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10-19-14 01:45:27 AM

Jul - Posts by Joe
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Joe
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Since: 08-02-07
From: Pororoca

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Posted on 06-06-13 06:56:25 PM, in Weird Discoveries Link
It looks like a script for the dialogue engine. It references several files; do any files with those names exist? You may be able to figure out what it would be controlling if you can figure out what's in the files it references.

--------------------
ふにゃあ。
(post in restricted forum)
(post in restricted forum)
Joe
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Posted on 06-13-13 02:54:24 PM, in Any Japanese text need translating? Link
Originally posted by Montassar2092
Anyways I have a favor to ask as well, Could anyone help with these kanji?
湖島
砂島
山岳島
熱島
凍島
魔界


Island of Lakes
Island of Sand
Island of Mountains
Island of Heat
Island of Ice
Demon World

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Joe
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Since: 08-02-07
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Posted on 06-13-13 04:08:07 PM, in Any Japanese text need translating? Link
I figured it would be best to indicate that it's not the same as "地獄."

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Joe
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Posted on 06-22-13 04:28:14 PM, in A typical intro thread. Link
Okay I was gonna say something but all I can think of now is

MEAT

FLAMBÉ

--------------------
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Joe
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Since: 08-02-07
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Posted on 07-03-13 08:20:28 PM, in What's the right way to quick-convert from MKV to MP4? Link
YAMB can losslessly extract all compatible streams from MKV files and put them into MP4 files.

Some videos will be encoded with settings that are beyond the capabilities of the Roku. For those, you can probably find a guide for using one of the actually free MP4 (re-)encoders out there. There's MeGUI, HandBrake, StaxRip, and many others.

If you'd like help with a specific file, post the information MediaInfo gives you about it.

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Joe
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Posted on 07-06-13 04:29:30 AM, in N64 Graphics Tools Link
I don't know, why don't you try it and see?

My decoder only supports uncompressed textures in two the RDP's several native formats. If the textures are stored in some other format, my decoder will not work.

If you happen to find textures in a format that my decoder doesn't understand, I'm plenty willing to help you out.

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Joe
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Posted on 07-07-13 03:29:28 PM, in What's the right way to quick-convert from MKV to MP4? Link
Originally posted by Someguy
1 audio stream: AC-3[384 Kbps, 48.0 KHz, 16 bits, 2 channels, AC-3]

Dolby Digital (AC-3) in MKV and MP4 movies is supported via pass through only. DTS in MKV movies is supported via pass through only. You must connect your Roku player via HDMI or S/PDIF (optical) to a TV or receiver capable of decoding Dolby Digital or DTS in order to hear videos with audio tracks in those formats.
Since it's not working, it either means you haven't enabled pass through or your equipment is not compatible. I'm going to assume the latter; converting audio is easier than trying to troubleshoot hardware I've never even seen.

First, get avconv.exe and all of the DLL files it needs from here, and stick them all in a folder or something.

Next, get NeroAacEnc.exe from here (or download it from elsewhere if you'd rather not enter a fake e-mail address) and stick it in the same folder.

Next, open Notepad and paste this into it:

avconv -i %1 -f wav -ac 2 - | neroaacenc -q 0.5 -ignorelength -if - -of %1.m4a
Save it in the folder with everything else, and name it something like "AAC.cmd" (or whatever you like, as long as the file extension is .bat or .cmd).

Finally, drag and drop your MKV (or whatever) onto that script file and it'll convert the audio to stereo AAC. Use YAMB to combine the video track from the MKV (or whatever) with the new audio file.

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Joe
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Posted on 07-09-13 07:08:13 PM, in N64 Graphics Tools Link
Palettes are usually 16-bit RGBA, so you can extract it as a 4x4 or 16x16 texture and edit the individual pixels to change the palette.

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Posted on 07-10-13 06:56:35 AM, in N64 Graphics Tools Link
Originally posted by Halfshadow
I see, but if I find it how I can change? The tool don't import nothing for me in Cruis'n USA, neither an altered texture, if I write a star with Paint into the texture the tool don't import the edited BMP.
How exactly are you trying to import the texture? Are you using the command-line program directly, or the GUI written by Gamax92?

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Joe
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Posted on 07-12-13 01:08:23 PM, in N64 Graphics Tools Link
I found something that is similar to the palette you have. It's located at 0x108F7C.

There are no tools that I know of for finding palettes.

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Joe
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Posted on 07-12-13 02:12:03 PM, in N64 Graphics Tools Link
Here are the steps you need to follow:
  1. Export the palette using the GUI.
  2. Change 10 pixels.
  3. Import the edited palette using the GUI.
If that does not work, please explain exactly what you are doing and I will try to help.

--------------------
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Joe
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Since: 08-02-07
From: Pororoca

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Posted on 07-12-13 08:59:04 PM, in N64 Graphics Tools Link
Palettes and textures are usually stored close to one another. The palette I found is near several other palettes, and near those are the textures that use those palettes. Palettes are easiest to recognize visually - they usually have a very specific appearance.

That's not what I did, though. I found the palette by converting your palette into 16-bit RGBA format using Tile Molester, byte-swapping it, and searching for it using a hex editor. (Actually, I just searched for it in a byteswapped ROM, which was easier than finding a good byte swapping tool.)

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Joe
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Posted on 07-13-13 01:38:21 PM, in Any Japanese text need translating? Link
悪魔城年代記
悪魔城ドラキュラ


Castlevania Chronicles
Castlevania

2001年5月発売予定

Release planned for May 2001

いにしえのドラキュラ城が今蘇る!!

Dracula's castle of ancient times will now be restored!!

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Joe
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Posted on 07-15-13 12:27:36 AM, in Any Japanese text need translating? Link
エアデール_04

Airedale_04

よていち

Planned site


...I don't think I can read the third one...


ビズラ_07

Vizsla_07

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Joe
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Posted on 07-15-13 03:34:46 PM, in Any Japanese text need translating? Link
That might be it, but that might not. The first character also looks like or or probably a few other things that I can't think of. I have no idea what to make of the last character.

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Joe
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Posted on 07-15-13 07:42:57 PM, in An introduction thread? How novel. Link
Originally posted by trap15
Ahoy hoy.
'Hoy, small fry.

I think you'll do well here.

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Joe
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Posted on 07-16-13 10:51:03 AM, in Project64MM(Memory Mod) 1.0 - RDRAM Extension Link
It's a little suspicious.

Why don't you remove that download link for now and put it back once you get rid of the toolbar junk?

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Joe
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Posted on 07-22-13 02:52:23 AM, in Introductory threads are dumb and stupid grr Link
You are now immersed in culture.

You cannot breathe culture and have drowned.

Try again? (Y/N)

--------------------
ふにゃあ。
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Jul - Posts by Joe






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
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