ray
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Originally posted by luckwii
Originally posted by NsmB_PrO 1)
2) What Castle? If you dont know, just click at W[any world you want] - Castle, then on the area you want to edit.
I mean the castle at the end of every level with a flag. I noticed you were able to change it to the Wii castle. How were you able to do that?
Change the textures of the end-castle ^^
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ray
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Originally posted by luckwii
Originally posted by ray
Change the textures of the end-castle ^^
Is it in the texture editor? What is the file name?
In the folder polygon unit the toride files
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Originally posted by luckwii
Originally posted by ray
Originally posted by luckwii
Originally posted by ray
Change the textures of the end-castle ^^
Is it in the texture editor? What is the file name?
In the folder polygon unit the toride files
Thanks for the help with this.
So I see about 20 files. Is there a way to look at all of them at once to get the full image? Or did you somehow go tile by tile and try to piece it together? How did you do it exactly? Were you using the texture editor? Or did you export it and use other software?
Make a screenshot of the Castle in the level editor and then you can do it like a puzzle 
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ray
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This is unfair Please don't steal something without a permission...
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Wow! This looks great I can't wait to play it =D BTW: I love your BG in the Grasland level 
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Wow, this sounds great And welcome back^^
I would join this contest^^
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I posted there something, too....
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Argh! My pipes do not work I set the entrance and area, but when i enter the pipe, I get out of the same pipe
EDIT: FIXED
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Is there a switch for enemies? I mean, when a enemy goes into a zone or on a switch, it will be activated.
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ray
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Uhm.. how can i set this to a activator?
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Woah! Finish! Phew xD But I havent the time to upload my things right now, can i upload it tomorrow? PLEASE! 
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My USB-Stick on which the files are, AND the rom, is in the schoolbag from a other person Shit situation 
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WOW! THANK YOU 
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So, now I have done it
BUT: Because i had not many time to do this, its not a big level^^
Level Name: Pipesky
Release: 24.05.2011
Author: ray
Patch (.nmp): http://www.mediafire.com/?41j2z1616d1var0
Video:
<object width="560" height="349"><embed src="http://www.youtube.com/v/kKxXnokWcgg?fs=1&hl=de_DE" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object>
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YES! We must only make the purple color transparent and then we have wheels !! Like in NSMBW =)
WE CAN MAKE TRAIN LEVELS!

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Originally posted by NsmB_PrO @ray:
1) I already know that. (You and Me were working on it)
2) That was why I should come online?
1) From who/where? This was only in my rom xD I never told you (dont know why xD)
2) Yes 
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Oh, i forgot ... xD
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We can now hack The Player textures! YAY!
Silly example:

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I start to citique and hope its right
DIRBAIO
Challenge Requirement Met: 10/10
Design: I think the bg and Tileset fit with the challenge, but your level looks most the same. The rooms at the end look "empty". 14/20
Polish: The slide has not the right tiles. There are always some pixels which are wrong. And your water (object) has not the right ground. 17/20
Points: 41
NSMB_PRO
Challenge Requirement Met: 10/10
Design: Your rooms are very small and always the same. When you play it, it is boring. 11/20
Polish: Some pipes, which are going through the ice walls are conected with a iron block, but there is always a small empty playce between wall and block. 19/20
Points: 40
GARMICHAEL
Challenge Requirement Met: 10/10
Design: Your level looks really good, but at some places, i think the blocks are set false. 18/20
Polish: Theres nothing wrong here 20/20
Points: 48
GRIDATTACK
Challenge Requirement Met: 10/10
Design: You have always set the purple iron blocks in the underwater area. This looks like you had no time and its very boring. And i think the BG doesnt fit with the grasland theme. 9/20
Polish: 20/20
Points: 39
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ray
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in my hack are 3 star coins. one in each area
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