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10-17-14 05:22:53 PM

Jul - Posts by KDJewl
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KDJewl
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Posted on 02-11-11 11:36:21 PM, in Mario 64 Level Importer Link
I was testing out the new importer today and stumbled across a couple bugs.

1. the list of levels for the Pause Menu Warp seems to be...messed up? whenever i selected a level, it would always lead to a different level. in the end, i had to select the Secret Aquarium to get the warp to send me to the Castle Grounds.
2. the music limit hack causes the ROM to freeze as soon as i open it in PJ64.

Just wanted to let you know. The pause menu warp function is still helpful, even if the list is wrong. Thanks for integrating it in your importer!
KDJewl
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Posted on 02-12-11 11:54:50 AM, in Mario 64 Level Importer (last edited by KDJewl at 02-12-11 12:54 PM) Link
Originally posted by messiaen
Originally posted by KDJewl
I was testing out the new importer today and stumbled across a couple bugs.

1. the list of levels for the Pause Menu Warp seems to be...messed up? whenever i selected a level, it would always lead to a different level. in the end, i had to select the Secret Aquarium to get the warp to send me to the Castle Grounds.
2. the music limit hack causes the ROM to freeze as soon as i open it in PJ64.

Just wanted to let you know. The pause menu warp function is still helpful, even if the list is wrong. Thanks for integrating it in your importer!


Ah, thanks for reporting the problem with levels, I forgot that level IDs are not the same as the list order. I'll also recheck the "Act Selector" and "Camera" settings for this bug.

About the music hack, have you tried applying it on another ROM? That's strange, I didn't have any crash with it.


No problem. And I'll try using the hack on another ROM and let you know the results. Oh, not to put any pressure on you, but have you found anything on the "extra" stars yet? Like a way to modify something to make them get added to the total?

EDIT: I tried patching the music limit hack to another ROM, and it seemed to work fine, but when I apply to MY hack, PJ64 gives me an error whenever i load a file.
KDJewl
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Posted on 02-12-11 03:25:48 PM, in Mario 64 Level Importer Link
Project 64 gives this message:

"SP DMA WRITE
SP_DRAM_ADDR_REG not in RDRam space"

after clicking ok:

"Unhandled Opcode
RSP: Unknown 60 04 40 01

Stoping Emulation!"


Then asks me if i wish to enter the debugger.
KDJewl
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Posted on 02-12-11 07:58:46 PM, in Mario 64 Level Importer Link
Don't worry about it. But what do you mean by "all the warps"? Every warp is accessible from every level, as long as you change them in the "warp destinations" list in TT64. Or do you mean all the warp IDs? I can understand how that would be useful, as it would allow way more warps to and from the levels we import.
KDJewl
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Posted on 02-13-11 02:11:06 PM, in Mario 64 Level Importer Link
hey messiaen, is it too late to suggest new features for the importer? I'm asking because i went back and played The Missing Stars yesterday, and i was wondering if you could possibly include your "star counter" as an option in the importer? You know, the one on the bottom of the screen showing how many stars are in each level? BTW, have you figured anything out about why PJ64 gives me that error when using the music hack?
KDJewl
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Posted on 02-13-11 09:20:15 PM, in Mario 64 Level Importer Link
Originally posted by Gazpacho146
i made a red coin level and i set the place for the star to come out at and i pressed the Star# button and there was no list of star numbers on the side just blank and idk how to set it to star #4 does anyone know how?
i replaced bob-omb battlefield btw
object banks are: Peach and Yoshi, Ground Enemies, and bob-omb battlefield
whenever i get the 8 red coins it makes star #5 appear, so idk whats going on
and since there was no box for the star number, i just typed in a 4 in the star number box im really confused with this so any help is greatly appreciated


Try typing a 3 in the box. if i'm correct, the star values begin at 0 (star 1) and go to 5 (star 6). Typing in a 3 should give the star the number 4. Thats odd that the choices don't show up, though...
KDJewl
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Posted on 02-15-11 09:51:58 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
When i first modded my wii, all I did was screw around with emulators and wads. I got The Missing Stars running with Wii64, but i never did try it with a wad, I upgraded and now it won't let me install them. But the emulator does work with it.
KDJewl
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Posted on 03-12-11 09:29:34 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by Gazpacho146
i tried what shenoxVII said, but i want to make multiple npcs, if this should belong in a different thread i'm sorry
but anyways, if i copied the signpost behavior hex data and pasted it into the extended memory, therefore creating a custom object, how would i get the behavior into toads tool 64? because dudaw and messiaen both have made custom behaviors for their hacks and got them in the rom so would it just show up as 'Unknown' in tt64? pls tell me how to make copies of objects for multiple npc's and how to get them in tt64 and how to do it. or at least just setting a specific animation to one specific object tutorial, (3 goombas have a talking behavior and they have different animations or something like that) thanks!
plus, since VL-tone's site is down, how can i locate the scripts? because they were on a .txt on his site
(PS sorry to ask so many questions at once)


