Saphiresurf
Member
Level: 22
   
Posts: 66/87
EXP: 54322 For next: 4028
Since: 01-24-10
Since last post: 11.0 years Last activity: 11.0 years
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It gives me an error. heres the log:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at NSMBe4.ImageIndexer..ctor(Bitmap b, Int32 paletteCount)
at NSMBe4.NSMBTileset.ImportGFX(String filename, Boolean newInSecondPal)
at NSMBe4.TilesetEditor.importButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
NSMBe5
Assembly Version: 5.1.0.0
Win32 Version: 5.1.0.0
CodeBase: file:///C:/Users/Sean/Desktop/NSMBe5.1b/NSMBe5.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
____________________ ASMB=Advanced Super Mario Bros. (My NSMB Hack)
ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333 |
Saphiresurf
Member
Level: 22
   
Posts: 69/87
EXP: 54322 For next: 4028
Since: 01-24-10
Since last post: 11.0 years Last activity: 11.0 years
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Hey guys i was trying to replace a backround with a picture i found, but when i play the level with it the screen goes black. The levels not corrupted (yet), because i can change the backround and still play. Another thing that may help is that it says error on the windows that loads the picture into the game. (and it is the right size and file type).
____________________ ASMB=Advanced Super Mario Bros. (My NSMB Hack)
ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333 |
Saphiresurf
Member
Level: 22
   
Posts: 71/87
EXP: 54322 For next: 4028
Since: 01-24-10
Since last post: 11.0 years Last activity: 11.0 years
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Ok i finally incorapted one of the unused levels into world 2. I tried to keep it the same as possible. The way you know if its a lost level is it will have to giant mushrooms before a teleport to the level. I had to change the end a little because they use the beta style finish and it didnt work very well. 2-1 will probaly be the only lost levels i put in there because they are way to easy. ill post a video of the level soon (in this post probably).
____________________ ASMB=Advanced Super Mario Bros. (My NSMB Hack)
ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333 |
Saphiresurf
Member
Level: 22
   
Posts: 76/87
EXP: 54322 For next: 4028
Since: 01-24-10
Since last post: 11.0 years Last activity: 11.0 years
|
|
Advanced Super Mario Bros. Wii Preview (just a level i was messing around with to be the first level)
<object width="480" height="385"><embed src="http://www.youtube.com/v/ME7W03lS0ak&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
____________________ ASMB=Advanced Super Mario Bros. (My NSMB Hack)
ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333 |