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| Jul - Posts by DamiHack |
| Pages: 1 2 |
| DamiHack GO AWAY Level: 10 Posts: 1/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| Sorry, but I don't know if Toad's Tool 64 0.6 is released. Can you tell me if it is released, please? |
| DamiHack GO AWAY Level: 10 Posts: 2/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| How to put the paintings in SM64 custom levels? |
| DamiHack GO AWAY Level: 10 Posts: 3/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| How to put the paintings in SM64 custom levels? |
| DamiHack GO AWAY Level: 10 Posts: 4/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Chozite But with that there isn't the paintings effect (Effect water) |
| DamiHack GO AWAY Level: 10 Posts: 5/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Cajetan Catejan, the address for the current Coin amount is in conflict with the address of the stars: I tested that with Cheat Engine 6.1; the address is: 53DCB218 For more informations the address of the Lives is: 4C57B21E Catejan, can you teach me ho to create custom behaviors and edit C codes? |
| DamiHack GO AWAY Level: 10 Posts: 6/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Cajetan Thank you Catejan ![]() |
| DamiHack GO AWAY Level: 10 Posts: 7/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| Hi, I'm DamiHack With the big help of Catejan I learned how to work in C, but I can't test the cheats because Nemu64 crashes. I don't know if I can post that thread here: I'm new in jul.restedlogic.net When I load any rom it say: 'Invalid Access Violation: 0x414978. Can't recover execution' How can I fix this problem? I need to create a custom behavior, but I don't wnow how to do this without Nemu64 The solution can also be useful to many other people who receive this error Help me! |
| DamiHack GO AWAY Level: 10 Posts: 8/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Eggs6131 I don't know how works this forum. I repeat that I'm new; However yes, I can use Project64 but I can't import cheats directly (the final.txt give me the cheats to insert in cheats.ini of Nemu64) if Super Mario 64 doesn't start with Nemu64; I ask to Metal_Man if that post can remain becaus nobody asked how to solve that error and this is helpful to other people |
| DamiHack GO AWAY Level: 10 Posts: 9/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| I can't test the cheats because Nemu64 crashes. When I load Super Mario 64 (U) [!] rom it say: 'Invalid Access Violation: 0x414978. Can't recover execution' How can I fix this problem? I need to create a custom behavior, the solution can also be useful to many other people who receive this error However I can use Project64, but I can't import cheats directly if Super Mario 64 doesn't start with Nemu64 (the final.txt give me the cheats that I have to insert in cheats.ini of Nemu64) Help me! |
| DamiHack GO AWAY Level: 10 Posts: 10/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by messiaen Frauber, I'm only using a Gameshark code and a Normal 8MB ROM --- However Frauber I found a mode for hack a SM64 ROM with Toad's Tool 64 and with your obj import without expand it, but only having an extended rom and applying a patch that I created for allow to do that! Now I'm working for hack the ROM without extend it. It's sure that we can edit it without extend it because I moved some objects in SM64 without extend the ROM; I'm working on it by months. I will post news about the progress This is a SM64 Hacking REVOLUTION xD --- Help me with the probelm of Nemu64
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| DamiHack GO AWAY Level: 10 Posts: 11/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Apioeus Isn't there any italian? xD |
| DamiHack GO AWAY Level: 10 Posts: 12/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| Does anyone know how to convert nemu64's codes into Project64's code or into normal GS code? |
| DamiHack GO AWAY Level: 10 Posts: 13/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by JPaul Yes, it is: Wii64 is port of Mupen64. In fact, also for Wii64 you need to change in HEX ":" to "_" The emulator uses dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve (mostly) full speed emulation. Currently the emulator is in beta stage, so in the final version there will be many fixes Regarding the alignment problems of The Missing Stars, is this the 1.2 version? In this '1.2 version' there are some errors like the custom screen that has a buggy backround. I'm trying to fix some bugs... |
| DamiHack GO AWAY Level: 10 Posts: 14/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Casis777 I tried, but it doesn't work; how can I do this?! |
| DamiHack GO AWAY Level: 10 Posts: 15/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Hello VL-Tone ![]() You can use the service "Altervista" ![]() |
| DamiHack GO AWAY Level: 10 Posts: 16/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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| You don't need to extend the ROM. The ROM needs to be extended to decompress it, but Gameshark codes work also on the original SM64's ROM. Unwarranted advertising deleted -MM88 |
| DamiHack GO AWAY Level: 10 Posts: 18/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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I'm creating an All-In-One Tool called "Super Mario 64 Editor". My project is to link all SM64's tools in only one. If you have a source code of any tool for SM64, don't hesitate to post it here ![]() Very old image of the program: It has many new functions like:
I can include this because the rules say: Originally posted by Metal_Man88 -------------------- Follow me on twitter ( http://www.twitter.com/DamiHack ) and on YouTube ( http://www.youtube.com/DamiHack ) --DamiHack |
| DamiHack GO AWAY Level: 10 Posts: 19/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by andlabs I'm writing my own editor from scratch O.o And I know many languages like VB, C#, C, C++, Java, JS, PHP, HTML, CSS, Perl, Apache and other, so it's not a problem for me ![]() I created also other big programs in my life. I also created a tool called "MIDI64" with a part of the source of mml2m64's C code and I translated it in C++. Watch my channel ![]() I can use Blender, SketchUp and some little 3D programs, too. I would like to release the source code on GitHub so anyone can fix something or insert function ![]() I think the semplicity is the trick to create a quick program without bugs and with code shorter in less time. Feel free to contribute ![]() If you have an idea, tell me
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| DamiHack GO AWAY Level: 10 Posts: 20/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Kaze I helped many people in SM64 Hacking and I know all about hacking. I hack also many other things. I'm the only hacker with my friend of a company called "Digital Chocolate" and they try to fight us. I said all the rest in the previous post. You've never heard my name because I didn't hack Super Mario 64 publicly The most part of my projects are private, but I want to finish this project with you, it will be Open-source ![]() I updated the first post, watch the image...there will be MORE tabs obviously. P.S. Have you got the ROM Extender's source? I want to create a tool similar to SM64DSE |
| DamiHack GO AWAY Level: 10 Posts: 22/23 EXP: 3757 For next: 657 Since: 08-14-11 Since last post: 446 days Last activity: 338 days |
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Originally posted by Kinopio Great work Kinopio ![]() Frauber can I use you OBJImporterGUI's code for an all-in-one editor? I'll give you credits ![]() P.S. If anyone wants to help me in the project, PM me ![]() -------------------- --DamiHack |
| Pages: 1 2 |
| Jul - Posts by DamiHack |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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