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| Jul - Posts by MaxKnight |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 ... 27 28 29 30 31 32 33 34 35 36 |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 261/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'N'? -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 262/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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I'm cheating, but it isn't a single book... The Icewind Dale Trilogy by R.A. Salvatore
Playing one game or another (probably Final Fantasy Tactics)
Can this include souls as well? ('cause if that's the case...)
I haven't in a long time, but I own DDR Mario Mix.
Yes I do. -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 263/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| The only thing special about Springfield, Ohio is that it was a candidate to become the Simpsons Springfield. Nothing more. -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 264/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'M' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 265/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| Takeshi's Castle is Most Extreme Elimination Challenge (MXC) on Spike. Just thought you might like to know. -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 266/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| I, myself, haven't seen it in a few months... -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 267/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'H'? -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 268/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| A bump. Why? Because version 1.2 has been released! Get it here. For the lazy, here's the change list: Changes from 1.1 to 1.2: Jobs: Mustadio's Engineer has increased SpC + SpM, access to longbows and xbows. Meliadoul given Split Punch for use against Zodiacs and monsters. Ramza loses Invitation in Chapter 1. Specials retain Gained JP Up. Malak given innate concentrate. Izlude given more HP, Counter Flood. Zalmo given more HP, abandon, and magic attack up. Queklain's SPM boosted slightly, HPM boosted slightly. Hash will correctly be given the reflect status. Adramelk will correctly be given regen. Velius' MAM reduced. Now has the MA Save reaction ability. Elmdor's HPM slightly reduced. Rofel no longer has Def Up. Assassin's MA reduced slightly. Zalera's undead knights given Martial Arts and 4 move. Orlandu's PA reduced slightly. Knights and Mimes given an HPM boost. Mime HPC reduced slightly. Thieves have access to Ninja Swords as equips, and now have innate Concentrate. Geomancers given innate Move on Lava. Ninjas cannot equip gauntlets, daggers. Wizards can no longer equip daggers. Calculator got a massive overhaul. Math Skill's skillset altered greatly (see Skillsets). Given innate Short Charge, Half MP, and Magic Def Up. Given Priest HP, Priest MP, average Sp, Priest PA, Time Mage MA. Essentially a specialty mage. Can equip Swords, Dictionaries, Sticks, Staves, and Rods. PAC, PAM of physicals properly set MAC, MAM of magicals properly set Everyone can now wear shoes and rings again. Heavy Armors can wear Gauntlets and cannot wear armlets. Everyone else can equip Armlets and not gauntelts. Monsters: All monsters have lost innate Monster Skill, as it led to wonky monster AI. However, their skillsets have been modified to typically let that Monster Skill be able to be normally used. Cat Kick has been removed from the Red Panther Skillset. Treant spells which benefit allies are no longer caster immune. Ice/Fire/Lit Dragon breath set back to MA * 5 Hurricane is now 25% of the targets max HP. HPM values of all tier 1 monsters reduced. PAM values of almost all monsters increased. Notably the monsters whose only PA-based attack is PA * PA * .br. Skillsets: MP Cost added to the Dark Knight skills. Statis sword's MP cost reduced. Charge reduced slightly from initial buff. Now CTR is Charge X+1. (Charge +2 now takes 3 ticks to resolve). Black Magic reduced slightly in effectiveness; elemental family is now 12/16/21/28 instead of 14/18/24/32. New MP costs