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10-17-14 10:25:30 AM

Jul - Posts by BTTF Forever
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BTTF Forever
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Posted on 03-17-10 04:28:42 PM, in Mario 64 Level Importer Link
this is great!

great work! i would be happy to send you savestates from Nemu64 (since i already have it). but i don't quite understand where to save it, i'll use Bob-Omb Boss for an example:

out of this list, where should i save:

1. just after i throw him the 3rd time
2. while the text is coming up saying he lost
3. just as he explodes
4. while the star is moving from his body to the middle of the mountain
5. while the star is on the mountain waiting for you to pick it up.

i am guessing you mean the 3rd one, since that's when the star spawns, but i still want to make sure so tell me where to save it, and I'll try to get every single boss done for you.

thanks

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Posted on 03-18-10 04:38:05 AM, in Mario 64 Level Importer Link
OK, Messiaen...

Here we are, save states of Nemu 64 of 8 different star spawns, i would have gotten more but it would have taken forever. here's what they are:

http://www.megaupload.com/?d=SE24X124

1. Bob-Omb Boss Star (Bob-omb battlefield, first star)
2. Whomp Boss Star (Whomp's fortress, first star)
3. Star Spawn After Open Cabin Door (Cool cool mountain, first star)
4. Peaches 20 Second Star (Peaches secret slide, beat 20 second time)
5. Penguin Race Star (Cool cool mountain, third star)
6. Mother Penguin Baby Found Star (Cool cool mountain, second star)
7. Boil The Bully Star (Lethal lava land, first star)
8. Bully The Bully's Star (Lethal lava land, second star)

just one question though, how do these save states help you find the X, Y, Z values of the star?

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Posted on 03-19-10 01:14:59 AM, in Mario 64 Level Importer Link
ok, are all of them late?

i can do them again if you want.

also, if you have msn, give it to me so we can talk more about stuff instead of waiting 8 hours between each post.

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Posted on 03-19-10 06:33:35 PM, in Mario 64 Level Importer Link
thats really cool!, so in the next release (or this release) we can change king bob-omb star position!, but im a little confused...

correct me if im wrong, but there are sort of 2 star positions?, 1st time it gets spawned from the boss, then it flies to the 2nd position, i was wondering if it is possible to change both?

and i'd be happy to get the later bosses, the only later ones i can remember are:

Big Boo
The hands in the pyramids

And i was wondering about keys and the massive star...

Bowser 1
Bowser 2
Bowser 3

are they changable too?, and there are also some non bosses that spawn stars, like toad on the second floor, he gives you a star...

ill get to work on that

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Posted on 03-19-10 08:10:03 PM, in Mario 64 Level Importer Link
cool, thanks for clearing that up.

as for the save states..............Heres Part 2!

http://www.megaupload.com/?d=T0FNU92K

there are only 4 in this one...

Big Boo Boss Star (haunted house)
Big Hands In Shifting Sand Land
Bowser 1st Key
Bird Hanging On To Star (shifting sand land)

Hopefully i have saved them a bit EARLIER, but not TOO early, probably just on the "sweet spot"

tell me what you think...

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Posted on 03-19-10 08:41:06 PM, in Mario 64 Level Importer (last edited by BTTF Forever at 03-19-10 08:44 PM) Link
sure, click on 1 of the ones that are greyed out, and go to the bottom left hand side of toads tool, somewhere in that area, you will see a line of 6 small grey stars, click on the first 1 and leave your mouse where it is, the first star should go yellow and the grey line you clicked on before will go red, click on every star to have your red coins show up in every act.

EDIT: oh wait, didn't read the last bit of the question properly, are you saying some of the red ones in toads tool are not showing up in-game?

because they SHOULD...

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Posted on 03-19-10 08:59:30 PM, in Mario 64 Level Importer Link
mmmm...

now that is weird...

can you send a screen shot of toads tool, and a screen shot of in-game?

