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05-02-22 05:01:12 PM
Jul - Gaming - Satellaview thread. New poll - New thread - New reply
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kiddo
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Posted on 09-05-08 09:51:15 PM (last edited by kiddo at 09-05-08 07:10 PM) Link | Quote
Right, so, hello folks. I'm kinda, um, new-ish.

I decided to do what I do in many other forums lately and make a thread about Satellaview. At this point I'm not sure why - most of these just end up dying because no one has much to contribute on that subject... but I'm hopeful, anyway.

For a brief summary for those who likely don't have a clue what I'm going on here; The Satellaview was a hardware add-on for the Super Famicom which streamed audio and downloaded content of various kinds via Satellite. Nintendo and St. Giga worked on it together to make an experience very unique among videogames.

I've been trying to dig up and archive Satellaview information myself, and I have a sort of blog where I chronicle findings and whatnot. I'll probably put the blog in my profile when I'm done making this thread. I apologize if it has a crappy layout, and request people watch the videos on it to understand the appeal of the Satellaview. Any corrections will be appreciated as well.

Other sites which have a lot of info are... mostly Japanese. I've been trying to gather them up as well, and they're linked on the blog. Not sure I have everything though.

I hope this thread is welcomed here. O:

(EDIT: Right, I guess I should link it in the thread as well! Silly me!

http://satellablog.blogspot.com

I'm trying to make this as comprehensive as possible. But if you don't like it, here's some places to get info from that, uh, aren't it.

http://www.nicovideo.jp/ - NicoNicoDouga. Amongst all the internet memes I were my inspirations; recordings of actual broadcasts. Be sure to search the JP "Satellaview" Katakana and related terms.

http://en.wikipedia.org/wiki/Satellaview - haven't looked here lately, but last I saw it was at least fact-checked...

http://bszelda.zeldalegends.net/ - The BS Zelda hackers are nice folk. Another inspiration, they dug up the first set of broadcasts, for BS Zelda, which prompted me to look up other games.

I'll get more links as I remember them... there's quite an amount.)


(EDIT AGAIN: one more link

http://eludevisibility.org/

Super Special Thanks to this guy for discovering Konae-Chan no DokiDoki Penguin Kazoku, a game that very likely would've never been heard of it he didn't find it.)
ReiNi
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Posted on 09-06-08 03:53:35 PM Link | Quote
The signature and the useless header text are staying.
----------------------------
Well, I messed a bit with the sattellaview before... but nothing much besides playing some BS games (and the satellaview cartridge...)

The whole concept of it confuses me though... but yeah probably I should've checked for recordings of it in nico...

Games I've found playable... well there are the BS Zelda games which have been hacked and work pretty well (at least I played through the entire BS Zelda and I found no problems in it...) and Super Mario bros. 3 which for some reason waits for a long time in the first screen, no idea why that happens anyway... also the different parts of the game are in different roms... that confuses me too... (The ones based from a link to the past do that too I think)

I should look for the BS Kirby games too... It seems only the baseball game is playable or something.

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kiddo
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Posted on 09-06-08 05:10:13 PM Link | Quote
I can explain quite a few of the deals with the ROMs, aye.

I'll start with the Mario stuff because that'll be the easiest to seg-way into the broader scope of Satellaview. The reason BS Super Mario Collection 3 (Actually from a series, there's a 1, 2, and 4 that as far as I know are undumped) stays at it's first screen for so long is by design - Satellaview games were meant to play during a specific timeframe. In that one's case I think it was about the 5th minute mark...? Either way, most emulators just set the "clock" at the beginning of the hour - technically something unlikely to have happened on real hardware, considering many of the games took at least 3 minutes to download on the slow Satellites.

The reason different parts of games are in different ROMs is a bit difficult to explain, but think of it this way - since the gimmick of the Satellaview was radio, the obvious line of thinking came along of "Radio shows are episodic! How about some of the downloads?". In particular, the majority of the games which used the SoundLink to play steamed audio and voice were split into "episodes", mostly of 4, although there are definite exceptions like BS Tantei Club BS Parlor! Parlor!. The ROM dumps in question are of these episodes, and usually it'd be difficult to combine them all into one.

The BS Zelda ROMs do indeed have massive amounts of hacking applied to them. The original ROM dumps of the BS Zeldas going around are "Week 3" of Map 1, which is likely good (The glitches that needed to be fixed are mostly Week 4-related, and could be explained in that Week 4 may have still been being worked on....), a hacked dump of an unknown(but likely 1st Week) Map 2 Build, the Sekiban ROMs (Which do not run right on anything without the hacks. It's difficult to tell why, though... All 4 weeks being bad dumps seems unlikely to me. Perhaps it was encryption or Copy Protection? The hacks get a way around this, but it bloats the ROMs up a pretty high amount), and a few different dumps of a download of Kamigami no Triforce (More or less the same as the standard game.)

As for the BS Kirbies... sorry to burst your bubble, but the non-baseball ROMs are "bad dumps". Missing important, key data, and apparently unsalvagable. I've tried. They'll need a re-dump effort.
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Posted on 09-09-08 11:23:59 AM Link | Quote
Wow. Great work explaining all this. It's nice to see a new guy who knows his stuff.
kiddo
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Posted on 09-09-08 06:39:21 PM Link | Quote
Thanks. ^^; I try to make sure everything I got is backed up by a source, whether by Japanese recordings or Game Code within ROMs. There are spots where I think I could be error-prone though.

If anyone has any questions about the subject, feel free to ask them. I can provide an explanation if I think I know it, and some examples if I can prove it. For example, most of my info on what was broadcasted is backed up by NicoNicoDouga uploads of Satellaview recordings, consisting of Broadcasted games' gameplay and radio shows. Info on what I'm certain we don't have well-archived is backed up by JP Schedule archives, although their incompleteness showed to me when "Konae" was found...
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