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04-24-22 10:03:18 AM
Jul - Gaming - What're you playing right now? New poll - New thread - New reply
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Kaj

Level: 59


Posts: 969/970
EXP: 1602376
For next: 70752

Since: 08-11-14

Pronouns: she/her
From: the whoa zone

Since last post: 59 days
Last activity: 57 days

Posted on 02-23-22 07:48:47 PM Link | Quote
Level 59 1582875 EXP
Originally posted by Shining Wing
The game uses skill-based matchmaking, so if you never play you probably never move out of the lower skill levels

ahh so that's why it's so easy for me when i play once every few months. i'm fine with that

Originally posted by Shining Wing
Also, Fortnite throws a lot of bots into the games, with randomized two-name two-letter name like EpicGamer69 or some shit, I kinda hate when games do that kind of thing honestly, use bots to pad games and try to pass them off as real players

that's a shame. at least when CS:GO does it, they're pretty clear that the players are in fact bots (they have Bot in the name)

or be like TF2 where last i checked the whole game is overrun with trollbots for no reason at all

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Whom

Koopa
Level: 17


Posts: 98/106
EXP: 21466
For next: 3277

Since: 04-02-21

Pronouns: she/her, fey/fem
From: Wisconsin

Since last post: 3 days
Last activity: 2 days

Posted on 02-24-22 05:58:31 PM Link | Quote
Splitgate is really bad with throwing new players into all-bot games and doing a better than usual job at hiding that, makes for an unnecessary feelbad moment when they realize they've only been playing so well bc they're against bots.

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Knowing that there are no victorious causes, I have a liking for lost causes: they require an uncontaminated soul, equal to its defeat as to its temporary victories.
DarkWitchClaire

Giant Red Paratroopa
Level: 63


Posts: 1393/1408
EXP: 2044041
For next: 53111

Since: 03-19-18

Pronouns: she/her
From: USA

Since last post: 12 days
Last activity: 12 days

Posted on 02-25-22 03:22:14 PM Link | Quote
darkwitchclaire post 1393

started klonoa, it's good

want to play the second one but i'll have to mess around with pcsx2 to get that to run properly

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produced by or under license from cat witches co, ltd

sofi

🌠
Level: 116


Posts: 4099/4152
EXP: 17094776
For next: 229317

Since: 02-18-11

Pronouns: she/her
From: γŸγΎγ”γ£γ‘ζ˜Ÿ

Since last post: 1 day
Last activity: 8 hours

Posted on 02-26-22 02:12:51 AM Link | Quote
on Nanashi's recommendation i started playing Metroid II: Return of Samus and even though it's so difficult i actually quite like how dark and atmospheric it is. it's perfect to play at night in the dark on a Game Boy Light, and it has a really refreshing pace compared to all the slower RPGs i'd been playing

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♬
sofi
Nanashi
𝒾´𝓂 π‘”π’Άπ“Ž
Level: 27


Posts: 132/166
EXP: 103311
For next: 12848

Since: 12-04-15

Pronouns: she/her

Since last post: 29 days
Last activity: 1 day

Posted on 03-13-22 05:40:45 PM Link | Quote
continuing trying to get back the hang of Pokemon sun; apparently i stopped right by the climax of the story. nebby is back and better than ever. meanwhile my team is kinda looking for a sixth member as i never figured how to evolve chargabug (intentionally. i want to see if i can find it out by my own accord, being one of the few details i remained spoiler-free)
not sure what to do about robobot and streaming to my girlfriend, i decided to go back and give triple deluxe a better closure. it's a lovely game i liked a lot for many reasons, and while i have some small gripes with its rougher edges i feel much better about it refamiliarizing myself with the game and giving the true arena better runs. hopefully this makes me in turn appreciate the extra polish of robobot more

being without a computer for a few days had me try out, of all things, sky: children of light. it's a very good-feel kind of game by the creators of journey , which is a game i've always been impressed by. wandering around a world and interacting with other people makes it a kind of unique but beautiful game that feels familiar to the kind of thing i like but also being a hecking phone social game being very unlike anything i've played. i think i'm too shy to feel like i'm playing it properly, but it's still very very nice.