are 6/12/20/36. Life Drain set back to 25% drain/healed. Lich is now working as intended, dealing 100% HP damage on a successful hit. Murasame now heals for MA * 10. Kiyomori now has a chance to inflict either Protect OR shell on use. Elementals' damage formula now set to [(PA + 4) / 2] * MA Shield Break's success % reduced by 5. Persuade now adds Stop instead of setting CT to 0. Math Skill has been removed from the game. Farewell, cheapness and uniqueness. Hello Cure, Protect, Shell, Fire, Ice, Bolt, Stop, Blind and one heck of a carrier class. Dash's PA range is now 1 through 5. Ultima's Q value increased. Seal is now Range 3. Destroy Sword skillset's effectiveness reduced by 50%. Untruth's range has been reduced, and its strikes no longer hit allies. CTR of Truth/Untruth reduced slightly. Zodiac-exclusive skills are now set to 0 MP. Items: Gil cost of Pheonix Down reduced Platina Dagger now has a chance to add Don't Move. Main Gauche now has a chance to add Poison. Orichalcum and Air Knife now add +1 sp. Chapter 3 Swords swapped around a bit: Sleep - 9 WP - Start of chap 3 Diamond - 10 WP - Lionel Ancient - 11 WP - Orbonne Platinum - 12 WP - Yardow Hidden Knife is now made available at C2 - Lionel Castle. Axes are no longer forced 2H, but can be two-handed. Battle Axe now has a chance to cast Power Break on swing. Giant Axe now has a chance to cast Pitfall on swing. Slasher now has a chance to attack again on Swing. Flail now has a chance to cast Foxbird on swing. Flame Whip now has a chance to cast Fire 3 on swing Morning Star now has a chance to cast Earth Slash (single target) on swing. Healing Staff's WP boosted to 8, given a chance to inflict Protect+Shell (ie, Wall) on hit. Heavy Armor's HP boost was toned down slightly. Light Armor's HP boost was increased slightly. Diamond Armor now protects against Petrification and Darkness. Genji Shield and Helm now add +1 MA. Magic Ring now is always: Berserk. Mantles boosted slightly. Total changes relative to the Original: AI Flag Changes: -Quick now adds a status to allies, hopefully we'll see its use sometime. -Pray Faith now will only be targetted at allies - Doubt Faith now will only be targetted at enemies - Berserk now will only be targetted at enemies - Golem now targets only allies. - Dash now classified as random hit. - Seal now adds a status instead of cancels - Gravi2 now is flagged for HP damage - Holy breath is no longer random flagged, as per its new form. - Omnislash now does HP damage instead of de-equipping. - Blood Suck now is flagged for both HP damage and adding a status. - Lick now adds status instead of canceling - Bad Breath now adds status instead of canceling - Break Skills all set properly Skillsets White Magic Cure family - now 4/5/6/7 CTR, now Holy elemental Raise 2 - Increased successrate to 190 (more than Raise1, less than Protect/Shell), increased MP cost from 20 to 25. Protect2/Shell2 - Success % doubled, Shell 2's MP cost set to 24. Wall - Success% boosted to Protect/Shell, MP cost reduced to 12. Holy - Q value reduced to 48 Black Magic Elemental Family - now 4/5/6/7 CTR, Q values changed to 12/16/21/28, and MP costs are 6/12/20/36. Poison - boosted success % by 10 to make it more favorable Death - boosted success % by 10 to make it more favorable Flare - unevadeable, Q value reduced to 42, MP cost reduced to 42 Time Magic Stop - Now 2v1 instead of 2v0 Float - increased success rate from 140 to 160 Quick - no longer can be countermagicked. Demi 1 - now 5 CTR Demi 2'- success rate boosted from 120 to 130, MP cost reduced from 50 to 40 Meteor - Now 15 CTR, nailing the coffin in requiring Short Charge to be viable Yin Yang Magic Life Drain - Now 20 MP. Zombie - boosted chance from 100 to 140 Paralyze - reduced chance from 185 to 170 Summon Magic Shiva/Ifrit/Ramuh - Q values changed from 24 to 20, CTR from 4 to 6, MP from 24 to 30 Titan - Q from 24 to 28, CTR from 5 to 7, MP from 30 to 36 Bahamut - 42 from 46, CTR from 10 to 9, MP from 60 to 70 Odin - now has a chance to inflict 100% to enemies in the zone. Essentially changed to Lich 2. Reduced from 3v3 to 2v2, and success % at 110. Leviathan/Salamander - 34 from 38, CTR 8 