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S.N.N. 750 ![]() ![]() ![]() Level: 58 ![]() Posts: 17/755 EXP: 1524423 For next: 53123 Since: 07-21-07 From: Ontario, Canada Since last post: 8.4 years Last activity: 5.6 years |
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Oh my god, Kattwah's layout works!
-------------------------------- I see there's no SMW Hacking forum here, so I figured I could release this demo here. Go ahead and move it if I missed the appropriate forum. Anyway, I posted this on AB2, but since 75% of people had already left, there were no real responses. Basically, this hack uses the same concept as Donkey Kong '94, where you need to get the key to the keyhole - but for the most part, the levels act more like the original SMW levels with puzzle solving. People have said the first ten or so levels are rather short, and yes, I know. I had intended this because it is the first world
Oh, and it has completely custom music, all created and ported by me through means of the inserter - the first released hack to have it completely custom, as far as I know, so that's a plus Couple screenshots: And World 2, which isn't accessible yet.
And the demo link: Link Enjoy, and feel free to post any feedback you have. I already know of a few glitches which are being sorted out ![]() ____________________ |








except the bonus level one. Almost all of the bonus games in other Mario games were luck based though (the original SMW 3-block game, SMB3s Toad Houses) I do see where you're coming from though, so I'll look into it.







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