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| Jul - Posts by Kuikkukari |
| Pages: 1 2 3 |
| Kuikkukari Member Level: 14 ![]() Posts: 21/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by TheKinokoThank you! Yeah, I know you from there as well. ![]() I'm admittedly interested in Japanese. I watched the last season of Yu-Gi-Oh! GX and actually learned a little bit from it.
Originally posted by Kirby MarioThank you, and hello! I'm usually online at night myself whenever I'm on vacation.
Originally posted by DrakeThank you! ![]() Tranquilizer gun, eh? I feel like Cortez.
Originally posted by SchalaThank you for the note. I appreciate it. I read the rules before I started posting since I figured each board has its own unique set of rules... like firewalls. ![]() Also, I remember that smiley.
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| Kuikkukari Member Level: 14 ![]() Posts: 22/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by BitmapI'll keep watch. ![]() Thank you! Yeah, my brother got me into the show. I don't really care much for the swearing since I don't swear myself, but some would probably argue that that's what makes the show funny. Either way, somehow I ended up watching it and finding it funny.
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| Kuikkukari Member Level: 14 ![]() Posts: 23/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by ColinDon't worry. Like I said before, we are who we are. I'm not going to try to change anybody. I won't feel uncomfortable because of it. Thanks.
Originally posted by imameliaThank you, imamelia! Interesting note about my Jul ID number. So it represents a powerful Poker hand and a powerful number. ![]() I know about SMW Central. Like I mentioned before about not wanting to register accounts everywhere, I'm currently not interested in registering there. Plus the fact that it focuses on SMW and me not wanting to hack SMW disinterests me even more. Between the two, I would definitely choose to stick with Jul. Thanks for the friendly note though. ![]() Thanks again.
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| Kuikkukari Member Level: 14 ![]() Posts: 24/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Sorry it's late by a couple of minutes, but Happy Halloween everyone!
Originally posted by z-byteYes? |
| Kuikkukari Member Level: 14 ![]() Posts: 25/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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I've posted this elsewhere, so I'll post it here as well. Hopefully it can help you out. ![]() ----------------------------------------------------- In this tutorial, we've decided that we'll be using a set of pipes on our World 1 Map. To do this, we'll use one of the World 8 pipe sets since we figure that we won't actually use all six of them when we get to the World 8 Map. First, switch to the Pipes mode. ![]() Use the Page Up/Page Down keys to go through the different pipe sets. ![]() Use the left/right arrow keys to move along the map if it is longer than one screen. As seen in the following image, we've moved on the map to find the left entrance of Pipe Set #e. If you continue moving to the right, you'll find the right entrance as well. ![]() What you want to do is move the entrances all the way to the left part of the screen so that when you're editing the World 1 Map, you'll be able to access them. To do this, left-click the left entrance if it is not already selected, use the left arrow key to move all the way to the left, and then right-click somewhere on the screen to move the left entrance to that new spot. Use the right arrow key to move towards the right to where the right entrance is, left-click it, and then use the left arrow key to go back to the left part of the screen again. Right-click to place the right entrance in a new spot as well. ![]() Be sure to click the "Implement Changes" tab and/or select Save from the File menu. You must always save your changes before you change modes, or any unsaved changes will be lost. Next, if you don't know the actual level for the pipe set you're using, switch to the Pointers mode and hover over one of the pipes that originally used the pipe set you moved. In this example, we're using the "World 8 - Pipe 6" areas. ![]() With the pipe set moved, you're free to go back to the World 1 Map to actually move the left and right entrances to the actual spots that you want to place and use them in. In case anyone's wondering, I just changed the World 1 Map palette using FCEUXD just for the fun of it (anything I can do to hopefully help motivate me to get back to ROM hacking ). Click the "Implement Changes" tab and/or select Save from the File menu again to save your changes.![]() Next, switch to the Pointers mode. ![]() Left-click the pointer on one of the pipes (if your pipes don't have pointers, move them accordingly so that they do) and press the Enter key. The "Select Stage" window will appear. We want to select "World 8-Pipe 6 End 1" for the left entrance and "World 8-Pipe 6 End 2" for the right entrance. Save again. ![]() Now you should have pipes for your World 1 Map! Tested and approved! Hopefully that helps you out. ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 26/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by PandarenThank you for the welcome. I honestly don't really get the role-playing thing on either board, as I don't really have a lot of free time to look at it. I know it's an easy way to rack up a lot of posts though. ![]() Also, I noticed that with Blades registering with ID 1120, whoever registers next will claim ID 1121, the ID that I was originally waiting for.