also for some reason i've felt like fussing with glitches in oot3ds. i don't know, it's kinda nostalgic

Originally posted by sofi
on Nanashi's recommendation i started playing Metroid II: Return of Samus and even though it's so difficult i actually quite like how dark and atmospheric it is. it's perfect to play at night in the dark on a Game Boy Light, and it has a really refreshing pace compared to all the slower RPGs i'd been playing

i'm glad you're enjoying the game! it's hard to approach but an extremely good example of how good the gameboy can be at dark and tense atmospheres and conveying danger and threat

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sammyrms1
Member
Level: 32


Posts: 262/268
EXP: 193810
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Since: 12-19-16

Pronouns: he/him
From: San Francisco, CA

Since last post: 3 days
Last activity: 10 hours

Posted on 03-16-22 02:52:31 AM Link | Quote
Finally beaten River City Girls, now I'm on NG+ with Kunio.

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Xenesis

Roy Koopa
Actually a Doctor
Level: 101


Posts: 2731/2732
EXP: 10478031
For next: 239644

Since: 07-28-07

Pronouns: She/Her
From: Orange Star's Retirement Villa

Since last post: 13 hours
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Posted on 03-16-22 08:12:06 AM Link | Quote
Reached the Heavensward expansion in Final Fantasy 14 today. So now playing that I suppose!
rokken
Member
Jul's resident PowerPC user
Level: 38


Posts: 632/634
EXP: 348473
For next: 21974

Since: 01-02-21

Pronouns: they/she
From: Swapstone Hollow

Since last post: 18 days
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Posted on 03-17-22 01:08:47 AM Link | Quote
I guess I ought to talk in depth about Super Mario RPG. It's probably my favorite RPG just by merit of having run and jump buttons, but being able to avoid enemies is very nice too. It's kinda dissuading me from playing other RPGs just because I've played this one "first" -- I mean, I've played several PokΓ©mon games before, but beyond that, I haven't really played any others that aren't Paper Mario games. Unless you count The Urbz GBA and the first few minutes of Chrono Trigger. Action Commands timed hits make it so much more engaging than normal RPGs, and if I ever end up making one of my own, it would probably be a SMRPG clone in gameplay.

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Ultra 64 is the bomb.
Nanashi
𝒾´𝓂 π‘”π’Άπ“Ž
Level: 27


Posts: 154/166
EXP: 103311
For next: 12848

Since: 12-04-15

Pronouns: she/her

Since last post: 29 days
Last activity: 1 day

Posted on 03-17-22 10:24:29 PM Link | Quote
for some strange reason, yu-gi-oh. master duel, in particular. i'm bad at it. i haven't played yugioh in many years and it's extremely overwhelming. how do i even make a deck.
i randomly got a wicked god card, which, nice? it's been a long time, i don't know what even is a strong card anymore-- a god card equivalent that the effect is essentially "it's stronger than you" seems good, but so much of the game is immense pileup of effects to summon 9 monsters at once and negate everything else that it's hard to tell

also got back to robobot and it's extremely good. like, wow it's extremely polished in respect to the previous two kirby games in the engine. everything feels tweaked to feel much better, the enviromental design is a massive step forwards too-- getting a really nice balance of feeling like proper spaces instead of extruded 2d, doing really nice yet subtle things with the 3d. everything about the game is really, really good, and it keeps pleasantly surprising me.
it honestly is starting to look like one of the outright best kirby games for me.
i am using a very jank streaming setup but, it works fine?

also uh, i guess there's this meme

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Googie

Bloober
Underground Cartoonist...
Level: 46


Posts: 447/447
EXP: 693803
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Since: 07-22-07

