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| Jul - Posts by Cataclysm |
| Pages: 1 2 3 4 5 |
| Cataclysm Member Level: 19 Posts: 42/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Chicken Bones Thanks for telling me that. I didn't know. -------------------- - Cataclysm |
| Cataclysm Member Level: 19 Posts: 43/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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| DS download play doesn't work with that patch. I checked all the multiplayer levels and they were all the right offsets. -------------------- - Cataclysm |
| Cataclysm Member Level: 19 Posts: 44/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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| Can you post your method? I've tried almost 8 different DS's to test download play (Including DSi and DS lite's without using the firmware.nds) and it never worked. Is it possible you post a video of it in action? -------------------- - Cataclysm |
| Cataclysm Member Level: 19 Posts: 45/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Chicken Bones I got it to work now, but multi-card play and letting a DSi download the game does not work at all. Only ds download play to a ds lite or original ds seems to work for me. I even tested it out with your own patch and levels. Btw it only works on certain flashcarts. -------------------- - Cataclysm |
| Cataclysm Member Level: 19 Posts: 46/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by vinnyboiler Yeah I know. If I try to use Chicken Bone's game patch it will freeze if I try to run DS download play off my DSTT or DSTTi (Have both of them.) If I use it off my Acekard 2i everything works perfectly fine. Btw if anyone needs a Mario vs. Luigi Multiplayer stage tester I can do that. I just purchased a Nintendo DS lite off Craigslist for Multiplayer testing and of course for some Multiplayer game fun
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| Cataclysm Member Level: 19 Posts: 47/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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| Btw here is a video of my newest Mario vs. Luigi hack in action. I will be uploading v3.0 soon. |
| Cataclysm Member Level: 19 Posts: 48/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Chicken Bones You didn't post this before, but if you edit any M vs. L level in one Rom you can add as many sprites and objects as you want, click both of the Multiplayer narc patch buttons, and finally export the Dat_(level).narc to another Rom then multicart and DS download play with the firmware.nds works fine. (Pretty much your method without the Hex editing. Hex editing messes up multicart so I don't do it.) P.S. this M vs. L hacking is getting very interesting !
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| Cataclysm Member Level: 19 Posts: 49/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 I'm pretty sure r90 and up can add custom tilesets. And yes that version can add tilesets. (I think ILikeNSMBHacking uploaded that) |
| Cataclysm Member Level: 19 Posts: 50/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by shadeyshaney You cannot add any extra sprites unless you export the dat_(level).narc to another clean rom. The game loads from there. Btw download play doesn't work from a DS lite to a DSi or DSi to DS lite unless you use r116 (Which isn't working for me very well) |
| Cataclysm Member Level: 19 Posts: 51/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by shadeyshaney You can use the firmware.nds file to make ds download play work on any device. You can download it here: http://home.comcast.net/~olimar/DS/ . You load it up on a DS, take the flashcart out, then load up the hacked rom on another ds. Btw when I said r116 I was referring to revision 116 of the NSMBe 5.2 editor. |
| Cataclysm Member Level: 19 Posts: 52/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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| Btw if you would like me to use your levels I can make a patch for you to use for your flashcart. You can also add sprites if you want but no changing sprite sets. (I added a couple of Banzai bills into my ice level.) |
| Cataclysm Member Level: 19 Posts: 53/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 Yes I know what you are talking about. I was testing that out using r90 of the editor and r116. r90 seems to work fine except for download play; r116 doesn't work at all. Only add 1 Banzai Bill and you'll be fine. |
| Cataclysm Member Level: 19 Posts: 54/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Chicken Bones, r116 of the editor just doesn't seem to work for me. DS download play to a DSi works, but all of my levels freeze (same thing with downloading to my DS lite). If I extract the Dat_(level).narc to another Rom it seems to work, but player 1 always seems to be a starman . It messes up the location of the players and stars. Pausing the game only works half of the time. |
| Cataclysm Member Level: 19 Posts: 55/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 Yeah when I added 2 Banzai Bills and 2 Rotating Bills the game went super slow. Btw did you change any nodes or views? |
| Cataclysm Member Level: 19 Posts: 56/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Chicken Bones It's doesn't work on my DSTT, DSTTi, or Acekard 2i. When I load up the rom edited with r116 of the editor I get a save error. And when I try to import backgrounds the editor freezes. Is this normal? |
| Cataclysm Member Level: 19 Posts: 57/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 I think it would if you removed the sprites, changed the sprite sets, and all that other stuff. I imported 1-Tower into castle and worked fine. I also imported world 7-4 into the ice level. I just edited the tilesets, removed the additional views/flag areas, and unusable sprites. Btw I got the lava to function in Mario vs. Luigi! It doesn't animate though... |
| Cataclysm Member Level: 19 Posts: 58/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 Hold on a second that's a different game. It is also an older version of FSMB (No extra or deleted sprites). Do you want me to upload the patch for the newer version of FSMB or the levels I have been importing into Multiplayer? |
| Cataclysm Member Level: 19 Posts: 59/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 If you watch the video for it, it doesn't have any extra sprites or deleted sprites (I added the sprites later) . No functioning lava either. I just started working on a hack importing levels into Multiplayer. |
| Cataclysm Member Level: 19 Posts: 60/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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Originally posted by Boris417 I don't think so because I included the edited levels in the patch ( I used r90 of the editor to create FSMB) . If you use the firmware.nds it may work
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| Cataclysm Member Level: 19 Posts: 61/89 EXP: 34859 For next: 918 Since: 01-28-10 Since last post: 1474 days Last activity: 1400 days |
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| If you do actually battle on FSMB v3.0 watch out. There are a few *cheap* things in some levels I changed in a newer version. Just as a warning Castle and Underground will take a while with unlimited lives and 10 stars. |
| Pages: 1 2 3 4 5 |
| Jul - Posts by Cataclysm |
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