Register - Login
Views: 99797897
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 06:00:42 AM
Jul - Posts by thejuicymuffin
thejuicymuffin
Random nobody
Level: 3


Posts: 1/1
EXP: 67
For next: 61

Since: 11-14-09


Since last post: 12.5 years
Last activity: 12.5 years

Posted on 11-14-09 03:24:51 PM, in Mario 64 Level Importer Link
Originally posted by Gecko
I've imported an object level file several times with different options and everytime I start Bob Omb's Battlefield, the game fades out into white and nothing happens. Do you possibly know what I'm doing wrong?


i had that problem before. i have wasted tons of time trying to get this to work and i finally figured stuff out. usually stuff like this works better for me but i havent messed around with mario 64 much.

your problem might be that you have the level select thing enabled in toads stool or maybe even the code for level select. i dont know why but it doesnt work for me when i have that enabled.

well, i finally got this working. i like gmax for 3d editing so i have been makin a 3d model in there and then exporting the obj to blender to save it as a better obj format that seems to work better for the mario importer. one problem, could someone please tell me how to texture this level according to mario 64s textures. i dont want to use and new textures. im just not experienced at all in texturing.
Jul - Posts by thejuicymuffin


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

19 database queries.
Query execution time: 0.092947 seconds
Script execution time: 0.002797 seconds
Total render time: 0.095744 seconds