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05-03-22 09:59:47 PM
Jul - Posts by cragworks
cragworks
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Since: 09-12-10


Since last post: 11.6 years
Last activity: 11.6 years

Posted on 09-12-10 07:56:09 AM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Wow, this polygon importer is like a dream come true. So any polygon thingy I shape in say...maya will perfectly show up in Super Mario 64? And the collisions will already handled fine for me?
Jul - Posts by cragworks


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

19 database queries.
Query execution time: 0.069297 seconds
Script execution time: 0.002317 seconds
Total render time: 0.071614 seconds