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10-19-14 03:21:24 PM
fortyfive-antelope

Jul - Posts by Xkeeper
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(post in restricted forum)
Xkeeper

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Posted on 07-08-13 01:29:40 PM, in Pokémon Generation V Orthographic Maps Link
What's probably most interesting is that the window isn't attached to the wall, but floating a bit off of it.

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Xkeeper

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Posted on 07-08-13 01:34:30 PM, in Pokémon Generation V Orthographic Maps Link
I suppose a good question is, do you have a downloadable version of this? I also wonder what happens if you use this sort of thing on a different game...

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Xkeeper

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Posted on 07-08-13 01:47:18 PM, in Suggestion: quick reply Link
Just click reply REALLY FAST





maybe later

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Xkeeper

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Posted on 07-08-13 01:51:03 PM, in Suggestion: quick reply (last edited by Xkeeper at 07-08-13 01:51:24 PM) Link
Fun Retro Fact


The very first AcmlmBoard I set up had a link button at the left of every thread on the forum index! It took you right to newreply.php.





(There are one or two people here at most who will remember that board, one of which is me)

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Xkeeper

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Posted on 07-08-13 02:27:10 PM, in The Cutting Room Wiki Link
See Also: Chex Quest

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Xkeeper

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Posted on 07-08-13 02:57:30 PM, in Animal Crossing: New Leaf Link
Why didn't we have a thread about this yet?

anyway yes, hello post stuff post post post.

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Xkeeper

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Posted on 07-08-13 04:33:29 PM, in Who am I again? Link
Originally posted by Rick
I don't post enough here anymore. I blame my job.

Welcome to the club.

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Xkeeper

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Posted on 07-09-13 12:17:29 PM, in Animal Crossing: New Leaf Link
holy shit. I hope that's your PM prices, because I'm at work for the next 9 hours and I only have about 12,000 of the little shits to sell.

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Xkeeper

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Posted on 07-09-13 12:28:33 PM, in Animal Crossing: New Leaf Link
Extra characters

Do I have your friend code? mine's 3050 8357 0102, if I'm missing anybody's please let me know

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Xkeeper

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Posted on 07-09-13 12:42:30 PM, in Animal Crossing: New Leaf Link
Originally posted by MM200
Also there's a such thing as utilizing the room in your house (upwards of 384 'slots'), or your museum (should you have it, +256 'slots'), or even your other characters (as Xk said, though it's not a path I'm taking, +180 slots at minimum).

Ahhhh, but they get the house upgrades too, my friend. (+ an extra 10 designs if you want to make your town pretty or whatever)

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Xkeeper

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Posted on 07-12-13 12:55:11 PM, in New pseudocategory: Trivia?/Mechanics Link
I was thinking of a subsection for games like "Trivia".

Examples:

- SMB3's extended 1-up sound
- SMB1's coins-for-hidden-1up-blocks mechanics
- SMB1's minus-world explanation (mostly just explaining why it's blank)
- Zelda 1's drop system and the "10th kill" drops

Basically, not explicitly cut or unused content, but obscure trivia/mechanics.

I'm just a big fan of dumb technical explanations and seeing some of these in detail would probably be neat

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Xkeeper

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Posted on 07-12-13 01:00:53 PM, in New pseudocategory: Trivia?/Mechanics Link
Oop. One example of this is stuff like in Portal:

- The ending scene has an Aperture radio that controls the music and SFX during the parking lot/flythrough scene. It's named "Tim Larkin" after the sound designer who made it
- All of the commentary nodes have names which are never displayed in-game; other Source games with nodes have them as well, the HL2 ones are basic and less detailed and such

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Xkeeper

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Posted on 07-12-13 05:14:44 PM, in New pseudocategory: Trivia?/Mechanics Link
Originally posted by Sik
Originally posted by Xkeeper
- SMB1's coins-for-hidden-1up-blocks mechanics

Eh? What's this?

Every world has a level with a hidden 1-up block in it.

The easiest one to remember is probably the one in 4-2: it's above the row of 4 ?-blocks.

They only show up if you get at least X coins in one of the previous world's levels (or take a warp zone). I'm not sure on the specifics, but otherwise they're invisible.

You can see it for yourself; play through world 3 and collect as few coins as possible (you only need to do it in one level but I forget which) and you won't find the 1-up in World 4; but if you collect them all, you'll get it.

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Xkeeper

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Posted on 07-12-13 07:08:33 PM, in New pseudocategory: Trivia?/Mechanics Link
There's one hidden 1-up per World, in one level. (W-L)

There's code in the SMB1 disassmebly about it:


Hidden1UpCoinAmts:
.db $15, $23, $16, $1b, $17, $18, $23, $63

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RdyNextA: lda StarFlagTaskControl
cmp #$05 ;if star flag task control not yet set
bne ExitNA ;beyond last valid task number, branch to leave
inc LevelNumber ;increment level number used for game logic
lda LevelNumber
cmp #$03 ;check to see if we have yet reached level -4
bne NextArea ;and skip this last part here if not
ldy WorldNumber ;get world number as offset
lda CoinTallyFor1Ups ;check third area coin tally for bonus 1-ups
cmp Hidden1UpCoinAmts,y ;against minimum value, if player has not collected
bcc NextArea ;at least this number of coins, leave flag clear
inc Hidden1UpFlag ;otherwise set hidden 1-up box control flag





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Xkeeper

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Posted on 07-12-13 08:51:41 PM, in Animal Crossing: New Leaf Link
Turnips in my town are going for 480 today, so if you missed out on Delpolo's sellapalooza that's a good price to get on

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Jul - Posts by Xkeeper






Rusted Logic

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