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Posted on 03-20-10 07:04:28 AM, in Mario 64 Level Importer Link
what does the hex data show?

I thought I'd may as well learn something about hex, I'd really like to learn about the stuff you know!

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Posted on 03-20-10 05:28:53 PM, in Mario 64 Level Importer Link
Originally posted by messiaen

Bowser keys don't haxe fixed positions, they work just fine without any change. Not sure about Toad and the "massive star" at the end though, I can't remember it.


oh OK, so the Bowser keys are just spawned. That's cool

Anyway, how are those new save states i sent you? Were they early enough? I tried to save them just before the star spawns.

And if any of the original spawns i sent you the first time didn't work, please tell me so i could fix them up, I'd really like to help.

thank you

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Posted on 03-20-10 06:13:26 PM, in .USF Importer For SM64 Link
I was listening to some of the game .usf's i have (Diddy Kong Racing, Goldeneye, Starfox (Lylat Wars)....Etc)

and i thought, well, they are n64 sounds, so you might be able to import them into sm64, but i don't know a lot about the .usf and the .miniusf format.

does anyone think this would be possible?

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Posted on 03-20-10 06:23:57 PM, in Mario 64 Level Importer Link
yeah, i had a feeling the "star in the bird's talons" was gonna be a bit more complicated.

So do you have any Updates, I'm sure you got a lot of stuff done in the past week, i don't want to be buggy, I'd just like to know how the projects going.

(if I'm getting too annoying, just tell me)

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Posted on 03-20-10 06:27:42 PM, in .USF Importer For SM64 Link
ok.

what i understand so far about .miniusf (which are the files i have) is that they are just pointers to the main 1 mb file in the same folder, and that holds the pointers for the different notes.......i think

so are you saying it's not possible?

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Posted on 03-21-10 04:10:42 PM, in Mario 64 Level Importer Link
theres a changelog on his website and in the objimport.txt file in the importer itself.

the url to his website is a few pages back.

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Posted on 03-22-10 05:40:45 AM, in Mario 64 Level Importer Link
the new importer is brilliant!!!!!!!,

if i want to change one of the star positions, all i have to do is get an empty cube (that hasnt been assigned to something yet) in TT64, and move it to the position i want the star to be in, then I note the X, Y, Z co-ordinates at the bottom of the tool, then input that into the importer!

there's a little glitch though, as soon as you move close to the star after you beat the boss, the camera sort of zooms out, like at the top of bob-omb battlefield view camera. i have only tried King Bob Omb, so i dont know but i don't mind, if you put the star high enough up, the glitch does not happen even if you walk under it.

haven't tried out the fog yet but I'm sure it works great!

i just have a question: how does this "!" box modifier work? does it change the contents of the box to anything you want?

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Posted on 03-23-10 08:01:13 AM, in Mario 64 Level Importer Link
I'm pretty sure the importer will not import a level with a number of faces higher than 2000. however the importer does not give you a warning for the number of faces being over the limit.

I have had the same problem a lot of times before. Maybe in a later version Messiaen could put in a warning saying:

"the level was not imported because the number of faces in the model was over 2000"

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Posted on 03-24-10 02:20:14 AM, in Mario 64 Level Importer Link
I am pretty sure its still being worked on, it will be cool when its done!

so the water now works, does that mean the water modifying diamonds will work?, and also if you need other save states done just let me know.

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Posted on 04-12-10 07:48:32 PM, in Mario 64 Level Importer (last edited by BTTF Forever at 04-12-10 11:51 PM) Link
OMG!

