I'm in ur thread, geekin' up the place.
Originally posted by Shadic
Originally posted by HyperHacker
N64 games were awesome. D: It's the hardware that sucked.
Wasn't it more powerful than the Playstation by quite a bit, though? It was just the lack of space, and the expense behind it..
The two biggest problems. 8-64MB cartridges that cost far more than 600-700MB CDs. It was also a pain to develop for, but seeing how PSX used an R3000 too, that might have been moot.
Originally posted by Shion
Hmm...
Image...
My question is...how big do these DS carts go again? I thought Disgaea: AoD, for instance, was something around the 500MB mark for size. That going to mean that they're gonna dull it down for the DS?
The protocol allows up to 4GB, but last I heard Nintendo only makes up to 128MB.
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