released on Android and NOT on Wii: WTF SEGA?!?
verne94

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Posted on 12-29-11 06:19:43 AM, in Sonic The Hedgehog 4: Ep. 2 Link
Originally posted by Tyty
What content? Even with the "trailer" there's nothing except confirmation of tails.

verne94: It not being on the Wii is a good thing, it means that the thing won't be bogged down by the 44MB limit of Wii downloadable titles. I'd understand if it was a disc release, but it isn't.


I also think that SEGA is going to leave Nintendo. It is the third Sonic game (Generations, CD and now Ep. 2) that we won稚 see on Wii: Wii owners (like me) will only keep s****y Ep.1 with that s****y physics! I must play them on smartphone and PC!
verne94

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Posted on 01-07-12 10:14:58 AM, in Weird Discoveries Link
http://youtu.be/4LmdqoOdA_0
I found this in the AUS Multi Game Demo Disc 3, there is Mario riding a green Yoshi!
verne94

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Since: 11-18-11
From: Turin, Italy

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Posted on 01-24-12 11:18:40 AM, in Kirby's Return to Dreamland Link
Originally posted by Gamma
Well, I know there's a tool like that for Gamecube games. I'm pretty sure I know of something else for Wii games...

I did find what I was looking for, a program called Wiiscrubber- but it needs a key.bin from an actual Wii to work. Plus, all three of the links to download it are invalid. I swear I used it to replace the title logo in Skyward Sword before I went and deleted it.

I have a key.bin working, i tried to send it to you with a PM but Jul says i didn't write an existing username...
verne94

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Posted on 02-25-12 06:04:58 AM, in Mario Kart Arcade GP 1 & 2 (last edited by verne94 at 02-25-12 12:39 PM) Link
These arcade games have been dumped recently, even if there's no way to play them. In both games i found these images:


camtest00.jpg


camtest01.jpg


camtest02.jpg

I found 7 test courses that are .dat files, how can i open them?
More coming soon i hope...
verne94

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Since: 11-18-11
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Posted on 02-25-12 12:38:24 PM, in Mario Kart Arcade GP 1 & 2 Link
Since they are on the Triforce system, similar to the GameCube, i extracted the whole ISO with GC Tools. The dat files are from 19 kb to 1800 kb. Also i found the same images as the same test .dat files in the second game, because it is the same as the first with some new tracks and maybe characters...
verne94

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Posted on 02-25-12 02:58:07 PM, in Mario Kart Arcade GP 1 & 2 Link
Yeah, i don't know how to open the dat files, hex editor doesn't tell me anything interesting...
verne94

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Posted on 03-27-12 05:30:49 AM, in "Mario" Prototype "found" on NES Player! (last edited by verne94 at 03-27-12 06:04 AM) Link

http://www.nintendoplayer.com/site-updates/first-look-at-historic-mario-nes-prototype-find/

Nintendo Player has just obtained an historic Mario prototype for the NES. While we池e still checking the game for changes, we can say for sure that in its current state the game is nearly unplayable.
Nintendo has a strict policy when it comes to their prototypes. For that reason, few true betas from the Mario series exist outside of Nintendo痴 headquarters.
This cartridge is, to our knowledge, the only copy in private hands and has never been seen by the general public before. Again, and we cannot stress this enough, our Mario NES prototype is nothing if not historical.
Please try to stay patient with us while we continue to search through the game code and prep the article. Check back early next month, when all will be revealed.

This can be over 9000!
verne94

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Posted on 04-01-12 06:37:25 AM, in "Mario" Prototype "found" on NES Player! Link
http://www.nintendoplayer.com/site-updates/mario-is-missing-nes-prototype-is-found/
So, on the 1st of April the "prototype" has been revealed: a Mario is Missing proto, which is the same as the final...
verne94

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Posted on 04-20-12 12:31:24 PM, in Prototypes! Link
Check out at Nintendoplayer.com, they have recently released a SNES Turtles in Time and a NES Yo! Noid prototype!
verne94

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Posted on 05-21-12 12:31:27 PM, in Sonic The Hedgehog 4: Ep. 2 Link
It has no good ending, but in the beta (and i think in the final release too) there is this image with this sound:

http://www.youtube.com/watch?v=uyPqzufnEpI

It is the audio from the scrapped good ending. It's called "Cutscene 9C", whereas the scene where Sonic and Tails get the normal ending is "Cutscene 9A". This should explain the useless red rings.
verne94