A lot has changed, wow this is cool, messiean your the best, but i just dont understand about the .xml file format, could you explain?

thanks

EDIT: i cant get the water to work properly, i dont understand how x min and z max work, it is so confusing, why cant we just input 2 different x and z values, and then adjust the height? it seems a lot simpler, im not trying to be anoying, im just a little frustrated this thing doesnt work! :lol:

____________(x,z) 1---------|IN GUI>>> Point 1: X____ Z____
|------------|---------------|-----------Point 2: X____ Z____
|------------|---------------|-----------Height:____
|------------|---------------|_______________________________________
|-Top View--|
|------------|
|------------|-----------------------This Way Seems A Lot Simpler, To Me Anyway
|------------|
(x,y) 2

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Posted on 04-13-10 06:31:56 PM, in Mario 64 Level Importer Link
im sorry Messiaen, i have read your post dozens of times, and dozens of times again, i just cant get my head around it, i dont know whether you havent explained it properly, or im missing something, i put in the x values and z values i got from the 2 cubes, but i dont know which axis goes with which cube, so i made cube 1= axis x, and cube 2= axis z, i put in the coordinates, and the water is no where in that position, its just so confusing, but ill keep trying

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Posted on 04-16-10 02:11:58 AM, in Mario 64 Level Importer (last edited by Metal_Man88 at 04-16-10 04:15 AM) Link
messiean, i am having problems with this obj and mtl i exported from skechup.

http://www.megaupload.com/?d=MR925I70

i used your plugin that you sugested on your site to export to obj, and ive been using it for all my models in the past, and its only been playing up now.

the problem is the textures dont import at all, yes i have installed the 2008 C++ thing, and i have even tried on other obj files that havent been exported using the plugin, they work perfectly, also, when i import the level, it says the level is outside the bounds, so i lower it to the point where it says it is fine, then i go into the level, and the level is tiny, no where near the limits of the level.

here is the log (ignore the fact that it is out of bounds, cause it isnt in game)
MASSIVELY HUGE DEBUG THING CUT DOWN SO PEOPLE CAN SCROLL THE PAGE (PLEASE PUT THIS IN A TEXT FILE AND HOST IT SOMEWHERE INSTEAD OF FLOODING THE TOPIC) -MM88
[Environment]
Convert path = C:\N64 Model extraction Tools\obj_import12\cvt.exe
obj_import.exe version = v12
[Import Parameters]
ObjFile = C:\Documents and Settings\Christopher Hawkins\Desktop\playingff\playingff6.obj
