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05-03-22 05:21:55 AM
Jul - General Game/ROM Hacking - NSMB Lost Levels - Fun stuff. New poll - New thread - New reply
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Haruhi Suzumiya

Guys, get the Mafia game more active. D:
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Posted on 04-02-08 07:14:52 AM Link | Quote
*facepalm*

I meant aside from the ones that they've found already.

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pieguy1372...is currently hating all the rage about SSBB.
Xkeeper

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Posted on 04-02-08 10:32:37 PM Link | Quote
Am I the only one who sees the complete logic breakdown in that post?


Also: If possible, maps and screenshots of these would be nice, especially if they aren't videos

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Rena
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Posted on 04-03-08 01:24:43 AM Link | Quote
Jul - Post #2534 - 04-02-08 08:24:43pm
Originally posted by Xkeeper
Am I the only one who sees the complete logic breakdown in that post?
Nope.

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GuyPerfect
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Posted on 04-03-08 02:50:38 AM Link | Quote
I'll take care of this. *Ahem*

Dear pieguy1372,
Aside from the levels that have been found, no other levels have been found. There have been 5 identified, but the total number of unknown levels is unknown.
wowfunhappy
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Posted on 04-15-08 12:58:15 AM Link | Quote
Am I seriously the only person who wants an IPS patch of this. It's fun to watch videos on Youtube, but it's at least 1,000 times more fun to get to actually play the levels.

Treeki, I know the demand isn't high, but could you pleeeeese release the IPS anyway? I mean, it only takes a few minutes...
Haruhi Suzumiya

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Posted on 04-15-08 04:26:03 AM Link | Quote
Originally posted by Xkeeper
Am I the only one who sees the complete logic breakdown in that post?

No.

*facepalms self*

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Ninji

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Posted on 04-15-08 06:12:57 PM Link | Quote
Originally posted by GuyPerfect
I'll take care of this. *Ahem*

Dear pieguy1372,
Aside from the levels that have been found, no other levels have been found. There have been 5 identified, but the total number of unknown levels is unknown.

Actually, there are only 5 - at least in NSMB final.

This is how the levels can be roughly converted to normal names, from their filenames:
A_01_1.bin (first area of 1-1) - A = world number (as letters of alphabet), 01 = level number, 1 = area number. This is how my editor displays them.
Using this method, the Toad House levels are world 9, and the multiplayer levels are 10-1 to 10-5. The unused levels are 10-6 to 10-10. There aren't any more past that.

The reason I haven't made an IPS patch yet is because it would require quite a bit of mucking around with the file system. I made these videos by extracting/replacing the files using Nitro Explorer 2, which means that for all the files which were bigger than their originals - everything else got moved up. It would create quite a huge IPS patch.

For those that'd rather get their feet wet and do it themselves...
+ Download Nitro Explorer 2
+ Download NSMB Editor 2.2
+ Make a copy of your NSMB ROM, to work on
+ Play through your copy until 1-1 to 1-5 are accessible, and save
+ Open the ROM in Nitro Explorer
+ Extract these files: J_06_1.bin, J_07_1.bin, J_08_1.bin, J_09_1.bin, J_10_1.bin, and their accompanying files (same name, but with _bgdat on the end)
+ Use them to replace these, respectively: A_01_1.bin, A_02_1.bin, A_03_1.bin, A_04_1.bin, A_05_1.bin and their accompanying files
+ Close Nitro Explorer
+ Open the ROM in NSMB Editor 2.2
+ Do the following steps for each first area from 1-1 to 1-5:
+++ Switch to Sprite mode
+++ Find any sprites with ID 0. Double-click on them in the list, change them to Goombas and save the level
+++ Repeat for next area until 1-5
+ Close NSMB Editor
+ Play! Levels will be 1-1 to 1-5. (Not counting the Tower)

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Jul - General Game/ROM Hacking - NSMB Lost Levels - Fun stuff. New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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