From: Brooklyn, New York

Since last post: 36 days
Last activity: 36 days

Posted on 03-18-22 07:01:37 PM Link | Quote
I've been playing Pokemon Legends Arceus, I played Pokemon games in the past thanks to emulation, but this game feels fresh & it was a Breath of The Wild vibe to it.
Nanashi
𝒾´𝓂 π‘”π’Άπ“Ž
Level: 27


Posts: 165/166
EXP: 103311
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Since: 12-04-15

Pronouns: she/her

Since last post: 29 days
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Posted on 03-26-22 04:06:07 AM Link | Quote
actually getting back on track with pokemon sun and holy heck this game is, important. and really good.

the way lusamine is very skillfully and chillingly written as an abusive mother and the way of lillie standing up against her with all the complicated and difficult feelings it all takes is, so very genuine

this is a game i needed to have played as a child


~~

also been playing monolith, which has aesthetics that are very much the kind of thing me and Q would make together

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fen
User
Level: 5


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Since: 12-12-21

Pronouns: she/her
From: hypnospace

Since last post: 27 days
Last activity: 14 days

Posted on 03-28-22 07:41:12 AM Link | Quote
my fiancee and I are finally taking a crack at the 2D Mario games (in order), although we're still on the first one. we were going to play the original releases, but realized that all-stars is a stellar remake, so we've been sticking with that. all I have to say is that these games are so much more difficult than I remember.

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xdaniel
980
Level: 64


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Since: 12-04-08

Pronouns: he/they
From: Germany

Since last post: 17 days
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Posted on 03-28-22 09:25:34 AM Link | Quote
Julbench3.1  94% full, 55K free, 824K in use
(ugh at the amount of dust to blow off of this account...)

Traded in 13-ish games ca. two months ago and got me a Switch with Mario Kart 8 Deluxe, and have since grabbed several other games both physically and digitally.

Still playing Pokemon Legends Arceus - already some ~110 hours into it and still enjoying it greatly! It's not the best looking game out there - there is certainly some valid criticism there -, but it's IMO very fun gameplay-wise and has a wonderful soundtrack. Plus I do actually like ex. the skies and character models quite a bit. Got 234 Pokemon seen, 232 caught and 216 'dex entries done, tho only one 100% finished so far (Bidoof, of all the 'mons). Haven't looked up much of anything in terms of ex. Pokemon locations yet, or even which ones are in the game period, so I dunno how long until I'm actually finished with the main story (meaning "the Arceus part", so to speak).

Also got and played a lot of Picross S1-3, and got 12 months of Nintendo Switch Online, so I've also been playing Tetris 99 ever so often, as well as Kirby's Adventure via NES NSO.


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cu xdaniel -- Follower of the Church of Madoka -- @xdanieldzd (Twitter) -- xdanieldzd (Twitch) -- xdanielDZD (YouTube)



It doesn't even matter if there is no hope, as the madness of the system grows

Peardian

  
Magikoopa

16/3/1: KvSG #479 is up!

Level: 157


Posts: 7597/7597
EXP: 48562867
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Since: 08-02-07

From: Isle Delfino

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Posted on 04-22-22 12:57:26 PM (last edited by Peardian at 04-22-22 12:57:59 PM) Link | Quote
I picked up a recently-released indie game on Steam called Pompom: The Great Space Rescue. It's a 2D platformer styled like a SNES game, but with mouse-centric gameplay.

Besides being super cute, another big reason I bought it was because of the clever mechanics. Instead of traditional platforming controls, the protagonist (Pompom, a hamster) moves on his own. He walks forwards automatically and jumps whenever he reaches a ledge or step. You instead control the mouse cursor, with which you can place down platforms to help Pompom cross large gaps or avoid hazards. However, you have a limited number of objects you can place, so you have to be strategic about it. Just about every level introduces a neat gimmick or adds a twist to a previous gimmick to keep things interesting. One of my favorites is a minecart level where you draw the tracks. The bosses are also clever and add their own twists to the gimmicks.