Scaling = 1500.000000
Level = 5
Weather = 0
Background = 4
Create Death at Bottom plane = 1
Restore Level Flag = 0
Bank 0x0C = 5
Bank 0x0D = 2
Bank 0x0E = 15
Music = 3
Terrain = 6
DeatHeight = -8192
Enable Fog = 0
Fog Preset = 0
Fog Red = 0x00
Fog Green = 0x00
Fog Blue = 0x00
Custom Background = 0
Background image = nocustombg
Offset Model = 0 ( X = 0, Y = 0, Z = 0)
Water = 0
FlipTextures = 0
[Material]
Material Library = playingff6.mtl
Material #1 = __Stone_Masonry_Multi__Stone_Masonry_Multi_jpg
Material #2 = __Stone_Pavers_Walk__Stone_Pavers_Walk_jpg
Material #3 = __Groundcover_Sand_Smooth__Groundcover_Sand_Smooth_jpg
Material #4 = __Stone_Flagstone_Ashlar__Stone_Flagstone_Ashlar_jpg
Material #5 = __Water_Sparkling__Water_Sparkling_jpg
Material #6 = __Stone_Sandstone_Ashlar_Light__Stone_Sandstone_Ashlar_Light_jpg
Material #7 = Default_Material
[Warning]
Vertex 1 out of range (between +8192 and -8192) = 1961.099982 1334.999979 8234.250069
[Warning]
Vertex 2 out of range (between +8192 and -8192) = 2781.149983 1334.999979 9171.750069
[Warning]
Vertex 3 out of range (between +8192 and -8192) = 2771.099925 1334.999979 9209.399700
[Warning]
Vertex 4 out of range (between +8192 and -8192) = 2800.650001 1334.999979 9138.000011
[Warning]
Vertex 5 out of range (between +8192 and -8192) = 2828.249931 1334.999979 9110.549927
THIS REPEATS FOR 1400ISH VERTEXES
Material 8 = Default_Material @ 0x09004800
[ObjFile]
Average X = 4121.742725
Average Y = 1671.415150
Average Z = 7453.765154
[ObjFile]
Vertex Count = 1505
Face Count = 1044
Material Count = 8
[Display List conversion]
Face 1 Texture = __Groundcover_Sand_Smooth__Groundcover_Sand_Smooth_jpg Alpha = 0
DL Command = fd10000009006000
DL Command = f510000007000000
DL Command = e600000000000000
DL Command = f3000000073ff100
DL Command = e700000000000000
DL Command = f510100000014050
DL Command = f20000000007c07c
Face 112 Texture = __Stone_Pavers_Walk__Stone_Pavers_Walk_jpg Alpha = 0
DL Command = fd10000009009800
DL Command = f510000007000000
DL Command = e600000000000000
DL Command = f3000000073ff100
DL Command = e700000000000000
DL Command = f510100000014050
DL Command = f20000000007c07c
Face 142 Texture = __Stone_Masonry_Multi__Stone_Masonry_Multi_jpg Alpha = 0
THIS REPEATS ENDLESSLY FOR EACH TEXTURE
[Collision groups]
Collision group 1 of 1
StartFace = 1
EndFace = 1044
NumFaces = 1044
ColType = 0
Vertex data size = 0xc400 bytes
Display List data size = 0x31f0 bytes
Collision data size = 0x3bf2 bytes
[ROM]
Display List pointer = 0x0e00c400 (ROM 0x167c400)
Collision Pointer = 0x0e00f5f0 (ROM 0x167f5f0)
[Collision groups]
Collision group 1 of 1
StartFace = 1
EndFace = 1044
NumFaces = 1044
ColType = 0
Alpha Faces = 0
Level Size = 0x13908

