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05-03-22 06:16:20 AM
Jul - Posts by Saphiresurf
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Saphiresurf
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Level: 22


Posts: 41/87
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Since: 01-24-10


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Posted on 01-30-10 09:20:17 PM, in Advanced Super Mario Bros. Link
Sorry guys im trying to get my laptop sorted out. I installed OSX on my laptop so i need to try and get a windows virtual machine or a dual-boot. Unluckily for the Virtual Machine idea i have an AMD processor and everyone knows there isn't a mac with an AMD Processor. Anyways i need to do this because im away from home so ill probably be forced to dual-boot.

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Saphiresurf
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Level: 22


Posts: 42/87
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Since: 01-24-10


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Posted on 02-01-10 01:43:21 AM, in Advanced Super Mario Bros. (last edited by Saphiresurf at 01-31-10 10:46 PM) Link
Well on 1-4 the sound set doesnt want to include the sounds when mario jumps, runs. bounces into walls, break things, ect. So if anyone had the answer to this problem that would be great and we could get the demo out faster. I think the demo is going to include the whole first world because im going to get started on the other levels while i try to solve the sound thing. Anyways look forward to a demo soon!



P.S. I need bullet bill sounds too.



EDIT: Im going to post a new video for 1-4 since the videos dont record sound anyways.

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Saphiresurf
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Posted on 02-01-10 03:27:11 AM, in Advanced Super Mario Bros. Link
I just decided to make a download section for beta things that im trying out. and could anyone answer my question above this post?

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Saphiresurf
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Posted on 02-01-10 03:54:15 PM, in Advanced Super Mario Bros. Link
Ok thanks dirbaio. one more thing though is that can i delete a set of highlighted sprites all at once?

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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EXP: 54322
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Since: 01-24-10


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Posted on 02-01-10 04:13:31 PM, in Advanced Super Mario Bros. Link
Oh ok thanks that makes everything a lot easier. and is there anyway to have bullet bills come toward you without a launcher?




P.S. Thank you guys for all your time

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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Level: 22


Posts: 46/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
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Posted on 02-01-10 08:17:08 PM, in Advanced Super Mario Bros. Link
ok thanks dirbaio

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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Level: 22


Posts: 47/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
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Posted on 02-01-10 09:36:53 PM, in Advanced Super Mario Bros. (last edited by Saphiresurf at 02-01-10 06:54 PM) Link
Hey is there a way to make an area in a level? (ex: area 1, area 2, etc.)


EDIT: The next demo is just going to have all of W1 in it. Im working on the castle right now so be hoping for a demo soon!

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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Posted on 02-02-10 08:07:16 PM, in Advanced Super Mario Bros. Link
Ok thanks.

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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EXP: 54322
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Since: 01-24-10


Since last post: 11.0 years
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Posted on 02-06-10 03:02:58 AM, in Advanced Super Mario Bros. (last edited by Saphiresurf at 02-06-10 08:46 PM) Link
(was)uploading a youtube video for 1-5 starting to record a video for W1 Castle. Have to work on a new level for 1-A so the demo will definitely be released by like 7:00 PM tomorrow. A.K.A it will probably be released tonight.(or not)

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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Level: 22


Posts: 50/87
EXP: 54322
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Since: 01-24-10


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Posted on 02-17-10 05:55:09 PM, in Advanced Super Mario Bros. Link
Ok well the demo didnt get released as you can see (sorry), but i do have good news! My friend broke two of her laptops and gave them both to me for free. one was one of the newer dell laptops and all i did was have to replace the screen. well i ordered the screen for it and it should be coming today then i'll have a new laptop. Why is this good news? its good news because my old laptop doesnt have sound, it wont charge the battery, and its a little messed up which means its pretty hard to make the game then test it without sound and etc. anyways this just means that the game will be being developed a lot faster than before. Sorry i havnt posted up the youtube videos for the latest levels to im working on it!

