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plateshutoverlock User Level: 7 Posts: 1/10 EXP: 1096 For next: 352 Since: 01-19-19 Since last post: 2.9 years Last activity: 265 days |
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| I just started messing around with it, and so far I discovered a couple odd things about it
- It's was obviously rushed and then published in an unfinished state. While some parts look very good for the time it was released, other parts look like they were built by a 1994 era Doom mapper who had just begun to understand how the level editing tools worked. I'm talking about hallways and rooms with no detail or furnishings whatsoever, bizarre architecture such as two big staircases leading down to a lobby which is literaly just a big marble box with no doors or windows, and building layouts where haphazard is a gross understatement. Oh, and that neat little lone elevator that dosen't move at all but still has working sliding double doors. :) - If you use God mode and jump on the subway tracks (which serve as the hub for the different levels), and run down the tracks, you will find several walled up platforms beyond where the train would take you. It's clear that there were going to be many more levels/missions, but I guess the suits said "Ok, that's good enough, get the game out the door now!" before they could be built. This game looked like it had potential, but as it stands, it's very underwhelming and it's no suprise that not many copies were sold. |