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| Kuikkukari Member Level: 14 ![]() Posts: 27/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by z-byteWhat? Originally posted by gridatttackIndeed. You can set the map pointers to whichever levels you want. As for your second question, I'm not sure offhand what the issue could be. I've had a similar issue with more than one level before though; when Mario would die in the level he'd fly across the map screen to the right, and then he'd land on the Start space and not be able to move afterward. For some reason, some groups of objects in the level from which he died would cause this issue. If you're saying that it occurs regardless of the level that Mario lost his last life in, then it's probably something unrelated to that. All I can really suggest - and it could take a little or a lot of time - is to use WindHex to compare the files of the original SMB3 ROM to your modified SMB3 ROM and see if you can find any odd strings of bytes that you don't believe should have been changed by your modifications, and if you do, revert them back to the original data/code, and then test the ROM again and see if the problem is fixed. Did this problem exist in your ROM before you applied the SMB3 Map Editor patch? Hopefully the patch wasn't the one that supposedly had one byte wrong in it, because that could possibly be screwing things up if that is the case... |
| Kuikkukari Member Level: 14 ![]() Posts: 28/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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gridatttack: Your SMB3 hack looks awesome so far! I like your graphic edits! ![]() Did you take your screenshots with Print Screen or in an emulator? To simplify taking decent sized screenshots, I'd recommend saving them as PNG images directly from an emulator like Nestopia or FCEUXD. This way we can fully enjoy the awesome sneak peeks of your SMB3 hack. ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 29/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by TerraYes. Once a new chain has started, the list of used words is cleared, so you can use them again. The ATK of the Yu-Gi-Oh! CARD is OVER 9000!!! |
| Kuikkukari Member Level: 14 ![]() Posts: 30/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Looks like you both posted in response to my post within about half a minute from each other. Unfortunately, the chain has been broken.School has been really crappy as of LATE. |
| Kuikkukari Member Level: 14 ![]() Posts: 31/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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| Anyone going to watch the RACE tomorrow? |
| Kuikkukari Member Level: 14 ![]() Posts: 32/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by BlaargYou know how setting the next area in the level header and everything works, right? All you'd have to do is point to the area itself instead of a different area. ![]() So for example, you'd just have 1-1 pointing to itself by entering the following: Objects: 1FB92 Enemies: C537 Object set: 1 - Plain Doing this, whenever you would enter a pipe/door, you would exit still in the area in which you entered said pipe/door. However, as gridatttack mentioned, with Reuben you will be able to do more in terms of level design, and from what I understood you can have pointers for pipes/doors in the same stage that each lead somewhere different. Last I checked you were limited to 4 or something though. (I haven't had much free time to keep up on the latest as of late.) |
| Kuikkukari Member Level: 14 ![]() Posts: 33/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by BlaargFirst place the 3-byte pipe/door to be entered, and then place the pointer for it immediately after (3-byte, Bank 7). With the pointer selected, press Enter to bring up the window to edit its properties. For more specific details, please refer to this post. For a visual, please click here. (Sorry in advance if it's blurry; as you can tell from the image name, it's from a while ago and I don't really have time to make something new up right now, so hopefully it'll do.) Originally posted by BlaargWhen you say it's "UNDER the floor", is it actually visible and you can see it fall? Is the enemy data that is being loaded when you play the level the same enemy data that you edited in SMB3 Workshop? I'm pretty sure I'd be able to figure out what is going on, but if you could be a little more specific and perhaps provide some actual screenshots for reference, I might have a better chance of helping with that one. |
| Kuikkukari Member Level: 14 ![]() Posts: 34/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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I kept hearing BOOS, but I figured they were due to the booze. ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 35/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Could it be?! I'm back?! Let's hit the BARS! ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 36/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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| Let's see... what's on my mind? Where did all the SMB3 hackers go?! ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 37/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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I haven't gotten a haircut for a good month-and-a-half, at least. I really should soon. I used to have it longer when I was younger, but only like it at average length now; and by average, I don't mean guys who tend to prefer fairly short hair, I mean average for me considering how long and/or puffy I used to grow it out, so it's still longer than most guys could possibly grow theirs out, but shorter than I used to have it. Not that anyone will care enough to take the time to decipher that... ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 38/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Originally posted by Terra Not to derail the topic (is it possible in this case?) but why did you find it a pain? (I guess I'll put it that it's on my mind now. )And yeah, it was too long, if you remember me, Terra.
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| Kuikkukari Member Level: 14 ![]() Posts: 39/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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| I used to look all around on the ground at school to find pens, markers, money, and even some crazy stuff like pencil cases full of stuff, unused notebooks, and blank video tapes, along with other stuff that I can't even remember. My drawer is filled with dozens of rulers that I found in public school alone. (With respect to people throwing away usable stuff.) But no, I have not had to dive into any dumpsters. The stuff would usually dive at me. ![]() |
| Kuikkukari Member Level: 14 ![]() Posts: 40/42 EXP: 11592 For next: 1479 Since: 10-28-09 From: Earth Since last post: 1373 days Last activity: 1373 days |
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Best of luck with your SMW hack then, Terra! ![]() Sorry that your SMB3 hack won't be completed though. I remember very much enjoying what I had the privilege to play. ![]() |
| Pages: 1 2 3 |
| Jul - Posts by Kuikkukari |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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