Please Help!

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Posted on 04-16-10 09:14:58 PM, in Mario 64 Level Importer Link
um, messiean, the plugin has always exported to JPEG, always has, always will, it only exports them to PNG if it has an alpha (eg: fence), when i have always made sketchup models, they have always been exported as JPEG and the import correctly, and i know its nothing wrong with the exporter, since i tried the .obj on older versions of the importer, same problem occurs, the thing is, it does it too quickly, like you know how you push import, and it comes up with the DOS box for about 5 to 15 seconds? mine only stays up for half a second, and then it says it imported succesfully, but it doesnt say a warning about a texture error.

i dont know, i think it may be my crappy computer, since im not using the pc i used all those times i was testing. oh well

--------------------
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Jul - Posts by BTTF Forever






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.

22 database queries, 55 query cache hits.
Query execution time:  0.031183 seconds
Script execution time:  0.078389 seconds
Total render time:  0.109572 seconds


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line 636 column 13 - Warning: missing <tr>
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line 645 column 15 - Warning: missing <td>
line 646 column 9 - Warning: <div> isn't allowed in <tr> elements
line 645 column 15 - Info: <tr> previously mentioned
line 648 column 9 - Warning: missing <tr>
line 662 column 13 - Warning: missing <tr>
line 663 column 27 - Warning: <nobr> is not approved by W3C
line 685 column 15 - Warning: missing <td>
line 686 column 9 - Warning: <div> isn't allowed in <tr> elements
line 685 column 15 - Info: <tr> previously mentioned
line 688 column 9 - Warning: missing <tr>
line 702 column 13 - Warning: missing <tr>
line 703 column 27 - Warning: <nobr> is not approved by W3C
line 709 column 15 - Warning: missing <td>
line 710 column 9 - Warning: <div> isn't allowed in <tr> elements
line 709 column 15 - Info: <tr> previously mentioned
line 712 column 9 - Warning: missing <tr>
line 726 column 13 - Warning: missing <tr>
line 727 column 27 - Warning: <nobr> is not approved by W3C
line 839 column 15 - Warning: missing <td>
line 840 column 9 - Warning: <div> isn't allowed in <tr> elements
line 839 column 15 - Info: <tr> previously mentioned
line 842 column 9 - Warning: missing <tr>
line 856 column 13 - Warning: missing <tr>
line 857 column 27 - Warning: <nobr> is not approved by W3C
line 866 column 17 - Warning: discarding unexpected <table>
line 869 column 35 - Warning: missing <tr>
line 869 column 96 - Warning: unescaped & or unknown entity "&page"
line 869 column 130 - Warning: unescaped & or unknown entity "&page"
line 869 column 166 - Warning: unescaped & or unknown entity "&page"
line 869 column 50 - Warning: missing </font> before </td>
line 869 column 201 - Warning: missing </font> before </table>
line 871 column 35 - Warning: missing <tr>
line 871 column 50 - Warning: missing </font> before </td>
line 871 column 139 - Warning: missing </font> before </table>
line 873 column 17 - Warning: discarding unexpected </textarea>
line 873 column 28 - Warning: discarding unexpected </form>
line 873 column 35 - Warning: discarding unexpected </embed>
line 873 column 43 - Warning: discarding unexpected </noembed>
line 873 column 53 - Warning: discarding unexpected </noscript>
line 873 column 64 - Warning: discarding unexpected </noembed>
line 873 column 74 - Warning: discarding unexpected </embed>
line 873 column 82 - Warning: discarding unexpected </table>
line 873 column 90 - Warning: discarding unexpected </table>
line 882 column 9 - Warning: missing </font> before <table>
line 901 column 1 - Warning: inserting implicit <font>
line 910 column 23 - Warning: inserting implicit <font>
line 917 column 58 - Warning: discarding unexpected </font>
line 875 column 1 - Warning: missing </center>
line 91 column 9 - Warning: <img> lacks "alt" attribute
line 93 column 10 - Warning: <table> lacks "summary" attribute
