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11-21-18 09:55:56 AM

Jul - The Cutting Room Floor - Weird Discoveries New poll - New thread - New reply
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Foxhack
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Posted on 07-19-18 01:13:09 AM (last edited by Foxhack at 07-19-18 01:34:23 AM) Link | Quote
I was bored so I ripped the contents of that crappy Duck Dynasty game for PC and found a bunch of undiscovered cheat codes, a lot of (apparently) commented out stuff, test items, leftover files for a WII build (this was probably never worked on and is likely part of their game engine), batch files to update the game files (the executables are not in the archive), instructions for the game parameters, and uh, these two.





The first (Si with a feather boa) is technically unlockable via a cheat code, but the code is blank. The second (Willie's Pink Bandanna) has a cheat code, but entering it tells you that it's invalid. It seems to be commented out.

Edit again: The credits file actually mentions that there was a QA team for the Wii port... so I guess they just never released or finished it.

Also, the data files for the two items above seem to be commented out straight in the configuration data, so there's no way to unlock them in game.
Mezmorize
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Posted on 07-20-18 06:31:00 AM Link | Quote
Hi :-) just wanted to mention an error on one of your fantastic wiki pages (likely a typo).

https://tcrf.net/The_Adventures_of_Gilligan%27s_Island

It should be:
Down + Right + Select (select button instead of the B button)

The programming is checking for a value of 0x45 at address 006D which is achieved by Down + Right + Select (04+01+40)

Button values:
Down = 04
Right = 01
Select = 40

Also, since it's a hard code to input (at least my keyboard and/or pc does not like that many keys held down) you may want to add a Game Genie code to achieve the cheat:

Episode Select
AEOINSTA
Note: Press Down on controller 1 at the Episode 1 Start screen.
BMF54123

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Posted on 07-21-18 12:17:58 AM Link | Quote
That's incorrect; the order of the buttons is A B Select Start U D L R, which means B = 40 and Select = 20. Some games do weird stuff to the inputs and shuffle the buttons around, but this game is not one of them.
Mezmorize
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Posted on 07-21-18 11:33:38 PM Link | Quote
My apologies sir, you're very correct.

I'm guessing my mistake came from improper player 2 button mapping on the keyboard :-(
Just tried it on an NES Classic and the tcrf page was indeed correct.
snickerbockers
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Posted on 07-26-18 05:56:53 PM Link | Quote
I'm not sure if this discovery is tcrf-worthy, but I was playing the Sega Genesis port of Super Hang-On a few weeks ago and I discovered that you can't name yourself SEX in the high score screen. If you do that, the game changes your initials to NAO (I have no idea what that is supposed to mean). I looked through the game with a hex editor and I found the part where it changes SEX to NAO and it doesn't seem that there are any other banned words. I also tried several other 3-letter words that might be banned, and the game did not stop me from using them.

I don't know why they banned this word and only this word. This game doesn't save your high scores, so it's not like there was a possibility that some kid might learn about sex by renting Super Hang-On from Blockbuster. I've been meaning to try out the original arcade version in MAME to see if it also censors SEX, but I've been preoccupied with some other stuff and I keep putting it off.
rabidabid
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Posted on 07-27-18 05:28:30 PM Link | Quote
Sounds like a dev credit. There's already some hidden in the game:

programmed by waka,hama thanks OHE R/D#1


Putting two and two together, and going through potential names on Sega Retro, I would guess... Naohiro Warama?
Eon

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Posted on 07-29-18 01:16:03 PM (last edited by Eon at 07-29-18 01:41:14 PM) Link | Quote
A funny thing I stumbled on while researching for the article.
Ranma 1/2 Hard Battle keeps the French names in the English PAL release.

Except they didn't bother to change Ryoga or Happosai.
Freaky.
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Posted on 08-04-18 08:51:13 PM Link | Quote
NAO is often a memeish way to say NOW, but I don't know if that was true at the time that game was made?
rabidabid
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Posted on 08-05-18 05:47:51 PM Link | Quote
It's a Genesis launch title so I highly doubt that lol.

Anyway I figured out that all the default high score names are developer names, and the first two lists, side-by-side, are first and last names. Dunno what most of the names are, but Chikako Kamatani is likely one of them. She was probably responsible for converting the music from the arcade version.

I also added the NAO thing to the article.
Mezmorize
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Posted on 09-01-18 06:54:35 AM Link | Quote
I noticed on the Beetle Adventure Racing page for N64 the mention about the regional lockout message.



Pretty sure I seen another Nintendo 64 article about it too.
Here's a collection of images that show a lockout screen for PAL games on NTSC consoles if anyone is interested:
https://www.dropbox.com/s/cy5vwi81nu9ctn8/N64%20-%20PAL%20on%20NTSC.7z?dl=0

These are shown when attempting to play the PAL release on a Japanese or North American system.
KingMike
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Posted on 09-02-18 03:15:35 PM Link | Quote
Originally posted by BMF54123
That's incorrect; the order of the buttons is A B Select Start U D L R, which means B = 40 and Select = 20. Some games do weird stuff to the inputs and shuffle the buttons around, but this game is not one of them.

I suppose it would depend on whether the games do left or right shift to move buttons from MMIO to RAM. I think I've seen both (shifting the bits the opposite direction would result in B = 2)
(but probably not like the first NES programming tutorial I ever read that stored every button in a separate byte )
Alley
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Posted on 11-16-18 03:42:35 PM Link | Quote
A long, long time ago (2005), I was playing Petz 5 when it suddenly up and crashed. For whatever reason I decided to take a look at the error report instead of ignore it, and was greeted with these:



Tha... tha... tha... that's all, folks!

For some reason something thought it was being held!

hello there

IIIIIIIIIIIIIIIIIIIIIN TO MENU
OOOOOOOOOOOOOOOOOOOOUT OF MENU

FAILED ??? wow, heavy man.

#### BIG 'OL ERROR: You have %d groups -- TOO MANY

PFM_[V4.015] (c) 1999 The Learning Company Properties, Inc. (Hi Mom, indeed!)

BannerSprite::Update() - We've been looking for a banner waaaaay to long!

CharacterSprite::IsSpriteInThisContainer2() - This is a crappy old function, replace!

We didn't load any toys... something's amiss!



There was a lot more than that, but these were the most entertaining of the bunch. Most are just recycled from Petz 4.
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Jul - The Cutting Room Floor - Weird Discoveries New poll - New thread - New reply




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