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05-03-22 09:59:36 PM
Jul - Posts by sm64ds
sm64ds
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Since: 12-28-10


Since last post: 11.3 years
Last activity: 11.3 years

Posted on 12-28-10 05:50:17 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
hello

I am working on a translation of New Super Mario Bros DS. The text translations are ready (extracted them for the .nds file with a tool called NDSTS, then I put them back after editing them in hex editor). The big problem that there are graphics texts in nsmb ds too. I can't edit them. I used Tahaxan to view the graphics, but the .bin files begginig with A_Text_ aren't interpreted, and I think that those are the texts I need.

The another problem is that I don't know how to put them back into the .nds file after the editing.

the pictures:
obj directory where are the unreadable texts:


the texts which are ready (script directory)


Then I tried NSMB Editor, and as I see it can be very useful for me, but I still can't find the graphics texts. Can somebody tell me where to edit these in the tileset editor or anywhere else? Or which tool am I need? thanks
Jul - Posts by sm64ds


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

19 database queries.
Query execution time: 0.079839 seconds
Script execution time: 0.003307 seconds
Total render time: 0.083147 seconds