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04-24-22 10:12:56 AM
Jul - The Cutting Room Floor - Arcade Total Carnage revision differences New poll - New thread - New reply
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XtraSmiley
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Posted on 07-16-20 05:27:03 PM Link | Quote
Hi,

I'm new here, although I love and reference TCRF all the time when checking out different versions of retro games, so a BIG THANK YOU to everyone here the makes this possible!

I just recently acquired an arcade Total Carnage (sequel to Robotron and Smash TV) cabinet and my ROMs are the following:

Total Carnage (prototype, rev 1.0 01/25/92)

I noticed in MAME there is also the following revision, but no where I've found online indicates the differences.

Total Carnage (rev LA1 03/10/92)

I would be happy to play mine and watch a video or play the other in MAME to try and spot differences, but I think that's a very difficult way of doing it.

Can someone who has the technical means compare the two versions, or if not, point me in the direction of how I could go about it?

I really like this game and it doesn't get the love Smash TV does, but I think it's only because the home versions sucked (unlike the excellent SNES Super Smash TV) and that hurt the appeal of the game.

But I'm telling you guys, the arcade version is pretty good and I'd love to know the differences in the revisions and if it's worth upgrading my PCB, not to mention if there are hidden things in the game.

There's also this cool story about how the ending is mis-programmed, which is neat, because they also didn't actually do the ending of Smash TV fairly initially until gamers complained, then the added and update.

https://www.polygon.com/features/2013/1/9/3848592/total-carnage-confusing-ending
XtraSmiley
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Posted on 08-01-20 03:25:27 AM Link | Quote
No one has chimed in!

I'm willing to learn to fish, can anyone point me in the right direction?
KingMike
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Posted on 08-03-20 03:02:38 AM Link | Quote
As to home console ports, I only know of SNES and Game Boy. And from, arguably the worst quality 16-bit era publisher THQ, is probably a factor in that.
Seems there were Amiga versions, but as to how much influence those would have to Americans, not sure.
Rachel Mae

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Posted on 08-14-20 10:27:06 PM Link | Quote
Unfortunately, there isn't going to be an easy way to compare the revisions, short of actually disassembling the code and figuring out what was changed. I'm not sure we have a lot of users that are able (or really willing) to do something like that, so the best option at this point really is to just play through each one and keep an eye out for any differences. I'm also not sure if there are any tools that are able to extract the resources from old Williams/Midway games; their hardware was a bit different from most other companies' back then, and didn't use standard tile-based graphics ROMs, which makes looking for unused/changed stuff there a real pain.

Sorry to be a downer!

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Jul - The Cutting Room Floor - Arcade Total Carnage revision differences New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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