Hey Gazpacho, if you're still having NPC problems, I have written a guide that could help you, but I won't be able to get it uploaded until Monday (I have terrible internet). I included a patch to show what the tutorial results in, and the guide should be fairly easy to follow. Once I get it uploaded, I'll post the link and you can try it.
KDJewl
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Posted on 03-13-11 12:26:01 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
@Gazpacho- I'll upload the package to MediaFire and post the link, that way anyone who wants to take a look at it can do so.

@KartMario- What do you mean by "normal"?
KDJewl
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Posted on 03-13-11 04:29:31 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by Metal_Man88
I would guess KartMario means "Not all rainbow-colored" since he's kinda weird looking in the SM64 final battle.


Is he really?? I've honestly never noticed that. Huh. I just got inspired to play the whole game through again! By the way, Metal_Man, is it alright if I post the link to my guide here, or should I just PM it?
KDJewl
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Posted on 03-14-11 09:54:12 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Oh no..I totally forgot to bring the package with me on my flash drive >:O Sorry for the delay, Gazpacho, the guide will be up first thing tomorrow morning.
KDJewl
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Posted on 03-14-11 05:59:21 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking (last edited by KDJewl at 03-14-11 09:05 PM) Link
OK, sorry about that. But I myself have a question. Is there a collision type that you can set a texture to to make it act like a breakable box? That is, when you punch it, it breaks apart?

And one more thing...This question is more directed to messiaen. That Flexible Collision behavior command you have on your site allows you to have normal solid versions of objects, right? Or did I interpret it wrong? Anyway, how would i go about replacing a behavior with THAT behavior, if possible?

EDIT: Ugh, ran into another importation(ish) problem. I made a level to replace the Haunted House, and it imported just fine, but no matter what USABLE camera setting I use, whenever I move Mario over a certain spot (near the starting point), the camera aims down, and spins around. (I don't know how else to explain it). It causes Mario to turn around and keep on running in the opposite direction. I can run outside of the small area and the camera works ok, but as soon as I step on the one little spot. Jeez, i'm having way too many collision-related problems.
KDJewl
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Posted on 03-15-11 10:04:50 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking (last edited by KDJewl at 03-15-11 11:15 PM) Link
Alright, here is my NPC guide. This is the first PPF Patch I've ever made, and I can't test it because i'm on a different computer, but it should work correctly. If not, let me know and i'll reupload it. Here you go!

http://www.mediafire.com/?1n7x27dpu92f67c

If you have any questions, PM me. I don't have regular internet access, so I won't be able to reply right away, but yeah. I'll try

EDIT: Tested patch, works fine but extend AND expand ROM first.
KDJewl
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Posted on 03-15-11 05:43:14 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
You don't have to, it's just a quick patch I made to show the results you would get if you followed the tutorial. (in case you wanted to check the NPCs out beforehand)
KDJewl
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Posted on 03-15-11 11:13:51 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Ooh..sorry about that, Dudaw . If it helps (is that the right word?) any, I can reupload it first thing tomorrow morning with your site URL included in the guide. But, exactly what words did I copy into it? I wrote everything from scratch, unless you mean the NPC data or animations list. I definitley didn't copy anything from your site, that i'm aware of.
KDJewl
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Posted on 03-16-11 10:01:43 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Metal_Man-Thats fine with me, however i'm still unaware of what exactly I copied.

rezapeza-You should just be able to change the warps back to the original levels they pointed to.
KDJewl
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Posted on 03-16-11 06:52:24 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Rezapeza, it may take a while, but it DOES work. keep that in mind. However, if you happen to find a quicker way, for example, change them all at once, let me know. That'd be fairly useful for future hacks.
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Posted on 03-17-11 10:22:52 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Metal_Man and Dudaw: Okey dokes then.

