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| Jul - Posts by TrebleTrouble |
| Pages: 1 2 3 |
| TrebleTrouble Member Level: 15 Posts: 21/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| Okay, I'll ask Henger for further informations. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 22/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| http://www.themechanicalmaniacs.com/articles/mm3mysteries.php Looks like Beat was planned to appaer earlier. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 23/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Teflon ... You sir, are right. Also, they have got the same "Revisited DocRobot version of MagnetMan's Stage"-theory. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 24/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| Yep, that's reasonable. Anyway, Teflon, where did you read about it? Or can you at least quote the information? -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 25/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| Also there were also other stuff planned for this game: -that big rocket-shooting robot from MM5 -a stationary version of Elecn (that flying plug robot from SparkMan's Stage) -an exploding (?) panda -a snail that looks like that mid-boss from Toadman's Stage I could go on... -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 26/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| http://www.youtube.com/watch?v=JUjNwLEitww&feature=related Title of this video says all. I don't recall that green machine Eggman is riding. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 27/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by TomoAlien Great artwork, dude. And you're absolutely right, this MUST be added to the TCRF wiki. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 28/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| Sorry for double-post, but I got an answer of Henger himself. Henger83 said: "Supposedly back then before the game was released, the development team wanted both Rockman and Roll as playable characters for RM 2. Due to artificial time constraints, Roll didn't make the cut. But who knows, I wouldn't be surprised if there is an internal build at Capcom that has her playable in the game (game companies do stuff like that). There is a remake of RM1 for the Japanese cellphones in 2007 which has her playable." That really proves that YOU ARE RIGHT, Teflon! -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 29/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| Sorry for double-posting, but I've found THIS: http://www.youtube.com/watch?v=U7NmxTAOdUc&feature=watch_response_rev (06:07) It's very possibly a unused tiletype that stunns MegaMan. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 30/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Waffle Ryebread Can you tell more about these, please? I think, I have seen them in my MM3 Editor... -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 31/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Rick Well, I know about the Junk Pile already... ...someone tested the other tiletypes already? -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 32/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| http://www.youtube.com/watch?v=NY8WlJ3Iikg&feature=related I posted this video, 'cause it shows something I definitely can't recall. Petey Piranha ALWAYS start an attack BEFORE he can do his waiting animation. It's the one where he looks to the left & to the right and then shakes one of the cages. http://www.youtube.com/watch?v=HUU8LO41ZQk&feature=related Duon REALLY seems to be hard-coded... http://www.youtube.com/watch?v=apD4wgIpuu8&feature=related Ridley's henchmen are missing, so hard-coded is this battle. Well, either that or he need some more time at 1:07 (you have to wait until 1:42). And, of course, all the bosses have got a command to defeat themself. Now we just need more unused textures & models. And in terms of unused music, the "Yoshi's Cookie"-Track IS unused. It only can be found in the OST. I've checked the Sound Test. This is also my comeback! -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 33/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Peardian OK, just tell me how to upload it on Mediafire WITHOUT registering. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 34/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Peardian Yep, some people had uploaded some of them to Youtube. Here's the list: http://www.youtube.com/watch?v=nGKUfDb6ZtM&feature=related (Earthbound: New Age Retro Hippie) http://www.youtube.com/watch?v=Hjed8WdGSyk&feature=related (Earthbound: Smiles and Tears) http://www.youtube.com/watch?v=L8j5pC6hPbQ&feature=related (Sonic CD (JP): Opening (You can do anything)) (my favorite of the Sonic Tracks) http://www.youtube.com/watch?v=xDVTen1l2A8&feature=related (Earthbound: Eight Melodies) ([tornado fang] it) http://www.youtube.com/watch?v=TcxMzWvG-jA&feature=related (Super Mario RPG: Forest Maze) (the most popular of the unused tracks) http://www.youtube.com/watch?v=IB7BV1ewsZk&feature=related (Link Awakening: Ballad of the Windfish) http://www.youtube.com/watch?v=rTf8lHK377A&feature=related (The Loner Falco Lombardi) http://www.youtube.com/watch?v=LSU9icL-8_A&feature=related (Yoshi's Cookie: Type A) (IT'S YOURS, MAH FRIEND!) List will be updated! -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 35/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by @ Ya'know, I have checked the OST, and they ARE there, but not in the ACTUAL game. I even have compared them! -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 36/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Peardian ...well, looks like we probably have to wait, until a Prototype of SSBB appaers. Only THEN we know what's going on here. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 37/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Nixitur Well, in terms of registering, I can't help you, BUT in terms of Cave Stroy Stuff, I could try. Just tell me the stuff you have found, and I'll try to check them... -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 38/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Nixitur Well, MazeB's script sounds interesting. To check that out, I need a code with that you can enable and disable some items and/or upgrades so I can disable the booster and enable the Tow Rope. A Room Warping code could be useful, too. -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 39/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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Originally posted by Afti I think, these shields were based of the matching beams. "Light Shield" would block "Light Beam", while "Dark Shield" would block "Dark Beam"... ...heck, these would even make sense! -------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| TrebleTrouble Member Level: 15 Posts: 40/55 EXP: 14812 For next: 1572 Since: 03-07-11 Since last post: 1084 days Last activity: 1079 days |
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| Well yeah, I have got a Beta Version of "Wonder Boy in Monster World", and it has indeed some differences. Misc.: -The title screen doesn't use an animated color palette in the proto. The copyright is also slightly different. -Instead of the screen, where you could start a new game or put a password, you get to a weird "stary" screen with an red gem. That gem also has got some similarities with the Choas Emeralds. -Almost EVERY track is slowed down in the proto. -The shops aren't functional in the proto. Levels: -The intro message doesn't show up, but it DOES exist. -Some doors doesn't work, despite playing the door sound and giving Shion the "Enter a door"-Animation. -There is a weird structure in the Beach section. The enemy placement is different, too. The hole in the tree, that can be found in the room where you meet Queen Eleonora for the first time is already there. You can also see her sprite clearly. -The Ice section has got non-functional doors. -There are some debug warps, leading to various places. -The door to Pulprit Castle (or how was it called) can be entered right at the begining. - Objects: -You start with a ALL hearts. Only the first three are filled though. -Every monster gets a knockback if you hit it. -NPCs loading random messages, INCLUDING the intro message (which only has got a different break). -The monsters in the Ice section and the Underwater section are missing their graphics. This is everything, what I can point out at the moment, because I could NEVER complete the game (I don't know how to use the Ocarina... ).-------------------- Wood Zone is [tornado fang]ing awesome. If YOU think, Wood Zone is [tornado fang]ing, too, just copy-paste this in your sig. |
| Pages: 1 2 3 |
| Jul - Posts by TrebleTrouble |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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