The game is pretty tough, especially if you're trying to go for all of the collectibles. There have been a few courses where I died at least a dozen times in one spot. However, with infinite lives and the "second chance" bubble, it rarely feels impossible. The bubble is a feature where, the first time Pompom would die, he is instead put in a bubble. The bubble floats towards the cursor and can collect things on the way, meaning you can use it to get hard-to-reach coins or avoid tough obstacles. You can't use it to cheese your way through the whole game, though. You only get one bubble use per checkpoint and the camera won't scroll while using the bubble. The game doesn't judge you for using the bubble, so you're free to use it to make progress as you see fit.

Last but not least, the game is super cute! Everything has a SNES aesthetic, with graphics and music inspired by classic SNES platformers, especially Super Mario World. The simple art style isn't amazing, but everything is cute and colorful, even in the spooky levels. Despite the heavy and apparent SNES influences, the game still forges its own identity and never feels derivative.

I haven't beaten the game yet, but I'm getting close to the end. Maybe it's because of the difficulty, but this is not a game that I can marathon my way through. I can only get through one or two worlds at a time before needing a rest. Still, I recommend checking this game out!

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-Peardian-

"Kindness is the language which the deaf can hear and the blind can see." -Mark Twain


sofi

🌠
Level: 116


Posts: 4152/4152
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Since: 02-18-11

Pronouns: she/her
From: γŸγΎγ”γ£γ‘ζ˜Ÿ

Since last post: 1 day
Last activity: 8 hours

Posted on 04-23-22 01:33:50 AM Link | Quote
i've been playing through Yoshi's Island during my commute. two levels a train ride, give or take. now i'm at 5-3. i forgot how lovely this game is

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sofi
Xenesis

Roy Koopa
Actually a Doctor
Level: 101


Posts: 2732/2732
EXP: 10478031
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Since: 07-28-07

Pronouns: She/Her
From: Orange Star's Retirement Villa

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Posted on 04-23-22 08:28:10 PM Link | Quote
I just finished Cyberpunk 2077.

