![]() Register - Login | |||||
|
Main
- Memberlist
- Active users
- Calendar
- Wiki
- IRC Chat
- Online users Ranks - Rules/FAQ - JCS - Stats - Latest Posts - Color Chart - Smilies |
|
| | |||
| Jul - Posts by SGR |
| Pages: 1 2 |
|
SGR Member Level: 12 Posts: 1/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
| *ahem*
I've done a few things here and there regarding Gunstar Super Heroes. There's a LOT of unused text in the game, possibly debug menu related stuff but could also be internal names for certain things. Also, in regards to that missing stage, sounds exist for it inside the game. (Audience cheering for example.) There are also other interesting bits of sound samples. (A very peculiar "GOLDEN SILVER" voice sample, for one. I don't recall Golden Silver ever saying much, if anything at all.) Here's a lot of text regarding labels: http://pastebin.com/raw.php?i=pDiTjWcF It's interesting to note that the internal names of the music match up with the OST names. This is also inside the ROM: BASED ARM..100RETSU FIRE..OHANAMI FIRE..ABARENBO LASER..SYACHOH LASER.....Z.U.e.U.t.U...U...U.CONTINUE ?..YES..N O..PRESS START BUTTON..SELECT-CANCEL..STAGE SELECT..CHARA SELECT..B-CANCEL..A-SET UP It's probably prototype menu stuff. And here's something really interesting: character profiles! BIRTH:004/3/30..COUNTRY:MARS..HOBBY:YAMAGOMORI..SHOT TYPE:LIGHT..BODY FIST:RAPID..G-SAVER:RAPID.. BIRTH:003/11/21..COUNTRY:MARCURY..HOBBY:GUN CORECT..SHOT TYPE:HEAVY..BODY FIST:RAPID..G-SAVER:RAPID I love the engrish. I'm not sure which one corresponds to Red/Blue. Anyone know exactly what "yamagomori" is? |
|
SGR Member Level: 12 Posts: 2/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
| http://www.unseen64.net/2008/04/04/kirby-64-the-crystal-shards-beta/
Supposedly, other characters could be selected besides Kirby. Might be something to look into. |
|
SGR Member Level: 12 Posts: 3/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
| http://snesmusic.org/v2/profile.php?profile=set&selected=20103
Apparently another sort of "test" cartridge has been dumped but I can't find a ROM image of it. I'm bringing this up because we all know the treasure trove that was in the last one, perhaps this one could have some interesting innards as well? Also, if you take a listen to that set, some unused "music" (more like sounds) was already found in it. Interesting music is in it too. Ever wanted to hear a pure SNES version of the Zelda II title screen? There you go. ![]() |
|
SGR Member Level: 12 Posts: 4/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Peardian I see more of an electric piano, but who knows what it is. Unless the model is still in the game somewhere. |
|
SGR Member Level: 12 Posts: 5/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Foreground
Background Both WIP obviously but I think I'm going in the right direction. ![]() |
|
SGR Member Level: 12 Posts: 6/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Xkeeper I'm speculating it's an emulator-side issue. The SNES burn-in test cart was designed to heavily rely on hardware. A similar problem is in the form of the Knuckles Chaotix December 7th prototype in that it used prototype 32x hardware, and when played on an emulator, was rather unstable (however playable to a degree). |
|
SGR Member Level: 12 Posts: 7/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Nightblade I'm going to second this, as well as mention Bomberman Hero. As of now, all that's unused to my knowledge in Bomberman Hero is just a simple test room. |
|
SGR Member Level: 12 Posts: 8/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
A long time ago, like way before Tahaxan and all this other DS hacking stuff, I put Kirby Canvas Curse through an old (heh) program, un-LZ GBA I think it was. Anyway here's what I found:
There's probably more if anyone's willing to look. |
|
SGR Member Level: 12 Posts: 9/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Conte de Contis No, it's not Sonic CD. It's a planned edit of Sonic 2 and the graphics have yet to be inserted. I started off making a few graphics in SonED2. Usually I start off by blanking the palette, making a new one, and then a few 8x8s or 16x16s. After the groundwork is laid, I use MSpaint. Originally posted by Tanks I'm glad people are getting the impression of SMS/GG games, because I'm aiming to make a 16-bit tribute to them. |
|
SGR Member Level: 12 Posts: 10/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Gunstar Green Yeah, this is what I was getting at, and Sintendo is correct as well. Both were issues regarding that prototype. I believe one has been fixed in the latest Kega Fusion update (timing issue) however the PWM hardware problem... not too sure about that. Even though the timing issue is fixed, the prototype is still kinda unstable. But anyway this is kinda getting off-topic. Nensondubois, is there anything of note in this SNES test cartridge? |
|
SGR Member Level: 12 Posts: 11/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by nensondubois The only ones I know of that were planned for GBC DX versions are Kirby's Dreamland 2 and Metroid II. Are they listed? Also, the WL2 soundtrack is most likely a leftover from the dummied demo. |
|
SGR Member Level: 12 Posts: 12/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Gunstar GreenOriginally posted by nensondubois http://wiki.rustedlogic.net/images/8/87/SNES_Burn-in_Test_Cartridge_Super_Mario_World_Beta_Elements.png (un-img'd due to transparency) There's this. I don't see any differences offhand other than the weird palette. It's only a sliver, once he releases the ROM maybe we'll find more. |
|
SGR Member Level: 12 Posts: 13/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Rick The sound, too. It fits perfectly for a coin. |
|
SGR Member Level: 12 Posts: 14/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by GoldSOriginally posted by Prince Kassad I was just thinking about Wario Land and if it had unused stuff. Looking forward to it. ![]() |
|
SGR Member Level: 12 Posts: 15/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by Peardian I don't remember it, so unless anyone else does it's safe to say it's unused. |
|
SGR Member Level: 12 Posts: 16/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
I find irony in that image, with Nintendo's whole "anti-religion" policy. Anyone can see the cross there, and the structure looks like a church. ![]() |
|
SGR Member Level: 12 Posts: 18/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
| If it's not a problem could someone tell me where the Power Bombs are?
Also, I haven't found a single beam upgrade yet... D: |
|
SGR Member Level: 12 Posts: 19/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Yeah as a matter of fact I just found the Power Bombs. Thanks. |
|
SGR Member Level: 12 Posts: 20/32 EXP: 7232 For next: 689 Since: 06-06-10 Since last post: 177 days Last activity: 61 days |
|
Originally posted by GoldS Yes, when you beat the "flipping tiles" game where you can get Toadies that give you nothing, and if you don't hit the hidden Kamek tile at all, he flies out of it. |
| Pages: 1 2 |
| Jul - Posts by SGR |
|
Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |