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GoldS Member Level: 41 ![]() Posts: 41/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Thanks to a SMB3 editor, I think I have all of the unused desert tiles in their intended order. |
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| Jul - Posts by GoldS |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 |
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GoldS Member Level: 41 ![]() Posts: 41/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Thanks to a SMB3 editor, I think I have all of the unused desert tiles in their intended order. |
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GoldS Member Level: 41 ![]() Posts: 42/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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It's in world 6-10.
Neat. |
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GoldS Member Level: 41 ![]() Posts: 43/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| The latest wiki update seems to have broken the multiupload feature. |
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GoldS Member Level: 41 ![]() Posts: 44/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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Originally posted by Xkeeper "Fatal error: Call to undefined method UploadForm::UploadForm() in /home/xkeeper/wiki.rustedlogic.net/extensions/MultiUpload/MultiUpload.body.php on line 68" |
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GoldS Member Level: 41 ![]() Posts: 45/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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Check-in time again. Is this used anywhere?
This is in the same tileset as the clouds with the spirals in them (Check 1-4 for an example) |
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GoldS Member Level: 41 ![]() Posts: 46/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Hey guys! I've implemented a random featured article system. There are two blurbs so far, one for Super Mario Bros. 3 and one for Super Mario World. If you'd like to write one for one the featured articles, that'd be cool.
Featured article stuff starts here. Featured article blurbs should go in Template:FeaturedRandom/Game Name |
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GoldS Member Level: 41 ![]() Posts: 47/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Oh, hey, we reached 400 articles. That's pretty nice. |
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GoldS Member Level: 41 ![]() Posts: 48/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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Uh oh! It's time for nobody's favorite game show, "Is this used?" Super Mario Advance 4 edition.
I know some of these are unused (there are some switch effects that don't have switch cards), but I'm just wondering if any are used. These are stored with the rest of the graphics in the e-Reader screen. |
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GoldS Member Level: 41 ![]() Posts: 49/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| I don't think so. They might show up if you deactivate a switch card. Otherwise no, they're unused.
It's been a while since I've scanned stuff in SMA4 but I don't remember any of those. |
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GoldS Member Level: 41 ![]() Posts: 50/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Just as well, I can't get no$gba to link right without crashing. |
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GoldS Member Level: 41 ![]() Posts: 51/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| This is loaded with the bonus game tileset. Is this used anywhere?
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GoldS Member Level: 41 ![]() Posts: 52/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Oh, right.
I'm pretty sure this isn't, though
How did you find stuff like the Dragon Coin anyway? Is it loaded during a level, or are you using some kind of special format to view the ROM? |
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GoldS Member Level: 41 ![]() Posts: 53/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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Originally posted by Peardian I checked, it's not there. The graphics are loaded on the title screen, so it might have something to do with the rotation of the island? |
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GoldS Member Level: 41 ![]() Posts: 54/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Thanks for the tips. I've been going through all the background layers recently and I've found some neat stuff. The used moon background in 6-8 has clouds up top that can't normally be seen.
Looking through the different gradients, 13 out of the 31 available are unused! 10 of them are solid colors, but the other three are unused gradient color schemes. I'll upload those soon too. |
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GoldS Member Level: 41 ![]() Posts: 55/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| So if I have this right, this makes Rick the new king of Jul. |
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GoldS Member Level: 41 ![]() Posts: 56/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| You're right, the text says "Motabia".
The map's description translates to, I think, "This item is able to determine your location" |
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GoldS Member Level: 41 ![]() Posts: 57/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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I hate to double post like this but I have a translation request.
Anyone know what this says? It pops up when you try to access the removed bonus games. I can make out "bonus challenge" and "coin" 'cause katakana is easy mode. Also, check this out. There are certain level slots that are occupied by copies of World 1-1. In the international versions the title card for this level is a garbled mess, but the Japanese version has a unique title card!
This translates into Yoshi's Island "Hollow Plains". Neat! |
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GoldS Member Level: 41 ![]() Posts: 58/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Thank you!
Wow, that message must be really old, considering the method of accessing Bonus Challenges. Makes me wonder if there are any other messages like that in the Japanese ROM. EDIT: More translation requests:
EDIT 2: Nevermind, thanks again Tauwasser. |
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GoldS Member Level: 41 ![]() Posts: 59/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| So, what should I use for tile viewing of PSX games? I'm unfamiliar with this process and I'd like to look at SOTN. |
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GoldS Member Level: 41 ![]() Posts: 60/372 EXP: 477719 For next: 2426 Since: 03-15-10 Since last post: 2.2 years Last activity: 23 days |
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| Hello. I've been working on adding little icons to the BOB template to tell users whether the game has unused areas / music / etc. This also functions as a way to autocat those categories.
Two questions present themselves: 1. Is this a good idea? 2. What icons would best represent the five categories for unused material? |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 |
| Jul - Posts by GoldS |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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