Been playing Kirby and the Forgotten Land, and I decided to also start playing Bug Fables today.
Pages: 1 2 3 4 5 6 7 8 9 10 ... 233 234 235 236 237 238 239 240 241 242 Next older thread
Jul - Gaming - What're you playing right now? New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
Β©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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line 325 column 63 - Warning: <img> lacks "alt" attribute
line 325 column 112 - Warning: <img> lacks "alt" attribute
line 325 column 162 - Warning: <img> lacks "alt" attribute
line 326 column 11 - Warning: <img> lacks "alt" attribute
line 336 column 15 - Warning: <img> lacks "alt" attribute
line 343 column 74 - Warning: <img> lacks "alt" attribute
line 350 column 11 - Warning: <img> lacks "alt" attribute
line 351 column 22 - Warning: <img> lacks "alt" attribute
line 351 column 63 - Warning: <img> lacks "alt" attribute
line 351 column 112 - Warning: <img> lacks "alt" attribute
line 351 column 162 - Warning: <img> lacks "alt" attribute
line 352 column 11 - Warning: <img> lacks "alt" attribute
line 362 column 15 - Warning: <img> lacks "alt" attribute
line 382 column 11 - Warning: <img> lacks "alt" attribute
line 383 column 23 - Warning: <img> lacks "alt" attribute
line 383 column 64 - Warning: <img> lacks "alt" attribute
line 383 column 113 - Warning: <img> lacks "alt" attribute
line 383 column 163 - Warning: <img> lacks "alt" attribute
line 384 column 11 - Warning: <img> lacks "alt" attribute
line 394 column 15 - Warning: <img> lacks "alt" attribute
line 409 column 22 - Warning: <img> lacks "alt" attribute
line 409 column 63 - Warning: <img> lacks "alt" attribute
line 409 column 111 - Warning: <img> lacks "alt" attribute
line 409 column 161 - Warning: <img> lacks "alt" attribute
line 410 column 11 - Warning: <img> lacks "alt" attribute
line 420 column 15 - Warning: <img> lacks "alt" attribute
line 436 column 3227 - Warning: <img> lacks "alt" attribute
line 444 column 22 - Warning: <img> lacks "alt" attribute
line 444 column 63 - Warning: <img> lacks "alt" attribute
line 444 column 112 - Warning: <img> lacks "alt" attribute
line 444 column 162 - Warning: <img> lacks "alt" attribute
line 445 column 11 - Warning: <img> lacks "alt" attribute
line 455 column 15 - Warning: <img> lacks "alt" attribute
line 462 column 205 - Warning: <img> lacks "alt" attribute
line 463 column 280 - Warning: <img> lacks "alt" attribute
line 470 column 11 - Warning: <img> lacks "alt" attribute
line 471 column 23 - Warning: <img> lacks "alt" attribute
line 471 column 64 - Warning: <img> lacks "alt" attribute
line 471 column 113 - Warning: <img> lacks "alt" attribute
line 471 column 163 - Warning: <img> lacks "alt" attribute
line 472 column 11 - Warning: <img> lacks "alt" attribute
line 482 column 15 - Warning: <img> lacks "alt" attribute
line 496 column 21 - Warning: <img> lacks "alt" attribute
line 497 column 22 - Warning: <img> lacks "alt" attribute
line 497 column 63 - Warning: <img> lacks "alt" attribute
line 497 column 112 - Warning: <img> lacks "alt" attribute
line 497 column 162 - Warning: <img> lacks "alt" attribute
line 498 column 11 - Warning: <img> lacks "alt" attribute
line 508 column 15 - Warning: <img> lacks "alt" attribute
line 524 column 22 - Warning: <img> lacks "alt" attribute
line 524 column 63 - Warning: <img> lacks "alt" attribute
line 524 column 111 - Warning: <img> lacks "alt" attribute
line 524 column 161 - Warning: <img> lacks "alt" attribute
line 525 column 11 - Warning: <img> lacks "alt" attribute
line 535 column 15 - Warning: <img> lacks "alt" attribute
line 549 column 2413 - Warning: <img> lacks "alt" attribute
line 556 column 11 - Warning: <img> lacks "alt" attribute
line 557 column 22 - Warning: <img> lacks "alt" attribute
line 557 column 63 - Warning: <img> lacks "alt" attribute
line 557 column 112 - Warning: <img> lacks "alt" attribute
line 557 column 162 - Warning: <img> lacks "alt" attribute
line 558 column 11 - Warning: <img> lacks "alt" attribute
line 568 column 15 - Warning: <img> lacks "alt" attribute
line 583 column 22 - Warning: <img> lacks "alt" attribute
line 583 column 63 - Warning: <img> lacks "alt" attribute
line 583 column 111 - Warning: <img> lacks "alt" attribute
line 583 column 161 - Warning: <img> lacks "alt" attribute
line 584 column 11 - Warning: <img> lacks "alt" attribute
line 594 column 15 - Warning: <img> lacks "alt" attribute
line 610 column 1695 - Warning: <img> lacks "alt" attribute
line 618 column 21 - Warning: <img> lacks "alt" attribute
line 618 column 62 - Warning: <img> lacks "alt" attribute
line 618 column 111 - Warning: <img> lacks "alt" attribute
line 618 column 161 - Warning: <img> lacks "alt" attribute
line 619 column 11 - Warning: <img> lacks "alt" attribute
line 629 column 15 - Warning: <img> lacks "alt" attribute
