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05-03-22 11:12:14 PM
Jul - Posts by Sid
Sid
Random nobody
Level: 5


Posts: 1/3
EXP: 338
For next: 191

Since: 09-25-10


Since last post: 11.6 years
Last activity: 11.6 years

Posted on 09-25-10 10:41:24 PM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) Link
Hi guys, i'm new to this thing (i don't speak english very well btw), but i love level design, so i'm making mine:



This will be Bowser Castle, It will have some cave, lava, secret rooms...

The problem is, i don't even know how to save the level to test in-game (keep saying the file don't exist), and i can't find any tutorial on the internet on how to save and put your level ingame, someone have any?

Thanks!
Sid
Random nobody
Level: 5


Posts: 2/3
EXP: 338
For next: 191

Since: 09-25-10


Since last post: 11.6 years
Last activity: 11.6 years

Posted on 09-27-10 04:17:30 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Everytime i try to see my level in Toad's Tool my level appears all distorted (no ground, wrong textures, missing scenery), but when i play it in-game it is all right.

Other problem is every time i try to move the "warp box" to a different place it causes instant death to mario.

Any idea? =/

Sry for the Bad English.
Sid
Random nobody
Level: 5


Posts: 3/3
EXP: 338
For next: 191

Since: 09-25-10


Since last post: 11.6 years
Last activity: 11.6 years

Posted on 09-27-10 11:06:32 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Yes, it is, i didn't received any error in level importer, for example, i have put some ground texture outside the castle that i'm build, but (only) in that area got some invisible walls and when i force he dies too.

Sorry, again, for the bad english.
Jul - Posts by Sid


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

20 database queries, 5 query cache hits.
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