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05-04-22 05:35:40 PM
Jul - Posts by Dark Mario
Pages: 1 2
Dark Mario
Member
Level: 17


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Since: 08-05-07

From: US/Prarie city

Since last post: 13.8 years
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Posted on 09-17-07 12:59:59 AM, in (ST. LOUIS RAMS) vs (SAN FRANCISCO 49ERS) Link
I got 4 tickets and of course i brought my dad and 1 friend and his dad.
49ERS: 17
RAMS: 16
49ERS WIN!!!

____________________
Dark Mario
Member
Level: 17


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Since: 08-05-07

From: US/Prarie city

Since last post: 13.8 years
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Posted on 09-17-07 01:56:00 AM, in (ST. LOUIS RAMS) vs (SAN FRANCISCO 49ERS) Link
Originally posted by Sonicandfails
How about them Cheatriots?

???
We'll their was on fight right in front of us between a 49ERS Fan and a RAMS Fan. The 49ERS fan apologized for swearing around me and my friend but it wasn't really that big of a deal. The rams fan got all pissy and wanted to fight the other guy but someone was holding him back. Then on the way home their was a wreck on the main road so we sat their for an hour or two. We saw one of the cars the other one was in the woods. The one car we saw had the back left all torn up and it looked like that corner of the vehicle was burnt.
SO OVERALL IT WAS GREAT!!!
Dark Mario
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Posted on 09-17-07 01:59:53 AM, in GTA-Stick Attack 1-2; last edit by Dark Mario on 09-17-07 02:00 AM Link
I made these with pivot a while ago.
<embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://i202.photobucket.com/player.swf?file=http://vid202.photobucket.com/albums/aa24/Host_Man/GTA-StickAttack1-1.flv"></embed>

<embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://i202.photobucket.com/player.swf?file=http://vid202.photobucket.com/albums/aa24/Host_Man/GTA-StickAttack2.flv"></embed>
Dark Mario
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From: US/Prarie city

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Posted on 09-18-07 12:46:35 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Originally posted by VL-Tone
Dark Mario You still didn't send be your .ppf patch... I'm waiting...

I lost it i was probably because of me messing with te objects and setting ****ed up function for them so if i gave you a .ppf patch you would have 10 pages of errors and i restarted because it was glitch ed ingame.
Dark Mario
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Posted on 09-18-07 12:50:06 AM, in Master Chief sucks at halo lololololololol Link
I rock at halo and i can only play it at my friends house every weak or two.
XBOX RULES!!!
Oh and i played Halo 2. I am master of HALO!!!
Dark Mario
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From: US/Prarie city

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Posted on 09-18-07 01:32:48 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Originally posted by The Glitch
Please learn to spell better DM.
Anyways, if you lost it, then try to recall most of the changes you made.

All i did was start to make a list of ****ed up function and cool functions but i got lots to go.
Dark Mario
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Posted on 09-19-07 02:06:55 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Originally posted by VL-Tone
Originally posted by Dark Mario
Originally posted by VL-Tone
Dark Mario You still didn't send be your .ppf patch... I'm waiting...

I lost it i was probably because of me messing with te objects and setting ****ed up function for them so if i gave you a .ppf patch you would have 10 pages of errors and i restarted because it was glitch ed ingame.


If you don't give me your .PPF, I can't fix your bug. Sorry. You're the only one having this bug since version 0.5.7b. Others that posted here (like fiercelink and Me-me) have a different bug which I'm working to fix. Considering your history of trolling the board here, I even wonder if you didn't invent the whole bug. Unless you send me a .PPF patch, you'll have to stop complaining about this bug.

Originally posted by Me-me
Yeah i start with a completly clean and new extended rom,
and then i changed ONE texture and i didn't even touch
a single button in the level editor.
It just crashes. But when i edit with
TT64 0.3b it works just fine...
Woah how wierd.


Me-me: I really need something even more specific here. I need to be able to reproduce the bug on my own. I need to know which texture you edited that gives you this problem.

I dont have it i lost it.
Dark Mario
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Posted on 09-19-07 03:53:36 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
I Know but i know it was my specific rom but i dont car i restarted on my project i didnt do much anyway.
Dark Mario
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Posted on 10-06-07 08:50:33 PM, in NES MARIO 64 PROTOTYPE Link
How did you change the icons and the boxes ect...?
Dark Mario
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Posted on 10-13-07 11:46:07 PM, in TT64 Texture Hacking Help Thread Link
*claps historically*
Dark Mario
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Posted on 10-14-07 04:27:31 PM, in omg Link
why does it say men instead of new?
Dark Mario
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Posted on 10-14-07 06:11:24 PM, in TT64 Version 0.5.9b Released! Bug reports here. Link
IDEA: How about a debug box so we can better understand what toadstool64 is doing?
Dark Mario
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Posted on 10-25-07 06:40:55 PM, in Dear VL-Tone Link
Nice idea for the working together but i don't think that your suppose to post that here.
Dark Mario
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Posted on 11-24-07 09:01:32 PM, in Title screen changing! Link
Plz post link to best tool don't know which to choose on that page.
Dark Mario
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Posted on 11-25-07 08:43:06 PM, in So, about that wireless from the post-backup incident... Link
What are you useing like do you have linksys.
Dark Mario
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Posted on 02-05-08 01:10:15 AM, in Help With Layout Link
I know some html and i want to now how to customize my post layout?
Dark Mario
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Posted on 02-22-08 04:03:22 PM, in SMW rome extender plz Link
I need help finding a rom extender for smw so i can insert custom sprites/enemies.
Dark Mario
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Posted on 02-23-08 11:53:58 AM, in Help Link
Please can someone help me get the mario rom extender?
Dark Mario
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Posted on 07-07-08 10:32:10 PM, in I've been thinking Link
Remmember the flat bobbomb world i think that we should be able to get that for all levels with different ground types like lava pit grass stone and so on. Yep this would take a while but would be worth it.
Oh and hi im back!
Pages: 1 2
Jul - Posts by Dark Mario


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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