line 95 column 63 - Warning: <img> lacks "alt" attribute
line 100 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 100 column 93 - Warning: <img> lacks "alt" attribute
line 117 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 117 column 98 - Warning: <img> lacks "alt" attribute
line 121 column 70 - Warning: <img> lacks "alt" attribute
line 136 column 1 - Warning: <table> lacks "summary" attribute
line 136 column 240 - Warning: <td> attribute "bgcolor" lacks value
line 141 column 17 - Warning: <table> lacks "summary" attribute
line 143 column 17 - Warning: <table> lacks "summary" attribute
line 151 column 9 - Warning: <table> lacks "summary" attribute
line 155 column 22 - Warning: <img> lacks "alt" attribute
line 155 column 63 - Warning: <img> lacks "alt" attribute
line 155 column 112 - Warning: <img> lacks "alt" attribute
line 155 column 162 - Warning: <img> lacks "alt" attribute
line 156 column 11 - Warning: <img> lacks "alt" attribute
line 162 column 15 - Warning: <img> lacks "alt" attribute
line 165 column 11 - Warning: <table> lacks "summary" attribute
line 189 column 9 - Warning: <table> lacks "summary" attribute
line 193 column 22 - Warning: <img> lacks "alt" attribute
line 193 column 63 - Warning: <img> lacks "alt" attribute
line 193 column 112 - Warning: <img> lacks "alt" attribute
line 193 column 162 - Warning: <img> lacks "alt" attribute
line 194 column 11 - Warning: <img> lacks "alt" attribute
line 200 column 15 - Warning: <img> lacks "alt" attribute
line 203 column 11 - Warning: <table> lacks "summary" attribute
line 228 column 9 - Warning: <table> lacks "summary" attribute
line 232 column 22 - Warning: <img> lacks "alt" attribute
line 232 column 63 - Warning: <img> lacks "alt" attribute
line 232 column 112 - Warning: <img> lacks "alt" attribute
line 232 column 162 - Warning: <img> lacks "alt" attribute
line 233 column 11 - Warning: <img> lacks "alt" attribute
line 239 column 15 - Warning: <img> lacks "alt" attribute
line 242 column 11 - Warning: <table> lacks "summary" attribute
line 256 column 9 - Warning: <table> lacks "summary" attribute
line 260 column 22 - Warning: <img> lacks "alt" attribute
line 260 column 63 - Warning: <img> lacks "alt" attribute
line 260 column 112 - Warning: <img> lacks "alt" attribute
line 260 column 162 - Warning: <img> lacks "alt" attribute
line 261 column 11 - Warning: <img> lacks "alt" attribute
line 267 column 15 - Warning: <img> lacks "alt" attribute
line 270 column 11 - Warning: <table> lacks "summary" attribute
line 297 column 9 - Warning: <table> lacks "summary" attribute
line 301 column 22 - Warning: <img> lacks "alt" attribute
line 301 column 63 - Warning: <img> lacks "alt" attribute
line 301 column 112 - Warning: <img> lacks "alt" attribute
line 301 column 162 - Warning: <img> lacks "alt" attribute
line 302 column 11 - Warning: <img> lacks "alt" attribute
line 308 column 15 - Warning: <img> lacks "alt" attribute
line 311 column 11 - Warning: <table> lacks "summary" attribute
line 336 column 9 - Warning: <table> lacks "summary" attribute
line 340 column 22 - Warning: <img> lacks "alt" attribute
line 340 column 63 - Warning: <img> lacks "alt" attribute
line 340 column 112 - Warning: <img> lacks "alt" attribute
line 340 column 162 - Warning: <img> lacks "alt" attribute
line 341 column 11 - Warning: <img> lacks "alt" attribute
line 347 column 15 - Warning: <img> lacks "alt" attribute
line 350 column 11 - Warning: <table> lacks "summary" attribute
line 364 column 9 - Warning: <table> lacks "summary" attribute
line 368 column 22 - Warning: <img> lacks "alt" attribute
line 368 column 63 - Warning: <img> lacks "alt" attribute
line 368 column 112 - Warning: <img> lacks "alt" attribute
line 368 column 162 - Warning: <img> lacks "alt" attribute
line 369 column 11 - Warning: <img> lacks "alt" attribute
line 375 column 15 - Warning: <img> lacks "alt" attribute
line 378 column 11 - Warning: <table> lacks "summary" attribute
line 392 column 9 - Warning: <table> lacks "summary" attribute
line 396 column 22 - Warning: <img> lacks "alt" attribute
line 396 column 63 - Warning: <img> lacks "alt" attribute
