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| Jul - Posts by 2Tie |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 ... 20 21 22 23 24 25 26 27 28 29 |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 261/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Curious... The hour video at this point seems to show a different entrance, one without the statues. The uneven ground seems to match, though... Edit: the video showcases an earlier version of DP than what was shown in more "official" trailers however, and it's entirely possible the entrance to Cloudrunner Fortress was changed between this "alpha" video and the "final" version on this disc. -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 262/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Something interesting I know about SFA that I don't know if it applies to most other games, but any *polygons* that aren't in the camera's frustum simply aren't rendered at all. You can see this if you use Dolphin's auxiliary camera while on foot. I assume this was done to improve framerate/speed of the game. If this was carried over from DP, I think it's safe to say that instead of handling each polygon, it just stops rendering a chunk of a level (as broken up in the BLOCK files) once it leaves the camera. Sorry if this is common knowledge, or someone pointed it out that I missed :/ -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 263/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| My observations and speculation on the areas in Blocks.bin: starts on mod5, then goes to mod1 mod1: no idea... maybe down where the Kamerian Heart was excavated, or some as-of-yet-unseen area. mod3 is a giant box, maybe used as the skybox or as a test room? mod 4 is Warlock Mountain..? skips to mod6, as mod5 is at the beginning mod11 is very interesting... seems like an indoor complex, or at least a place that would have technology. mod13.11 is the location of a minigame in SFA, located next to the WarpStone. From the trees and the appearance of a river, I think mod13 is Swapstone Hollow. Not sure what the spotlighted platform in 13.21 might be though... No idea what 15 is 16 is Krazoa Palace, I'm guessing, even though the first couple chunks are technically Cape Claw. 16.27 is where this picture was taken. 17 appeared at first to be the original area for the Shopkeep because of 17.2, but now I'm not too sure. 19 is the Cloudrunner Fortress. 27 is the Snowhorn Wastes 31/32/33 are all Ice Mountain/Sharpclaw racetrack? 35 is the DarkIce Mines 36.4 appears to be the Galdon boss room, need to doublecheck. 51 is the Cloudrunner treasure room and the second JetSpeeder race, for the second SpellStone. 54 is the Kind RedEye boss room file ends at the end of mod55. -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 264/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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I'd be down for joining a just-for-fun pokemon ring :3 just gonna throw my code here again for convenience 3007-8434-3123I've dabbled in competitive battling here and there, helpful to wrap up the Trains and now the Battle Maison x3 I'm currently trying to think up a couple interesting pokemon combos and/or strategies, with Weavile being the center of my attention at the moment... -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 265/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| as soon as I was paralyzed, attracted, and confused, I realized that was a pretty good setup, good match :3 Sorry I had to use my Xerneas, I wasn't that prepared for a battle, was trying to powerlevel my Rampardos for Head Crash ^.^; The ones I wanted back I did get back, and other than the trade-evolutionary ones I can get more of them from the Safari. Wasn't sure if you wanted the Gigalith back, but other than that it was a great trading session (and battle) :3 -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 266/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Hmm... I dunno. Gardevoir, maybe, they look kinda pretty :3 or maybe a Vulpix or Ninetales, cuz y'know, they be foxes... Lucario's pretty cool as well... I just can't choose x3 This is almost as bad as my mother asking me what my favorite pokemon was, and I couldn't narrow it lower than ten poke's... -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 267/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Only nine of those images are, in fact, smiling -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 268/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| ...I actually have peanuts in, like, two of my meals every day... I really love peanuts ;-; -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 269/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| I loved the Ty series, as I mentioned earlier in the thread ;3 While I agree the sequels aren't as good, the GBA version of Ty 3 is pretty good. Oh! Maybe this would be a good place to bring this up! As far as I know, there isn't a way to get 100% in Ty 3 for the GBA, max percent I've gotten and have heard of anyone else getting is 95%... The missing collectable is the stopwatch from each level. I've tried everything I could think of, tried contacting Krome Studios (they don't seem to know either; the game seems to have been made primarily by Halfbrick Studios)... I don't know how possible this might be, but I was wondering if anyone here might be up to try and figure the stopwatch conundrum out? -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 270/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| In order, left to right, top to bottom: Alpine root, or snowhorn artifact. Not sure if similar to final game icon. Not sure what this could be. Bomb Spore or maybe what a Duster might've looked like? What I'm guessing to be the Moon Stone, found in Walled City in SFA A key without a hole, not sure what its SFA analogue would be. Sun's Stone, see moon stone Transformation/Disguise Spell. Looks identical to SFA's icon, though in the DP Alpha, it used Krystal's face :\ not sure what this one is, looks more rectangular than square/diamond... A gold or silver tooth, also from Walled City. not too sure on this one either. Anybody..? another key :c a gear from SnowHorn Wastes A Moonseed! almost very similar, if not the same, as SFA.ALSO: Crap Starfox has a symbol similar to DP's beside the magic meter. hm... -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 271/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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Originally posted by gonetogo Kamerian D, as in Kamerian Dragon, would be the battle with Drakor (random dragon battle for a spellstone in SFA, most likely final battle in DP. The Kamerian Heart is supposed to be another boss battle, I believe.) -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 272/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| For starters, there's the entire Sonic 2 soundtrack... Most of the music from GHOULS'N GHOSTS (genesis) is pretty good, Fortuna and the Staff Roll from Star Fox 1, and Area 6 as well as the Training music from SF64... Everything from Super Metroid... A few tracks from the first two Shining Force games are pretty good, namely most of the battle and town/castle musics (aka pretty much all of those soundtracks)... I don't know if this is a plausible suggestion, but you also mentioned regular VG Music, so... All of the original Ty the Tasmanian Tiger soundtrack, namely Bridge on the River Ty and Walk in the Park. If I think of any more, I'll edit or post again~ -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 273/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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New spoilers revealed by Nintendo for Super Mario 3D World!
Spoiler: Rosalina is an unlockable character! The connection to Galaxy keeps getting stronger~ -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 274/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Kangaskhan's second ability is "Scrappy: A Ghost-type foe can be hit by Normal-type & Fighting-type attacks. " :3 EDIT: Wait, was it on the turn that Kangaskhan changed, or..? -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 275/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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-------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 276/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| My parents always told me to blow out the Genesis cartridges before putting them in, and it's a habit I used with all carts up until the DS and 3DS ones, though if a problem arises, that's my first solution. :3 -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 277/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| I'd use my tail, but it's too bushy to be able to hold things well :I -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 278/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Yesterday, I streamed a blind playthrough of Batman: Arkham City for about ten hours, then kept playing for a couple more afterwards. Pretty fun game, a couple of those trophies had me stumped for a bit. :3 -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 279/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| Did somebody say Super Mario Galaxy? -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
| 2Tie 560 ![]() ![]() ![]() ![]() Level: 43 ![]() Posts: 280/564 EXP: 551834 For next: 13212 Since: 02-22-10 From: To: Since last post: 17 days Last activity: 6 hours |
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| The Bulbapedia staff were talking about reworking or removing the biology section entirely for a while now. Last I heard, they were removing it, but it seems some editors don't get the memo and try to update a page to and old standard x3 -------------------- ![]() 2Tie, the JCS CHAMP (whenever I'm around) Rawr~ |
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| Jul - Posts by 2Tie |
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