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05-03-22 09:50:40 PM
Jul - The Cutting Room Floor - Virtua Fighter: 10th Anniversary - PS2 (NTSC-J) New poll - New thread - New reply
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Bigbossman1202
User
Level: 10


Posts: 3/20
EXP: 3469
For next: 945

Since: 03-20-18


Since last post: 162 days
Last activity: 156 days

Posted on 04-19-19 03:09:43 AM Link | Quote
Hi,

I decided to start hacking Virtua Fighter: 10th Anniversary for PS2. I found a character modifier code for both Player 1 & Player 2. By setting the values to "10", "11", or "12" you'll notice unselectable, playable characters. Two of them are unnamed female characters. The last one is a female character named "Shun", but has a head detached from its neck & looks a little bit taller.

I also have it posted here: https://gamehacking.org/game/100166?hacker=BigBossman

Codebreaker - Raw Codes

Player 1 Modifier
00734810 000000??
NOTE: Characters at Values "10", "11", & "12" can only perform blocks & jumping attacks.
Values -
00 - Akira
01 - Sarah
02 - Lau
03 - Shun
04 - Jeffry
05 - Pai
06 - Jacky
07 - Kage
08 - Lion
09 - Wolf
0A - Aoi
0B - Lei-Fei
0C - Vanessa
0D - Dural
0E - Goh
0F - Brad
10 - Unnamed Female Character 1
11 - Unnamed Female Character 2
12 - Shun (Female Character with a detached head)
13 - FROZE

Player 2 Modifier
00734814 000000??
punk7890
Random nobody
Level: 4


Posts: 3/3
EXP: 228
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Since: 01-08-17


Since last post: 3.0 years
Last activity: 3.0 years

Posted on 04-24-19 08:35:44 AM Link | Quote
I made a stage modifier code myself about a year ago and I'm pretty sure there's several unused stages, but I know next to nothing about this game. It could be more information to add to a future article.

force stage
20734808 000000??

00 = ROM
01 = NYC
02 = CAS
03 = SUI / AQUARIUM unused?
04 = YAM / YAM STAGE
05 = UMI / STAGE UMI
06 = WAV / WAV STAGE unused?
07 = TEST1 / TRI1 STAGE
08 = TEST2 / TRI2 STAGE
09 = TEST3 / TRI3 STAGE
0A = TEST4 / TRI4 STAGE
0B = EDT / EDT STAGE
0C = DDF / DDF STAGE
0D = DEBUG1 / DEBUG1 STAGE < glitched opening cutscene
0E = DEBUG2 / DEBUG1 STAGE < glitched opening cutscene same as above?
0F = DUR / DURAL STAGE
10 = DJO / DJO STAGE
11 = GDN / GARDEN STAGE
12 = VIP / VIP STAGE
13 = HBR / HBR STAGE
14 = CAV / CAV STAGE
15 = NOH / NOH STAGE
16 = ARE / ARE STAGE
17 = BAN / BAN STAGE
18 = VF01
19 = VF02
1A = VF03
1B = VF04
1C = VF05
1D = VF06
1E = VF07
1F = VF08
20 = VF09
21 = ROM_OLD
22 = NYC_OLD
23 = CAS_OLD
24 = SUI_OLD < probably unused
25 = YAM_OLD
26 = UMI_OLD
27 = DUR_OLD
28 = DJLD
29 = GDN_OLD
2A = HBR_OLD
2B = CAV_OLD
2C = NOH_OLD
2D = ARE_OLD
2E = BAN_OLD
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Jul - The Cutting Room Floor - Virtua Fighter: 10th Anniversary - PS2 (NTSC-J) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

29 database queries.
Query execution time: 0.081665 seconds
Script execution time: 0.004103 seconds
Total render time: 0.085768 seconds