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10-19-14 04:10:57 PM

Jul - Posts by Me-me
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Me-me
340
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Posted on 09-12-07 01:50:29 PM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Um, hello...
I also found a music bug:
I changed the inside castle music to ''Crash'' (why did you call it that?)
and then when i started a new game i went into the castle and
the bowser message appeared. After the message the original
inside music track is played.

I don't even think it's a TT64 bug, i think it's the game but oh, well.

I'm happy to be back
Me-me
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Posted on 09-15-07 04:08:16 PM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Sience i started using TT64 0.57 everything have went wrong.
If i change something the game crashes. I can just change a
texture and the game crashes.
I've remaked a mod 3 times but the same thing happens.
After the select file section the game crashes.

I am using Windows XP and i extend ROMs with M64 Romextender 1.2
Me-me
340
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Posted on 09-18-07 06:08:18 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Yeah i start with a completly clean and new extended rom,
and then i changed ONE texture and i didn't even touch
a single button in the level editor.
It just crashes. But when i edit with
TT64 0.3b it works just fine...
Woah how wierd.
Me-me
340
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Posted on 09-19-07 05:00:41 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Now when i tested TT64 0.57b i saw
that you can change and move objects
without a crash in the emu. It's only the textures
that makes the game crash.
Anyway i changed the twomp textures to whomp
textures(i changed the twomp's face and ''skin'').
Everyone else seem to have no problem at all.
Me-me
340
Level: 37


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Posted on 09-19-07 05:17:52 AM, in How do i make a PPF patch? Link
Ok i want to make a SM64 PPF patch but i don't know how.
I've searched everywhere but i only find patch makers
for playstation 2 and Halo and such.

Any ideas where to look?
Please help!
Me-me
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Posted on 09-20-07 01:28:17 AM, in How do i make a PPF patch? Link
It works!
Thanks a lot guys!
Me-me
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Posted on 09-21-07 11:07:09 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
You must have the US verision of Super Mario 64.
The filename should be like this:
Super Mario 64 (U) [!].z64
Search on the net to find the ROMs.
Search example: ''Super Mario 64 ROM''
There are many sites that got ROMs.
Me-me
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Posted on 09-23-07 08:30:18 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Thanks for the new verision!
It works a lot better.
Me-me
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Posted on 09-26-07 01:32:25 PM, in Super Mario 64 Expert Edition Link
Sorry this mod isn't the best i've played.
And it's not hard either. It's just
wierd, random and very glitchy.
4/10
(I liked lethal lava land when i teleported upon those platforms. )
Me-me
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Posted on 09-30-07 11:36:38 AM, in Super Mario 64 Expert Edition Link
Originally posted by Jon
Mabye because you use cheats?? haha


Cheats? No,no i'm not a cheater!
Me-me
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Posted on 10-21-07 03:14:44 PM, in Be more creative, and less random. Link
I've got a Luigi's mansion mod. But i must have screenshots and don't
know how to upload those...
Me-me
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Posted on 10-27-07 11:50:13 AM, in SM64 Gameshark/Hex Stuff Link
Hello everybody!

Here's my code to make Mario die
in different ways:

D033AFA1 0020
8133B17C 0002
D033AFA1 0020
8133B17E ????

Then enter these ending numbers where the ''????'' is:

1312 Die by quicksand
1311 Just die
1313 Die by a shock
1314 Die by toxic gas
1315 Die on the floor
1316 Die on the floor 2
1317 Die and never come back


And here's a code that changes the
music to a creepy one:

A031C1AF DDDD
(note: this is not my own code)
Me-me
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Posted on 11-23-07 01:55:31 AM, in Another modding project: Bonifarz64 Link
I finally got into the castle!
This is a VERY hard mod!
All skilled sm64 players should check this out.
Good mod bonifarz!
Me-me
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Posted on 11-24-07 08:38:43 AM, in PLEASE READ!! - About VL-Tone's disappearence Link
Maybe he is tired of SM64.
I mean for example, if i worked on a SM64 editor for months or years like he
and if i had to answer questions all the time it would become really
boring and i would stop and do something else for awhile.
And by the way the editor is already a good SM64 tool
and we should stop to worry about VL-tone.
We should keep on modding and just wait.
Me-me
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Posted on 12-08-07 02:39:21 PM, in Mod project: Luigi's mansion 64 (last edited by Me-me at 03-12-10 05:53 PM) Link
Hello there!

I’ve worked on this mod for awhile
and now i finally were able to
bring Luigi’s mansion 64 up

The hack is 60% complete

I suggest you should start from the beginning.

Download patch:

http://www.mediafire.com/?2kdqmjo5yz1

Currently version 0.4

--------------------------------------------------------------------------------

Changes in v 0.4




I've decided to continue working on this. So here it is: v 0.4

New levels: Tall tall mountain, Tick tock clock, Tiny huge island

Updated levels: Almost all of them

+

Small texture editing
--------------------------------------------------------------------------------

Bonus hack 1: The imagination castle


Like icecream, chocolate or worlds filled with paint? Then give this a shot!

Patch:

http://www.mediafire.com/?dmwntagoxmd

NOTE: This is mainly a texture hack and it won't be continued. I just had to think of something that wasn't dark and spooky
Me-me
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Posted on 01-03-08 08:10:32 AM, in Mod project: Luigi's mansion 64 Link
Actually the glitch you found Stevoisiak is there by purpose.
But maybe i'll change it.
It's good to hear that you like my mod
Me-me
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Posted on 01-05-08 03:36:56 AM, in Mod project: Luigi's mansion 64 Link
Originally posted by bonifarz


I have asked Me-me whether he would like to replace the black sky textures with the midnight sky texture from big boo's haunt. He had the same intention and was waiting for an update of TT64 that would allow him to do so. I just wrote him a fortran program to patch the sky textures of his mod.




Yeah, I've changed those now and it is perfect!
But i don't think i should release an update
right now, just because the background is changed.
Me-me
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Posted on 01-30-08 04:44:19 AM, in Mod project: Luigi's mansion 64 (last edited by Me-me at 01-30-08 04:45 AM) Link
The crashes will be removed in next version + the sky background will be changed.
I am currently working on Rainbow ride, and it is soon finished
Me-me
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Posted on 01-31-08 01:58:19 AM, in I am sorry to say but i need some texture help.. Link
Which version of Toad's Tool do you have?
Me-me
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Posted on 02-25-08 02:20:28 PM, in FlatWorld Battlefield, Take Two (New flat empty level template! TT64 v0.5.98b!) Link
I think it's made of the ''Pushable block'' object.
It's texture is edited.
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Jul - Posts by Me-me






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