from 9, MP from 48 to 56 Salamander - changed to 3v3 to be on par with Leviathan. Lich - CTR reduced to 7, success% now 150, MP cost now 50 Fairy - CTR boosted to 6 Draw Out - All offensive DO's reduced in power, given a chance to inflict status. Asura - 8 to 6, chance to add Don't Move Koutetsu - 12 to 9, chance to add Blind Bizen Boat - 4 to 6, chance to add Silence Murasame - Reduced to 10 Heaven's Cloud -- 14 to 11 Kiyomori - Now adds either Protect or Shell Musamasa - 18 to 14 Kikuichimoji - 16 to 12, now can add Don't Act Sing All songs CTR reduced by 1. Angel Song changed from (20 + MA) MP restored to (10 + MA) Life Song changed from (10 + MA) HP restored to (20 + MA) Dance Last Dance's % changed to 50. Punch Art Spin Fist is now 2v2 (not 2v0) Repeating Fist's vert tol is now 2, random range is now 1..11. Talk Skill Persuade's Success% boosted to 50 Persuade now adds Stop instead of resetting CT to 0. Elemental Damaged increased slightly to ([(PA + 4) / 2] * MA) to remain competitive with Draw out. Battle Skill Equipment breakage now ignores evasion. Stat breakage skills reduced by 5%. Math Skill Any spell cast without mp cost, charge time, on multiple units regardless of placement is broken. Removed from the game, and given a sampler spellbook from the other mage classes -- Cure, Protect, Shell, Fire, Ice, Lit, Blind, and Stop. Calc, however, is turned into a great magic carrier class (see below) Charge New CTR for charge skills is X+1. Charge+2 takes 3 ticks to resolve, for example. Charge +20 is set to 13 CTR. Snipe All skills boosted by 10% Dragon Holy Bracelet now just like Fire/Ice/Lit, though with a Q value of 15. Truth All skills are now 2v1 instead of 2v3. All CTR reduced by 1. Untruth All skills are now 2v2. Range set to 2. Cannot hit allies. All CTR reduced by 1. Swordskills Holy Sword is no longer Holy. Based off programming it will still assume the element of the weapon, but this means no more Chameleon Robe exploit. MP Cost added for all swordskills. Destroy Sword skills chance to hit reduced by 50%. Mighty Sword Now has the Split Punch ability to be used on Zodiacs and monsters. Special abilities Seal's range reduced to 3. All Zodiac-exclusive skills now cost 0 MP. Ultima's Q value increased to 26. Monster Skills: Goblin Punch's success % increased by 20. Flame Attack is now MA * 4 (not 3) Spark is now MA * 3 (not 2) Thunder/Aqua/Ice Soul is now Ma * 3 (not 2) Wind Soul is now MA * 4 (not 3) Grease Touch now adds Slow. Look of Fright's success % increased by 10. Leaf Dance, Protect Spirit, Clam Spirit, Spirit of Life, Magic Spirit now 2v3. Protect Spirit, Clam Spirit, Spirit of Life, Magic Spirit are no longer caster immune. Leaf Dance is now MA * 4 (not 3) Protect/Clam Spirit's success % boosted by 20. Spirit of Life now restores MA * 4 (not MA * 2) Magic Spirit now restores MA * 2 (not MA * 1) Mimic Titan is now MA * 4 (not 3) Triple Thunder/Flame + Dark Whisper is now 2v1. Hurricane now hits the target for only 25% HP. Destroy now deals Damage / 10 Compress now deals Damage / 8 Dispose now deals Damage / 6 Crush now deals damage / 6 JOBS! In general, all boss-types were given an HP boost, and immunity to most statii, most notably slow and darkness for almost everyone, and the famed Altima 1 Don't Act is no longer possible. Specials: Lune Knight 240 HPM, Innate DU/MDU, immune to dark. Holy Knight (Agrias) 120 PAM from 100. Hell Knight Innate two swords, concentrate. Can now equip daggers Holy Priest (Zalmo) Given the White Magic skillset. HPM boost from 160 to 180, given Abandon and Magic Attack Up. Arc Knight 225 HPM + Genji armor boost, 140 MAM to bring his Draw out effectiveness back to where it was. Innate DU, MDU. Divine Knight Vormav + Rofl 200/225 HPM, innate Def Up, Magic Def Up Sorcerer 180 HPM, innate Non-charge, innate Def Up, Magic Def Up. Immune to Don't Move. Engineer (Balk) 200 HPM. Assassins 180, 175 HPM. 118 MAM. Knight Blade (Izlude) 175 HPM. Now has Counter Flood. Arc Knight (Zombag) 190 HPM, innate Magic Def Up, Def Up Warlock (Velius) HPM 175, 100 MAM. immune to Don't Move. Now has MA Save. Angel of Death (Zalera) HPM 240. Now has Meatbone Slash. Knight (Undead; Zalera's extras) Given 4 move, Martial Arts. Regulator (Hash) HPM 255. immune to Don't Move. Now has the reflect status. Holy Angel (1st Altima) HPM 140. SpM boosted to 125. Immune to Blind, Slow, Don't Act. Now has Damage Split. Impure King (King Hippo) 85 HPM, 145 SPM. immune to slow. Now has Critical Quick. Ghost of Fury (Adramelk) HPM 120, immune to Silence, Darkness, slow. Now has Regen. Arch Angel (Altima 2) HPM 255! Immune to slow, now has Damage Split. Holy Swordsman PAM reduced to 105. Squire (Chapter 2-4 Ramza) Has Invation. Generics: All generics' growth/multipliers altered slightly to penalize career-long physicals making a swap into the mage family, and vice versa. The physical tree, for example, has increased PA growth, but reduced PA multipliers. However, their MA growth/multipliers remain the same. The same (opposite) is true for the mage classes. Squire Can now equip Crossbows + Spears. Cannot equip Gauntlets. Chemist Cannot equip Gauntlets. Knight Cannot equip Robes, Armlets. CEv boosted to 20. Given the counter Reaction ability, increased HP. Archer Jump stat of 4. Cannot equip Gauntlets, increased PA, Sp. Monk Cannot equip Gauntlets. Loses the counter ability, gains Meatbone Slash. Thief Can now equip Ninja Swords. Cannot equip Gauntlets. Given innate concentrate. Priests Cannot equip Gauntlets. Can equip Flails. Wizard, Time Mage, Oracle, Summoner, Bard, Dancer Cannot equip Gauntlets. Calculator Turned into a specialty mage. Given innate Short Charge, Half MP, and Magic Def Up. Given sub-theif HP, Priest MP, average Sp, Priest PA, Time Mage MA. Essentially a specialty mage. Can equip Swords, Dictionaries, Sticks, Staves, and Rods. Mediator Cannot equip Gauntlets. Slightly increased PA and MA. Geomancer Cannot equip Gauntlets. Given innate Move on Lava. Lancer Cannot equip Robes, Armlets. Slightly reduced PA and slightly increased Sp. Samurai Innate two hands, MAM boosted. Cannot equip Armlets. Loses Meatbone Slash. Ninja Cannot equip gauntlets, daggers. Mime Boosted HPM, reduced HPC. Can now equip any accessory. Monsters: - Most given their Monster Skill ability innately. - Many given a ~20% PA boost, namely the ones who's only PA-based attack is "attack" (PA * [PA * .br]) - All recieved HP boost, from 33% to 100% more. Items Weapons: All ninja swords' WP decreased by 1. Hidden Knife is now made available at C2 - Lionel Castle. Platina Dagger now has a chance to add Don't Move. Main Gauche now has a chance to add Poison. Orichalcum and Air Knife now add +1 sp. All axes and flails are now wind elemental, and have an innate strengthen:wind. All axes are no longer forced 2H. Battle Axe now has a chance to cast Power Break on swing. Giant Axe now has a chance to cast Pitfall on swing. Slasher now has a chance to attack again on Swing. Flail now has a chance to cast Foxbird on swing. Flame Whip now has a chance to caster Morning Star now has a chance to cast Earth Slash (single target) on swing. Chapter 3 Swords swapped around a bit: Sleep - 9 WP - Start of chap 3 Diamond - 10 WP - Lionel Ancient - 11 WP - Orbonne Platinum - 12 WP - Yardow All Xbows recieved a roughly 25% WP boost. Dragon Rod now absorbs all elements. Healing Staff's WP boosted to 8, given a chance to inflict Protect+Shell (ie, Wall) on hit. All swords W.Ev value boosted by 5-10%. Shields: 5% M. Evade added to many mid level shields. Aegis gains +5 P.Ev. Genji gains 10 M.Ev. Helms: Helmets gain anywhere from +10 to +50 HP relative to their placement in the game. Platina Helmet is now available at Orbonne and features +1 MA. Mythril Helm and Crystal Helmet adds +1 PA. Barbuta adds +10 MP. Cross Helmet adds +15 MP. Heavy Armor: Anywhere from +10 to +50 HP relative to the game. Crystal Mail now blocks Sleep and Death Sentence. Diamond Armor now protects against Petrification and Darkness. Maximillian now grants immunity to Don't Act/Move. Clothes: Anywhere from +5 to +25 HP relative to the game. Mantles: Overall reduced in effectiveness of 5% - 20% Perfume: Chantage is now initial:reraise and always:regen. Status: Haste's duration reduced to 24, in line with Slow. Job Levels All basic teir jobs boosted by 1. Only exceptions