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05-03-22 06:22:54 AM
Jul - Posts by NsmB_PrO
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NsmB_PrO
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Posted on 05-29-10 05:20:22 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Originally posted by dirbaio
Exactly.

The 5.2 editor will be able to edit the textures of most 3d models, including the overworld.

But paths/layouts/levels are impossible to change for now.

how many time will it take to do that too?
i can't expect to change paths and levels at the world map
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Posted on 05-29-10 05:52:41 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
i have still one question:
long time ago you said, that you can open the .ncl files with tile molester.
But how to open the .ncl files?
you said i must go to the pallete mode!
and how i can do that?
NsmB_PrO
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Posted on 06-04-10 01:55:49 PM, in Help/Questions thread. ASK QUESTIONS HERE! (last edited by NsmB_PrO at 06-04-10 11:39 AM) Link
Three questions:
1.May I change the sprite sets in MvsL Levels?
2.And how I can get to my post box? (sorry for that noob question)
3.What is the suitable .ncl file for the I_kuribo256_ncg (Goomba)?
NsmB_PrO
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Posted on 06-04-10 03:55:59 PM, in Help/Questions thread. ASK QUESTIONS HERE! (last edited by NsmB_PrO at 06-04-10 12:57 PM) Link
Originally posted by dirbaio
>>1.May I change the sprite sets in MvsL Levels?
No.

>>2.And how I can get to my post box? (sorry for that noob question)
In the main page, at the top you have a box that says "Private Messages". Click it

>>3.What is the suitable .ncl file for the I_kuribo256_ncg (Goomba)?[
I think it was called enemy256_ncl.bin or something like that. Keep in mind that NCL files can have multiple palettes.

I can't change the sprite sets?
But with the Multiplayer NARC patch I can do, or not?
I have the version 5.2!
with that version it should work, shouldn't it?
Are ? Switch Blocks working in MvsL stages?
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Posted on 06-04-10 04:10:33 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
where I can find a list of sprites what are working in MvsL stages?
Is a normally springboard working?
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Posted on 06-04-10 04:27:32 PM, in Help/Questions thread. ASK QUESTIONS HERE! (last edited by NsmB_PrO at 06-04-10 01:31 PM) Link
How many time it will take to edit the sprite sets with the editor in MvsL stages?
Or will it be possible to edit them anyway?
And may I change the number of VS BATTLE STARS (210) in the stages?
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Posted on 06-05-10 10:37:49 AM, in Help/Questions thread. ASK QUESTIONS HERE! (last edited by NsmB_PrO at 06-05-10 08:17 AM) Link
How to edit .enpg files?
And yes, I have hacked tile molester!
My Vines Doesn't work too
anyone should help please
@dirbaio:
you said I can't change the tile set in MvsL stages, but edit it. But I changed it and it worked
and Banzai Bill Cannon works in the snow MvsL stage O.o
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Posted on 06-05-10 11:01:41 AM, in Help/Questions thread. ASK QUESTIONS HERE! (last edited by Treeki at 06-05-10 10:55 PM) Link
Originally posted by Cafezinho
Can somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...

And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4

go away with that New Super Mario Bros Beta.nds download link!!!
it's illegal!!!
and I think the forum doesn't allow it too!
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Posted on 06-06-10 02:00:27 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Omg...what's that?
Bilder Upload
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Posted on 06-06-10 04:17:41 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Originally posted by Hiccup
Originally posted by NsmB_PrO
Omg...what's that?
Bilder Upload


An unused sprite similar to the smb3 spinning platforms.

what sprite number?
i want to do it in my hack
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Posted on 06-07-10 04:19:00 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
hey
when I want to disable the sprite "bubbles from tube" with a ?-Switch, I don't disable it, but I enable it.
And I looked at the level 3-3 and there it works with the same settings
can anyone help me?
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Posted on 06-07-10 04:59:24 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Originally posted by SKJmin
You have to set them the same ID!! (most items)


But what is the ID in the star coins??
For what is that?

Can ew disable the coins and see them onyl with special switches? Would be cool^^


-I've set the sprites to the same ID. I'm not a fat noob, I know how to use the editor^^.

-No, if you set a "Star Coin ID" you can activate somthing with the Star Coin (If you fetch the star coin)
It's very useful, but you can't set "No-time-out" ^^
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Posted on 06-08-10 05:52:11 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
is it possible to add a description to an object in the tileset-editor?
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Posted on 06-11-10 01:04:16 PM, in STAR COIN HEXES Link
Originally posted by Sputnik1020
Hi, using regular editor how do you edit star coin hexes, having trouble with star coins, only one showing up.



omg...
write the questions in the "questions-thread"!
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Posted on 06-14-10 02:12:22 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Originally posted by halrapa
how can i make a tunnel?

what do you mean exactly?
you mean when Mario goes behind some tiles?
thats not possible!
but I made another type of a tunnel:
Bilder Upload

hope I could help you
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Posted on 06-14-10 02:42:22 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Can I edit the "End-Castle" in the Tilesets?
I mean, does it work?
Or must I edit the nsbmd,ncg and nsbmx files?
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Posted on 06-14-10 02:57:00 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Oh now im happy!
I must only nsbmx files!
ncg files are still shit, they are only annoying, because of the .ncl files^^!
they doesnt work at all.
When I put them in tile molester, he is showing me wrong colours at all^^
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Posted on 06-14-10 04:27:45 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
I decompress the .ncg files before extracting.
Must i decompress the .ncl files too?
i didn't know that xD
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Posted on 06-14-10 05:25:22 PM, in Help/Questions thread. ASK QUESTIONS HERE! (last edited by NsmB_PrO at 06-14-10 03:05 PM) Link
Hey, if i import a .png file in the texture editor, all the transparency is filled with a random colour!
Is it a bug? Or Do I somthing wrong?
pls help

//Got it:
I just have to fill the area i want to be trasparent with white colour^^
don't know why, but it's the truth
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Posted on 06-16-10 01:51:20 PM, in Help/Questions thread. ASK QUESTIONS HERE! Link
Originally posted by dirbaio
Originally posted by NsmB_PrO
I decompress the .ncg files before extracting.
Must i decompress the .ncl files too?
i didn't know that xD


Yeah, you have to decompress the ncl files too, or you won't get the right colors.

And no, you don't have to fill the transparent area with white. All your tiles will have white when they should have transparent. Use a graphics editor that supports transparency, like The Gimp. You'll see that transparent areas appear as a checkered gray pattern.

i have photoshop!
when I fill it with transparent colour and i import the file into the game with the texture editor, the transparent is filled with random colours from the colour-palette!
I am not a big noob!
When I fill the place i want to be transparent with white colour and import it with the texture editor it is shown as transparent colour!
And all what I just said IS the truth!!!
And if you don't belive in that just test it!
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Jul - Posts by NsmB_PrO


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

21 database queries, 55 query cache hits.
Query execution time: 0.077712 seconds
Script execution time: 0.021613 seconds
Total render time: 0.099325 seconds