line 396 column 112 - Warning: <img> lacks "alt" attribute
line 396 column 162 - Warning: <img> lacks "alt" attribute
line 397 column 11 - Warning: <img> lacks "alt" attribute
line 403 column 15 - Warning: <img> lacks "alt" attribute
line 406 column 11 - Warning: <table> lacks "summary" attribute
line 418 column 9 - Warning: <table> lacks "summary" attribute
line 422 column 22 - Warning: <img> lacks "alt" attribute
line 422 column 63 - Warning: <img> lacks "alt" attribute
line 422 column 112 - Warning: <img> lacks "alt" attribute
line 422 column 162 - Warning: <img> lacks "alt" attribute
line 423 column 11 - Warning: <img> lacks "alt" attribute
line 429 column 15 - Warning: <img> lacks "alt" attribute
line 432 column 11 - Warning: <table> lacks "summary" attribute
line 451 column 9 - Warning: <table> lacks "summary" attribute
line 455 column 22 - Warning: <img> lacks "alt" attribute
line 455 column 63 - Warning: <img> lacks "alt" attribute
line 455 column 112 - Warning: <img> lacks "alt" attribute
line 455 column 162 - Warning: <img> lacks "alt" attribute
line 456 column 11 - Warning: <img> lacks "alt" attribute
line 462 column 15 - Warning: <img> lacks "alt" attribute
line 465 column 11 - Warning: <table> lacks "summary" attribute
line 479 column 9 - Warning: <table> lacks "summary" attribute
line 483 column 22 - Warning: <img> lacks "alt" attribute
line 483 column 63 - Warning: <img> lacks "alt" attribute
line 483 column 112 - Warning: <img> lacks "alt" attribute
line 483 column 162 - Warning: <img> lacks "alt" attribute
line 484 column 11 - Warning: <img> lacks "alt" attribute
line 490 column 15 - Warning: <img> lacks "alt" attribute
line 493 column 11 - Warning: <table> lacks "summary" attribute
line 507 column 9 - Warning: <table> lacks "summary" attribute
line 511 column 22 - Warning: <img> lacks "alt" attribute
line 511 column 63 - Warning: <img> lacks "alt" attribute
line 511 column 112 - Warning: <img> lacks "alt" attribute
line 511 column 162 - Warning: <img> lacks "alt" attribute
line 512 column 11 - Warning: <img> lacks "alt" attribute
line 518 column 15 - Warning: <img> lacks "alt" attribute
line 521 column 11 - Warning: <table> lacks "summary" attribute
line 535 column 9 - Warning: <table> lacks "summary" attribute
line 539 column 22 - Warning: <img> lacks "alt" attribute
line 539 column 63 - Warning: <img> lacks "alt" attribute
line 539 column 112 - Warning: <img> lacks "alt" attribute
line 539 column 162 - Warning: <img> lacks "alt" attribute
line 540 column 11 - Warning: <img> lacks "alt" attribute
line 546 column 15 - Warning: <img> lacks "alt" attribute
line 549 column 11 - Warning: <table> lacks "summary" attribute
line 561 column 9 - Warning: <table> lacks "summary" attribute
line 565 column 22 - Warning: <img> lacks "alt" attribute
line 565 column 63 - Warning: <img> lacks "alt" attribute
line 565 column 112 - Warning: <img> lacks "alt" attribute
line 565 column 162 - Warning: <img> lacks "alt" attribute
line 566 column 11 - Warning: <img> lacks "alt" attribute
line 572 column 15 - Warning: <img> lacks "alt" attribute
line 575 column 11 - Warning: <table> lacks "summary" attribute
line 593 column 9 - Warning: <table> lacks "summary" attribute
line 597 column 22 - Warning: <img> lacks "alt" attribute
line 597 column 63 - Warning: <img> lacks "alt" attribute
line 597 column 112 - Warning: <img> lacks "alt" attribute
line 597 column 162 - Warning: <img> lacks "alt" attribute
line 598 column 11 - Warning: <img> lacks "alt" attribute
line 604 column 15 - Warning: <img> lacks "alt" attribute
line 607 column 11 - Warning: <table> lacks "summary" attribute
line 621 column 9 - Warning: <table> lacks "summary" attribute
line 625 column 22 - Warning: <img> lacks "alt" attribute
line 625 column 63 - Warning: <img> lacks "alt" attribute
line 625 column 112 - Warning: <img> lacks "alt" attribute
line 625 column 162 - Warning: <img> lacks "alt" attribute
line 626 column 11 - Warning: <img> lacks "alt" attribute
line 632 column 15 - Warning: <img> lacks "alt" attribute
line 635 column 11 - Warning: <table> lacks "summary" attribute
