MaxKnight
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MaxKnight
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MaxKnight
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MaxKnight
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MaxKnight
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MaxKnight
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'X'?
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MaxKnight
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MaxKnight
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MaxKnight
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MaxKnight
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Did I ever mention how much I HATE the Metroid Prime games? Those things ruined a perfectly good series...
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MaxKnight
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3D FPS. No self respecting Metroid game should ever have been made in such a way.
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MaxKnight
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| Posted on 08-31-07 02:44:41 PM, in Jul Pub; last edit by MaxKnight on 08-31-07 02:45 PM |
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Originally posted by Sonicandfails You just hate the genre.
FPS's I like: Doom, Goldeneye 64.
I don't like the thought of a Metroid in First Person Perspective. It just doesn't seem right. They could've made the most awesome Metroid game on the Gamecube, but instead they come up with this 3D crap, with the only purpose of it to say "we made Metroid 3D!". Stupidest crap I've ever heard of...
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MaxKnight
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I'd've bought it, and loved it, too. There were so many things they could've done, and instead they did the worst possible thing...
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MaxKnight
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Well... It's mostly 3D Free-range Action/Adventure that I can't stand, especially when a really successful 2D platformer gets changed into that...
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MaxKnight
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| Posted on 08-31-07 06:57:41 PM, in Jul Pub; last edit by MaxKnight on 08-31-07 06:58 PM |
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I can barely tolerate the N64/Gamecube/Wii implementations of those games.
Favorite Mario game: Super Mario Brothers 3 (NES)
Favorite Zelda game: The Legend of Zelda: Link's Awakening (Game Boy)
Neither series plays very well in 3D; the fun factor takes a dive when implemented as such.
ALSO: Zelda 2 does count! It's my second favorite in the series!
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MaxKnight
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The extra dimension is entirely unnecessary, thank you. It adds unneeded complication to an otherwise fantastic series. Case in point, Metroid.
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MaxKnight
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Originally posted by Kattwah How much more complicated did it make it, exactly?
The one thing I remember hating about 2D metroids was the unnecessary use of HIDDEN BLOCKS AND PASSAGES to throw an extra twist in. AKA, wild goose hunts.
Oh, I don't know... let's see...
1) The possibility of danger approaching from a third direction
2) The addition of clunky camera controls (which nobody has been able to perfect at all)
As for the second point, I quite enjoy the wild goose chase, especially since the feeling of accomplishment for finding something when you probably shouldn't have, a.k.a. sequence breaking. It's things like this that make a game actually ENJOYABLE.
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MaxKnight
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I'm not focusing on MP, though it is rather large target for my hate. This applies to nearly all 3D game, first person or not.
And you're right, I've only played a little bit of a demo of MP in a Toys'R'Us once. Decided I didn't like it one bit. Besides the fact that it's supposedly Samus, there is absolutely nothing that screams "This is a Metroid game!" from this horrific branch of the series.
*sigh*
I'm tired of making this arguement. I've gone over so much over the last couple of days, though in a different forum, mind you. I've encountered the exact same hero worship of these game here as I did there...
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MaxKnight
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Like I said, that wasn't a focus on MP, that was toward most other third person view 3D games.
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MaxKnight
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Who needs a picture to prove it? The proof is the planet we are living on. According to them, we should've crashed into the Sun and been burned alive long ago...
Think that'll win me the money?
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