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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Level: 22


Posts: 51/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
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Posted on 02-19-10 01:43:30 AM, in Advanced Super Mario Bros. Link
thanks guys. Ill definitely do that.


P.S. i should be able to record levels with sound now on my new laptop.

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
Member
Level: 22


Posts: 52/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
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Posted on 02-20-10 07:13:36 PM, in Advanced Super Mario Bros. Link
Ok im about to release the demo, but i have ran into one problem. What sound set has bullet bill's and works with Castle music?

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
Member
Level: 22


Posts: 53/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
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Posted on 02-20-10 09:33:08 PM, in Advanced Super Mario Bros. Link
ok thanks. i'll check it out but if they dont work then ill just use diffrent music. Thanks for your help!

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
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Since: 01-24-10


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Posted on 02-21-10 05:40:13 AM, in First Airship Level Link
Hey Mariofanatic64. I was wondering if i could use your level in my NSMB Hack Advanced Super Mario Bros. Thread: http://jul.rustedlogic.net/thread.php?id=8040. Anyways i would be honored to use it because it looks like a really good level. I'll also give credit for it and everything. Hope you like the idea, reply soon!

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333

ASMB Blog:
http://advancedsmb.blogspot.com/
Saphiresurf
Member
Level: 22


Posts: 55/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
Last activity: 11.0 years

Posted on 02-22-10 10:14:03 PM, in Advanced Super Mario Bros. Link
Ok well i guess will have to pretend the Bullet Bills have Silencer's on them. Anyways im working on Wiimote support Specialized for Advance Super Mario Bros. (should work fine with NSMB and NSMB Hacks). Anyways it should be included with my next demo which should be out today. Thanks for all your support guys!

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333
Saphiresurf
Member
Level: 22


Posts: 56/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
Last activity: 11.0 years

Posted on 02-22-10 10:35:19 PM, in Test your signature! Link
this threads still here?

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333
Saphiresurf
Member
Level: 22


Posts: 57/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
Last activity: 11.0 years

Posted on 02-22-10 10:35:21 PM, in Test your signature! Link
this threads still here?

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333
Saphiresurf
Member
Level: 22


Posts: 58/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
Last activity: 11.0 years

Posted on 02-23-10 02:47:54 AM, in Advanced Super Mario Bros. (last edited by Saphiresurf at 02-23-10 01:16 AM) Link
Ok i've got all the video's posted up for the 1W and 1W is problay the only world im going to make videos for. I also put up a video demonstrating wimote support on this hack. Anyways i have o fix a few more things then i should be releasing the next demo!



EDIT: Everything's working well in the game. the demo will (Hopefully) be released tomorrow. I'm almost sure of it this time.

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333
Saphiresurf
Member
Level: 22


Posts: 59/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
Last activity: 11.0 years

Posted on 02-23-10 08:58:14 PM, in Advanced Super Mario Bros. Link
Thanks dirbaio it worked! ok well im going to test out all the levels and then see if i can find xdelta gui so i can use that for the patch. Ill probaly get it from an HG/SS translation patch. They usually have it.

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333
Saphiresurf
Member
Level: 22


Posts: 60/87
EXP: 54322
For next: 4028

Since: 01-24-10


Since last post: 11.0 years
Last activity: 11.0 years

Posted on 02-23-10 10:21:34 PM, in Advanced Super Mario Bros. Link
Hey mariofanatic64 is letting me use his airship level in my game, but he said it would replace the castle tilesets. Does that mean it will just replace castle tilesets in the level or in the whole game? If it is the whole game is there something i can do to make it a new tileset or something?

____________________
ASMB=Advanced Super Mario Bros. (My NSMB Hack)

ASMB Threads:
http://jul.rustedlogic.net/thread.php?id=8040&page=0
http://gbatemp.net/index.php?showtopic=205...mp;#entry255333
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Jul - Posts by Saphiresurf


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