Been thinking a lot tonight about how I kinda really don't like smartphones and their UIs much lately
...A bit weird to be thinking that since most of my UI design skill is pretty specialized around mobile app design (I was always something of a Material Design diehard), but there's a lot I don't like about modern smartphones, especially with how I've been spending so much time on an old PC lately and giving a lot of thought to things that older software used to do right that you don't get these days
I also feel like we kinda lost something when everything moved to capacitive touchscreens, UI density has to inherently be pretty low (even as our phones keep getting bigger and bigger) to account for how big and imprecise our fingers are compared to a stylus, so while really basic tasks are mostly okay to an extent, anything more in-depth (even just something like typing notes) can be a real pain in the ass
I think at some point I'd like to try making a design mockup of my idea of what a Windows Mobile-inspired mobile OS targeting stylus input could be like, mixing together UI concepts I like from pretty much every mobile OS I know and maybe trying to work in desktop UI elements, I really want to design a concept that really shouts "pocket PC" that strikes a good balance between functionality and intuitive design without overly abstracting things like modern smartphones
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