line 643 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 15 - Warning: <img> lacks "alt" attribute
line 643 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 58 - Warning: <img> lacks "alt" attribute
line 643 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 101 - Warning: <img> lacks "alt" attribute
line 643 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 144 - Warning: <img> lacks "alt" attribute
line 643 column 187 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 187 - Warning: <img> lacks "alt" attribute
line 643 column 230 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 230 - Warning: <img> lacks "alt" attribute
line 643 column 273 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 273 - Warning: <img> lacks "alt" attribute
line 643 column 316 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 316 - Warning: <img> lacks "alt" attribute
line 643 column 359 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 359 - Warning: <img> lacks "alt" attribute
line 643 column 402 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 402 - Warning: <img> lacks "alt" attribute
line 644 column 22 - Warning: <img> lacks "alt" attribute
line 644 column 63 - Warning: <img> lacks "alt" attribute
line 644 column 112 - Warning: <img> lacks "alt" attribute
line 644 column 162 - Warning: <img> lacks "alt" attribute
line 645 column 11 - Warning: <img> lacks "alt" attribute
line 655 column 15 - Warning: <img> lacks "alt" attribute
line 671 column 1828 - Warning: <img> lacks "alt" attribute
line 671 column 1939 - Warning: <img> lacks "alt" attribute
line 681 column 17 - Warning: <img> lacks "alt" attribute
line 682 column 23 - Warning: <img> lacks "alt" attribute
line 682 column 64 - Warning: <img> lacks "alt" attribute
line 682 column 112 - Warning: <img> lacks "alt" attribute
line 682 column 162 - Warning: <img> lacks "alt" attribute
line 683 column 11 - Warning: <img> lacks "alt" attribute
line 693 column 15 - Warning: <img> lacks "alt" attribute
line 700 column 437 - Warning: <img> lacks "alt" attribute
line 711 column 3417 - Warning: <img> lacks "alt" attribute
line 720 column 11 - Warning: <img> lacks "alt" attribute
line 721 column 23 - Warning: <img> lacks "alt" attribute
line 721 column 64 - Warning: <img> lacks "alt" attribute
line 721 column 113 - Warning: <img> lacks "alt" attribute
line 721 column 163 - Warning: <img> lacks "alt" attribute
line 722 column 11 - Warning: <img> lacks "alt" attribute
line 732 column 15 - Warning: <img> lacks "alt" attribute
line 746 column 11 - Warning: <img> lacks "alt" attribute
line 747 column 23 - Warning: <img> lacks "alt" attribute
line 747 column 64 - Warning: <img> lacks "alt" attribute
line 747 column 113 - Warning: <img> lacks "alt" attribute
line 747 column 163 - Warning: <img> lacks "alt" attribute
line 748 column 11 - Warning: <img> lacks "alt" attribute
line 758 column 15 - Warning: <img> lacks "alt" attribute
line 776 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 776 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 776 column 244 - Warning: <img> proprietary attribute value "absmiddle"
line 785 column 25 - Warning: <img> lacks "alt" attribute
line 790 column 267 - Warning: <img> lacks "alt" attribute
line 370 column 217 - Warning: trimming empty <button>
line 370 column 256 - Warning: trimming empty <button>
line 370 column 295 - Warning: trimming empty <button>
line 556 column 120 - Warning: trimming empty <i>
line 700 column 363 - Warning: trimming empty <font>
line 770 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 341 column 27 - Warning: <nobr> is not approved by W3C
line 367 column 27 - Warning: <nobr> is not approved by W3C
line 399 column 27 - Warning: <nobr> is not approved by W3C
line 425 column 27 - Warning: <nobr> is not approved by W3C
line 436 column 3218 - Warning: <marquee> is not approved by W3C
line 460 column 27 - Warning: <nobr> is not approved by W3C
line 487 column 27 - Warning: <nobr> is not approved by W3C
line 513 column 27 - Warning: <nobr> is not approved by W3C
line 540 column 27 - Warning: <nobr> is not approved by W3C
line 549 column 2404 - Warning: <marquee> is not approved by W3C
line 573 column 27 - Warning: <nobr> is not approved by W3C
line 599 column 27 - Warning: <nobr> is not approved by W3C
line 610 column 1686 - Warning: <marquee> is not approved by W3C
line 634 column 27 - Warning: <nobr> is not approved by W3C
line 660 column 27 - Warning: <nobr> is not approved by W3C
line 698 column 27 - Warning: <nobr> is not approved by W3C
line 710 column 3069 - Warning: <td> proprietary attribute "background"
line 737 column 27 - Warning: <nobr> is not approved by W3C
line 763 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 334 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md