Hennahacker: I've never thought about trying that. Wouldn't it act mostly the same as normal water or haze, as both substances cause Mario to lose health, correct? Unless it would speed up the health loss...Hmm. I'm definitely trying this when I get home.
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Posted on 03-18-11 11:55:58 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
My guide is geared more towards creating NPCs by replacing certain behaviors, but should be able to help replace any behavior, as long as the size guidelines are followed. Now for a bit of an odd question. Can anyone give me any tips on making better (I want to say more modular) levels in Sketchup? Even I myself feel like all my levels can hardly be called...well, levels.
KDJewl
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Posted on 03-30-11 05:49:02 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Can't you just place the beta red shell near Mario in whatever stage your are using for the battle?
Pages: 1 2 3
Jul - Posts by KDJewl






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.
bargaining-tycoon

21 database queries, 56 query cache hits.
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line 346 column 112 - Warning: <img> lacks "alt" attribute
line 346 column 162 - Warning: <img> lacks "alt" attribute
line 353 column 15 - Warning: <img> lacks "alt" attribute
line 356 column 11 - Warning: <table> lacks "summary" attribute
line 369 column 9 - Warning: <table> lacks "summary" attribute
line 373 column 22 - Warning: <img> lacks "alt" attribute
line 373 column 63 - Warning: <img> lacks "alt" attribute
line 373 column 112 - Warning: <img> lacks "alt" attribute
line 373 column 162 - Warning: <img> lacks "alt" attribute
line 380 column 15 - Warning: <img> lacks "alt" attribute
line 383 column 11 - Warning: <table> lacks "summary" attribute
line 393 column 9 - Warning: <table> lacks "summary" attribute
line 397 column 22 - Warning: <img> lacks "alt" attribute
line 397 column 63 - Warning: <img> lacks "alt" attribute
line 397 column 112 - Warning: <img> lacks "alt" attribute
line 397 column 162 - Warning: <img> lacks "alt" attribute
line 404 column 15 - Warning: <img> lacks "alt" attribute
line 407 column 11 - Warning: <table> lacks "summary" attribute
line 417 column 9 - Warning: <table> lacks "summary" attribute
line 421 column 22 - Warning: <img> lacks "alt" attribute
line 421 column 63 - Warning: <img> lacks "alt" attribute
line 421 column 112 - Warning: <img> lacks "alt" attribute
line 421 column 162 - Warning: <img> lacks "alt" attribute
line 428 column 15 - Warning: <img> lacks "alt" attribute
line 431 column 11 - Warning: <table> lacks "summary" attribute
line 435 column 231 - Warning: <img> proprietary attribute value "absmiddle"
line 435 column 231 - Warning: <img> lacks "alt" attribute
line 439 column 9 - Warning: <table> lacks "summary" attribute
line 443 column 22 - Warning: <img> lacks "alt" attribute
line 443 column 63 - Warning: <img> lacks "alt" attribute
line 443 column 112 - Warning: <img> lacks "alt" attribute
line 443 column 162 - Warning: <img> lacks "alt" attribute
line 450 column 15 - Warning: <img> lacks "alt" attribute
line 453 column 11 - Warning: <table> lacks "summary" attribute
line 465 column 9 - Warning: <table> lacks "summary" attribute
line 469 column 22 - Warning: <img> lacks "alt" attribute
line 469 column 63 - Warning: <img> lacks "alt" attribute
line 469 column 112 - Warning: <img> lacks "alt" attribute
line 469 column 162 - Warning: <img> lacks "alt" attribute
line 476 column 15 - Warning: <img> lacks "alt" attribute
line 479 column 11 - Warning: <table> lacks "summary" attribute
line 487 column 478 - Warning: <img> proprietary attribute value "absmiddle"
line 487 column 478 - Warning: <img> lacks "alt" attribute
line 493 column 9 - Warning: <table> lacks "summary" attribute
line 497 column 22 - Warning: <img> lacks "alt" attribute
line 497 column 63 - Warning: <img> lacks "alt" attribute
line 497 column 112 - Warning: <img> lacks "alt" attribute
line 497 column 162 - Warning: <img> lacks "alt" attribute
line 504 column 15 - Warning: <img> lacks "alt" attribute
line 507 column 11 - Warning: <table> lacks "summary" attribute
line 515 column 9 - Warning: <table> lacks "summary" attribute
line 519 column 22 - Warning: <img> lacks "alt" attribute
line 519 column 63 - Warning: <img> lacks "alt" attribute
line 519 column 112 - Warning: <img> lacks "alt" attribute
line 519 column 162 - Warning: <img> lacks "alt" attribute
line 526 column 15 - Warning: <img> lacks "alt" attribute
line 529 column 11 - Warning: <table> lacks "summary" attribute