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Posted on 06-07-12 11:04:49 AM, in Super Mario Sunshine Demo Link
I think it's the same demo you can find in the Interactive Multi Game Demo Disc 08 and in the AUS Multi Game Demo Disc 3 ( this two demos are the same). In the last one i found this:
http://www.youtube.com/watch?v=4LmdqoOdA_0

This video has some differences from the final version:
-the paint portal that leads Shadow Mario paints shows Ricco Harbor's image, not Bianco Hills, at 0:37;
-the police station has a blue coin instead of a minigame, it seems, at 0:50.;
-at 1:02, the M gives a regular coin instead of a blue one;
-the Gatekeeper flashes blue. at 1:38;
-Mario rides a green Yoshi with no juice.
verne94

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Posted on 06-09-12 01:44:29 PM, in E3 THREAD (last edited by verne94 at 06-09-12 02:34:16 PM) Link
Get a load of this!

http://press.nintendo.com/E32012/

Login: Nintendo
Pass: E32012

Have a look at those release dates and Kirby's Dream Collection Special Edition on Wii!

Also use this login at press.nintendo.com

username: guest
password: nintendo

*ahem* HD screenshots of beta Twilight Princess - http://press.nintendo.com/object?id=4603
*cough* *cough*
verne94

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Posted on 06-11-12 04:08:50 PM, in Weird Discoveries Link
Here's Super Mario Sunshine screenshots taken by the Nintendo Press Site!

http://imgur.com/a/sni9o

Differences:
-Beta HUD;
-Enemies in Delfino Plaza;
-more?
verne94

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Posted on 06-21-12 02:09:56 PM, in E3 THREAD Link
Your thoughts?

http://nintendoeverything.com/wp-content/uploads/2012/06/kirbys_dream_collection_special_edition_boxart_japan.jpg

http://nintendoeverything.com/wp-content/gallery/kirbys-dream-collection-special-edition/kirbys_dream_collection_special_edition-1-1.jpg

http://nintendoeverything.com/wp-content/gallery/kirbys-dream-collection-special-edition/kirbys_dream_collection_special_edition-2-1.jpg

http://nintendoeverything.com/wp-content/gallery/kirbys-dream-collection-special-edition/kirbys_dream_collection_special_edition-3-1.jpg

http://nintendoeverything.com/wp-content/gallery/kirbys-dream-collection-special-edition/kirbys_dream_collection_special_edition-4-1.jpg

http://nintendoeverything.com/wp-content/gallery/kirbys-dream-collection-special-edition/kirbys_dream_collection_special_edition-5-1.jpg

http://nintendoeverything.com/wp-content/gallery/kirbys-dream-collection-special-edition/kirbys_dream_collection_special_edition-6-1.jpg

Kirby's Dream Collection: Special Edition includes six games that span a portion of the character's history, according to CoroCoro magazine.

The list out of the magazine notes the following as included on the compilation disc:

- Kirby's Dream Land (Game Boy)

- Kirby's Adventure (NES)

- Kirby's Dream Land 2 (Game Boy)

- Kirby Super Star (SNES)

- Kirby's Dream Land 3 (SNES)

- Kirby 64: The Crystal Shards (N64)

The Japanese version of the collection comes out July 19, with a North American release (presumably with the same content) scheduled for September.

The collection gets a slightly reduced price and simplified control scheme for all included games.

Kirby's Dream Collection: Special Edition, known as Hoshi no Kirby 20 Shūnen Special Collection in Japan, will be priced at 3,800 yen (roughly $48) in Japan. Pricing on Wii software varies, but new Wii games in Japan typically retail for around 5,800 yen (almost $74).

Kirby's Dream Collection will also feature support for holding the Wii Remote horizontally as a control option for all of the games in the collection, including Kirby 64: The Crystal Shards. No other control details are available at this time.

Kirby's Dream Collection: Special Edition contains six Kirby games and several extras as well. The game is set to arrive in Japan on July 19 and in North America this September.
verne94

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Posted on 08-01-12 12:41:33 PM, in The Legend of Zelda: Wind Waker Findings Link
I didn't want to start a new thread, I only need to know about this:

http://youtu.be/u00R739bSnQ

I found this in Interactive Multi Game Demo Disc 09. Is there anything beta/unused/interesting?
verne94

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Posted on 08-11-12 08:27:20 AM, in A Boy and his Blob Wii Unused Videos Link
There are 4 thp files in this game, the first is intro.thp and it is the intro (of course), the others...

http://youtu.be/EGw7r8v6zQs

http://youtu.be/L4jyPqnI2NM

http://youtu.be/zsxT1L9CPSU

Also, there are some files with the word test in the name, but I'm not able to open them...
Pages: 1 2
Jul - Posts by verne94






Rusted Logic

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