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08-19-18 02:17:03 PM

Jul - General Game/ROM Hacking - Need help decoding MPH: First Hunt's music format New poll - New thread - New reply
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SamusAranX
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Since: 07-11-18


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Posted on 07-11-18 12:40:24 PM (last edited by SamusAranX at 07-11-18 06:07:14 PM) Link | Quote
Heya!

I'm currently trying to extract Metroid Prime Hunters: First Hunt's music, but it's not going as well as I'd hoped.
Here's one of the raw files I extracted from the ROM filesystem's BGMDATA.BIN: https://i.peterwunder.de/BGMDATA_0005D4AB.raw
Here's what I managed to salvage using sox: https://i.peterwunder.de/BGMDATA_0005D4AB.wav

(and here's how i did it)

sox -t vox -e signed-integer -b 4 -r 11025 -c 1 BGMDATA_0005D4AB.raw -r 44100 -b 16 BGMDATA_0005D4AB.wav

And finally, here's how it's supposed to sound: https://www.youtube.com/watch?v=ZpeBEgH53Qs

All I know about the raw file is that it has 4 bits per sample, 11025 samples per second, and only one channel.
It's probably ADPCM-related, but Audacity has no idea what to do with it and I've officially run out of ideas.

Is anyone here a file format wizard?
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Jul - General Game/ROM Hacking - Need help decoding MPH: First Hunt's music format New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

28 database queries.
Query execution time: 0.141994 seconds
Script execution time: 0.003787 seconds
Total render time: 0.145781 seconds
Memory used: 524288