line 533 column 103 - Warning: <img> proprietary attribute value "absmiddle"
line 533 column 103 - Warning: <img> lacks "alt" attribute
line 537 column 9 - Warning: <table> lacks "summary" attribute
line 541 column 22 - Warning: <img> lacks "alt" attribute
line 541 column 63 - Warning: <img> lacks "alt" attribute
line 541 column 112 - Warning: <img> lacks "alt" attribute
line 541 column 162 - Warning: <img> lacks "alt" attribute
line 548 column 15 - Warning: <img> lacks "alt" attribute
line 551 column 11 - Warning: <table> lacks "summary" attribute
line 561 column 9 - Warning: <table> lacks "summary" attribute
line 565 column 22 - Warning: <img> lacks "alt" attribute
line 565 column 63 - Warning: <img> lacks "alt" attribute
line 565 column 112 - Warning: <img> lacks "alt" attribute
line 565 column 162 - Warning: <img> lacks "alt" attribute
line 572 column 15 - Warning: <img> lacks "alt" attribute
line 575 column 11 - Warning: <table> lacks "summary" attribute
line 583 column 9 - Warning: <table> lacks "summary" attribute
line 587 column 22 - Warning: <img> lacks "alt" attribute
line 587 column 63 - Warning: <img> lacks "alt" attribute
line 587 column 112 - Warning: <img> lacks "alt" attribute
line 587 column 162 - Warning: <img> lacks "alt" attribute
line 594 column 15 - Warning: <img> lacks "alt" attribute
line 597 column 11 - Warning: <table> lacks "summary" attribute
line 601 column 112 - Warning: <img> proprietary attribute value "absmiddle"
line 601 column 112 - Warning: <img> lacks "alt" attribute
line 607 column 9 - Warning: <table> lacks "summary" attribute
line 611 column 22 - Warning: <img> lacks "alt" attribute
line 611 column 63 - Warning: <img> lacks "alt" attribute
line 611 column 112 - Warning: <img> lacks "alt" attribute
line 611 column 162 - Warning: <img> lacks "alt" attribute
line 618 column 15 - Warning: <img> lacks "alt" attribute
line 621 column 11 - Warning: <table> lacks "summary" attribute
line 625 column 449 - Warning: <img> proprietary attribute value "absmiddle"
line 625 column 449 - Warning: <img> lacks "alt" attribute
line 629 column 9 - Warning: <table> lacks "summary" attribute
line 633 column 22 - Warning: <img> lacks "alt" attribute
line 633 column 63 - Warning: <img> lacks "alt" attribute
line 633 column 112 - Warning: <img> lacks "alt" attribute
line 633 column 162 - Warning: <img> lacks "alt" attribute
line 640 column 15 - Warning: <img> lacks "alt" attribute
line 643 column 11 - Warning: <table> lacks "summary" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 653 column 17 - Warning: <table> lacks "summary" attribute
line 655 column 17 - Warning: <table> lacks "summary" attribute
line 661 column 1 - Warning: <img> lacks "alt" attribute
line 662 column 1 - Warning: <img> lacks "alt" attribute
line 663 column 1 - Warning: <img> lacks "alt" attribute
line 670 column 9 - Warning: <table> lacks "summary" attribute
line 672 column 25 - Warning: <img> lacks "alt" attribute
line 702 column 17 - Warning: <table> lacks "summary" attribute
line 141 column 133 - Warning: trimming empty <font>
line 143 column 167 - Warning: trimming empty <font>
line 627 column 15 - Warning: trimming empty <tr>
line 653 column 167 - Warning: trimming empty <font>
line 655 column 133 - Warning: trimming empty <font>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 180 column 11 - Warning: <a> cannot copy name attribute to id
line 215 column 11 - Warning: <a> cannot copy name attribute to id
line 250 column 11 - Warning: <a> cannot copy name attribute to id
line 272 column 11 - Warning: <a> cannot copy name attribute to id
line 294 column 11 - Warning: <a> cannot copy name attribute to id
line 322 column 11 - Warning: <a> cannot copy name attribute to id
line 344 column 11 - Warning: <a> cannot copy name attribute to id
line 371 column 11 - Warning: <a> cannot copy name attribute to id
line 395 column 11 - Warning: <a> cannot copy name attribute to id
line 419 column 11 - Warning: <a> cannot copy name attribute to id
line 441 column 11 - Warning: <a> cannot copy name attribute to id
line 467 column 11 - Warning: <a> cannot copy name attribute to id
line 495 column 11 - Warning: <a> cannot copy name attribute to id
line 517 column 11 - Warning: <a> cannot copy name attribute to id
line 539 column 11 - Warning: <a> cannot copy name attribute to id
line 563 column 11 - Warning: <a> cannot copy name attribute to id
line 585 column 11 - Warning: <a> cannot copy name attribute to id
line 609 column 11 - Warning: <a> cannot copy name attribute to id
line 631 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
335 warnings, 0 errors were found!


The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium