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05-04-22 05:12:13 AM
Jul - Gaming - What're you playing right now? New poll - New thread - New reply
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sammyrms1
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Posted on 10-01-18 05:22:02 PM Link | Quote
Started playing Disgaea 2 after completing the first one.

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Rambly

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Posted on 10-03-18 01:44:10 AM Link | Quote
I beat Perfect Dark. God, I wish I'd beaten that game earlier, it's wonderful. It oozes heart and inspiration from all of its weird, slimy alien pores. The only part I really disliked was the last boss, who kinda sucked (the framerate is butt the whole time and there's not really any super great indication of what you're supposed to do), but the rest of the game? A++++ baby

Next I think I'm going to replay Chrono Trigger (my first time playing that game since I was 10 years old in 2001!) and proooooobably start Doom II; I dunno yet.

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Lunaria

Moon Bunny! :3
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Posted on 10-03-18 04:47:47 PM Link | Quote
Man, I really like perfect dark, I know I loved it a lot back on the N64 and I have not really seen any FPS that does as good mission design and structure since. :o
It has been many years since I have played it though, so I'm not sure if it would hold up. But I also can't really replay it, the control scheme is super awkward and makes it really hard for me to go back to it, to used to playing first person games on a computer with mouse. Or heck, you know, even the metroid prime games on the GC are a massive step up. So many people want to re-capture the doom era of FPS games, where as I have been sitting and waiting for something like perfect dark for around ten years now.


As for me, I have been playing a fair bit of Warframe. It's a pretty fun game IMO, but it's certainly one I would not play if I didn't also have some other friends who are into it. It'd be very lonely to play it on your own I feel.

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sammyrms1
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Posted on 10-07-18 01:08:24 AM Link | Quote
Currently played Fist of the North Star: Lost Paradise. Might move on to Mega Man 11 later.

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Zero One
5170
And as we fall the spirit carries on,
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Posted on 10-07-18 10:05:17 AM Link | Quote
Finally beat Marvel's Spider-Man last night. That was a pretty incredible game, and I can't wait for the DLC to release. Gonna wait until December for them all to release, then tear through them when I'm off work.

My only real complaint is that the stealth system is a bit redundant. They've openly admitted to using the Batman Arkham games as a template, which is not a bad thing. The problem is part of that includes the whole Predator stealth system which just ends up feeling more of an afterthought than anything else. It's mechanically complete, it's just basically useless in the bits that would be really fun to use it in, like the enemy camp battles.

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This is a Heisenberg post. I know I posted this really fast, but I don't know where...

My games development portfolio and my MonoTroid engine

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Jamie
Requested (also Termingamer2-JD rereg)
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Posted on 10-11-18 04:36:03 AM Link | Quote
Gran Turismo 3: A-spec. I love the Mazda MX-5 that I've already tuned to 235hp

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Jamie | Cirnomiji
He's got a brand new car, looks like a Jaguar, it's got leather seats, it's got a CD player...
Dprotp
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Posted on 10-14-18 04:37:32 AM Link | Quote


yakuza kiwami 2 is pretty fuckin good

and so is its RTS minigame theme song

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RanAS
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Posted on 10-17-18 11:14:56 PM Link | Quote
I played a lot of Super Paper Mario a few days ago (only like, a decade after it was released? good enough), like, I beat the entire game in only 3 days. I thought I would end up playing a lot of Super Mario Galaxy 2 over the weekend, but for some reason I got a lot more invested in Super Paper Mario at that specific moment. My thumb still hurts from pressing the D-pad too much...

Even though it's quite the change from the original formula, I still appreciate it for what it is. I wonder if they'll ever go back to the N64 and TTYD formula again.

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"The quieter you become, the more you are able to hear." --Ram Dass
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Posted on 10-18-18 12:22:36 AM Link | Quote
highly doubt it--at this point mario and luigi is being used to fill that hole, and it seems nintendo wants to further differentiate the paper mario concept from M&L... by introducing imo awful terrible mechanics

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Xenesis

Roy Koopa
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Posted on 10-18-18 08:31:07 AM (last edited by Xenesis at 10-18-18 08:32:57 AM) Link | Quote
Speaking of, I picked up the 3DS port of Superstar Saga really cheap a few months ago and started playing it this week.

I feel it's...significantly easier? than the original version, like the input timing is hella lenient compared to the original, which wasn't that hard of a game to begin with, the bosses drop their rare-unique items guaranteed, it seems. Plus there's just a bunch of extra badges/gear around that are upgrades.
ひりゅう
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Posted on 10-19-18 12:43:15 AM Link | Quote
This.

I'd embed but I guess I can't embed Twitter video here...
ひりゅう
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Posted on 10-21-18 04:28:11 AM Link | Quote


Non-lewd VNs.

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Xkeeper

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Posted on 10-21-18 06:29:03 AM Link | Quote
Picross S2 is another letdown of a game in the Picross series, but that's no surprise. It's an acceptable game (and having co-op play is always a nice bonus), but just... ugh.

The worst is that S2 added "clip mode" or whatever, so instead of just solving puzzles that look like something, you get... tiny, random-shape puzzles that don't really resemble anything, because they're all part of some larger picture. Except the pictures aren't very interesting, the puzzles are pretty bad (because they're not made to stand on their own), and just. bad. not good

It doesn't help that the game only reaches maximum-size puzzles (a pathetic 20×15) at the very last page, staying with "even the GBC could do this" 15×15.

And of course, Mega Picross is just the same 150 puzzles as normal mode, but with different 'mega' hints. Boring.



The sad thing is that there's a Kemono Friends variant of Picross, and while it's the same engine, they at least added a shred of life to it with the animated characters and theming...

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(Lv 244 with 229361694 EXP)
ひりゅう
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Posted on 10-22-18 08:21:35 PM Link | Quote
Classic.

I am right that there is no Twitter embed tags by now, yes?

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xdaniel
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Posted on 10-22-18 10:56:21 PM Link | Quote
Julbench3.1  94% full, 55K free, 824K in use


PS2 PAL version on PCSX2. Technically at the start of Episode 3, but I'm mostly just messing around in the Item World right now, I guess.

Also Chrono Trigger's SNES version, emulated in RetroArch on the Vita. Currently working on fixing the Masamune.


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cu xdaniel -- Follower of the Church of Madoka -- @xdanieldzd (Twitter) -- xdanieldzd (Twitch) -- stapled tech (YouTube)



It doesn't even matter if there is no hope, as the madness of the system grows

ひりゅう
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Posted on 10-22-18 10:57:17 PM Link | Quote
You using the 2005 core on that?

I could never get Tetris Attack to work full speed on Vita. Comes damned close on that core but it always suffers slowdown at some point, just a bit.

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xdaniel
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Posted on 10-22-18 11:06:38 PM Link | Quote
Julbench3.1  94% full, 55K free, 824K in use
Yep, Snes9x 2005, and yep, Chrono Trigger also suffers from slowdown. Seems to be especially bad whenever there's any color blending and such going on, like the fog on the 600 A.D. overworld, or any magic effects in battle. The 2002 core is faster, but in turn has missing or broken effects - the menu background gradients look terrible already -, and still stutters somewhat in some areas.


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cu xdaniel -- Follower of the Church of Madoka -- @xdanieldzd (Twitter) -- xdanieldzd (Twitch) -- stapled tech (YouTube)



It doesn't even matter if there is no hope, as the madness of the system grows

ひりゅう
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Posted on 10-22-18 11:07:54 PM Link | Quote
That seems to be the going consensus that 2005 is about as good as it gets in general.

Kinda peeved because I figure it should work fine with most things on the Vita but at least it plays better than most GBA titles do. Haven't found better than RetroArch for a lot of things Vita, really.

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xdaniel
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Posted on 10-22-18 11:17:15 PM Link | Quote
Julbench3.1  94% full, 55K free, 824K in use
Haven't tried GBA on Vita yet, but there was some emulator on PSP that was pretty much perfect in terms of playability - some version of gpSP that I don't remember exactly. Played a lot of Drill Dozer that way, IIRC. I would've thought the Vita to be more than capable of pulling that off, too...

I guess it's the lack of dedicated emulators specifically tailored for Vita, versus a frontend and set of cores that just happen to compile for it as well?


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cu xdaniel -- Follower of the Church of Madoka -- @xdanieldzd (Twitter) -- xdanieldzd (Twitch) -- stapled tech (YouTube)



It doesn't even matter if there is no hope, as the madness of the system grows

ひりゅう
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Posted on 10-22-18 11:18:09 PM Link | Quote
I have still not tried the Adrenaline + whatever GBA title method yet. I should probably get on that.

I know mGBA is attempting to make it native but even the 0.7 beta doesn't really do the job.

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Jul - Gaming - What're you playing right now? New poll - New thread - New reply


Rusted Logic

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