being Mime, Bard, and Dancer, who still need level 4 jobs at both end of their tree. Not only will this boost enemy difficulty, but spending a total of 2 actions as a squire shouldn't entitle you to advanced jobs. In english: Knight, Archer: 3 Squire Monk: 3 Knight Geomancer: 4 Geomancer Thief: 3 Archer Lancer: 4 Thief Samurai: 4 Knight, 5 Geomancer, 3 Lancer Ninja: 4 Archer, 5 Theif, 3 Geomancer Bard: 4 Lancer, 4 Geomancer Wizard, Priest: 3 Chemist Time Mage: 3 Wizard Summoner: 3 Time Mage Oracle: 3 Priest Mediator: 3 Oracle Calc: 5 Wizard, 5 Priest, 4 Time Mage, 4 Oracle Dancer: 4 Mediator, 4 Summoner Mime: 4 Mediator, 4 Summoner, 4 Lancer, 4 Geomancer If you're reading this line, you are either incredibly interested, or incredibly bored. -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 269/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'P' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 270/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| I feel dirty for scoring points on this puzzle now... *shudders* -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 271/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| *knockknock* "Player? Could you please stop playing with the Game Genie? We'd like to actually try playing through this game without glitches, thank you." -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 272/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'N' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 273/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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24 hour.
Calculus
Force him to take a camera with him to the next furry con he goes to, with specific intructions to only photograph FEMALE furries. -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 274/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'H' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 275/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| "DISCONNECTED" I believe that puts me over 200... -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 276/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'R' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 277/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| This thread is epic win. -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 278/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'P' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 279/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| 'L' -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
| MaxKnight 710 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Systems Administrator Level: 51 Posts: 280/719 EXP: 989996 For next: 23942 Since: 07-29-07 From: Columbus, Ohio Since last post: 1109 days Last activity: 782 days |
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| It's not mine, it's my brother's! He could do everything but problem 6, and I can't even remember how to do it right... Anyways, here it is: Problem 6. Polynomials, roots, and linear factors. (A) If possible, produce a polynomial of degree 2 having 2, 6, and -13 as roots, and no other roots. (B) If possible, produce two polynomials of degree 3 having 2, 6, and -13 as roots, and no other roots. (C) If possible, produce a polynomial of degree 3 having 1089 as a y-indercept, and having 2, 6, and -13 as roots with no other roots. (D) If possible. produce a polynomial of degree 4 having 2, 6, and -13 as roots, and no other roots. Any ideas? This is College Algebra, which I'd've probably been able to solve if I was still in my High School Calculus course, but having been out of Math classes in general for about 4 years now, I have no idea how to solve these. He has to hand this work in in 5 and a half hours, and this is the only problem left. If anybody here knows anything about this, please speak up! (maybe NSNick has taken this class, since my brother is going to Ohio State too!) -------------------- I am too lazy to care about post layouts...also, I don't know how to do them... |
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| Jul - Posts by MaxKnight |
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