line 647 column 9 - Warning: <table> lacks "summary" attribute
line 651 column 22 - Warning: <img> lacks "alt" attribute
line 651 column 63 - Warning: <img> lacks "alt" attribute
line 651 column 112 - Warning: <img> lacks "alt" attribute
line 651 column 162 - Warning: <img> lacks "alt" attribute
line 652 column 11 - Warning: <img> lacks "alt" attribute
line 658 column 15 - Warning: <img> lacks "alt" attribute
line 661 column 11 - Warning: <table> lacks "summary" attribute
line 687 column 9 - Warning: <table> lacks "summary" attribute
line 691 column 22 - Warning: <img> lacks "alt" attribute
line 691 column 63 - Warning: <img> lacks "alt" attribute
line 691 column 112 - Warning: <img> lacks "alt" attribute
line 691 column 162 - Warning: <img> lacks "alt" attribute
line 692 column 11 - Warning: <img> lacks "alt" attribute
line 698 column 15 - Warning: <img> lacks "alt" attribute
line 701 column 11 - Warning: <table> lacks "summary" attribute
line 711 column 9 - Warning: <table> lacks "summary" attribute
line 715 column 22 - Warning: <img> lacks "alt" attribute
line 715 column 63 - Warning: <img> lacks "alt" attribute
line 715 column 112 - Warning: <img> lacks "alt" attribute
line 715 column 162 - Warning: <img> lacks "alt" attribute
line 716 column 11 - Warning: <img> lacks "alt" attribute
line 722 column 15 - Warning: <img> lacks "alt" attribute
line 725 column 11 - Warning: <table> lacks "summary" attribute
line 841 column 9 - Warning: <table> lacks "summary" attribute
line 845 column 22 - Warning: <img> lacks "alt" attribute
line 845 column 63 - Warning: <img> lacks "alt" attribute
line 845 column 112 - Warning: <img> lacks "alt" attribute
line 845 column 162 - Warning: <img> lacks "alt" attribute
line 846 column 11 - Warning: <img> lacks "alt" attribute
line 852 column 15 - Warning: <img> lacks "alt" attribute
line 855 column 11 - Warning: <table> lacks "summary" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 869 column 17 - Warning: <table> lacks "summary" attribute
line 871 column 17 - Warning: <table> lacks "summary" attribute
line 877 column 1 - Warning: <img> lacks "alt" attribute
line 878 column 1 - Warning: <img> lacks "alt" attribute
line 879 column 1 - Warning: <img> lacks "alt" attribute
line 886 column 9 - Warning: <table> lacks "summary" attribute
line 888 column 25 - Warning: <img> lacks "alt" attribute
line 918 column 17 - Warning: <table> lacks "summary" attribute
line 141 column 139 - Warning: trimming empty <font>
line 143 column 201 - Warning: trimming empty <font>
line 839 column 15 - Warning: trimming empty <tr>
line 869 column 201 - Warning: trimming empty <font>
line 871 column 139 - Warning: trimming empty <font>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 191 column 11 - Warning: <a> cannot copy name attribute to id
line 230 column 11 - Warning: <a> cannot copy name attribute to id
line 258 column 11 - Warning: <a> cannot copy name attribute to id
line 299 column 11 - Warning: <a> cannot copy name attribute to id
line 338 column 11 - Warning: <a> cannot copy name attribute to id
line 366 column 11 - Warning: <a> cannot copy name attribute to id
line 394 column 11 - Warning: <a> cannot copy name attribute to id
line 420 column 11 - Warning: <a> cannot copy name attribute to id
line 453 column 11 - Warning: <a> cannot copy name attribute to id
line 481 column 11 - Warning: <a> cannot copy name attribute to id
line 509 column 11 - Warning: <a> cannot copy name attribute to id
line 537 column 11 - Warning: <a> cannot copy name attribute to id
line 563 column 11 - Warning: <a> cannot copy name attribute to id
line 595 column 11 - Warning: <a> cannot copy name attribute to id
line 623 column 11 - Warning: <a> cannot copy name attribute to id
line 649 column 11 - Warning: <a> cannot copy name attribute to id
line 689 column 11 - Warning: <a> cannot copy name attribute to id
line 713 column 11 - Warning: <a> cannot copy name attribute to id
line 843 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
347 warnings, 0 errors were found!


The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium