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Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 11068/11098 EXP: 85645807 For next: 473603 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 7 days Last activity: 5 days |
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| Jul - Gaming - Annoying things in games |
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Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 11068/11098 EXP: 85645807 For next: 473603 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 7 days Last activity: 5 days |
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Narumi Cheep-cheep Level: 26 ![]() Posts: 84/183 EXP: 97552 For next: 4723 Since: 02-01-18 Pronouns: they/them From: In a garbage can Since last post: 56 days Last activity: 1 day |
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| Games with small text in general are annoying to deal with. Most times it's difficult to read, especially on a big TV. |
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BatElite Member Level: 35 ![]() Posts: 115/345 EXP: 274542 For next: 5394 Since: 04-24-17 Pronouns: they/them, preferably she/her (fluidity is heck) Since last post: 19 days Last activity: 3 days |
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Originally posted by Reimu On a similar note, I really dislike when you're required to do X for a tutorial, then don't need it for half the game. By the time it's required I'll have forgotten about it. Half the time they're a bit fiddly or aren't explained again ever. ____________________ "Rusted old machines should stay home and play with their toasters!" |
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Girlydragon 3030 ![]() ![]() ![]() ![]() ![]() ![]() Possibly neither Girly nor Dragon. Level: 105 ![]() Posts: 2940/3030 EXP: 12257077 For next: 5183 Since: 07-21-07 From: Sweden Since last post: 283 days Last activity: 3 hours |
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Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 7350/7597 EXP: 48606585 For next: 972648 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 4 hours |
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BatElite Member Level: 35 ![]() Posts: 117/345 EXP: 274542 For next: 5394 Since: 04-24-17 Pronouns: they/them, preferably she/her (fluidity is heck) Since last post: 19 days Last activity: 3 days |
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On the topic of Metroid: I think a lot of the ones since prime use scanning and I hate that in the DS one (probably others as well, but I haven't played many) there's a bunch of stuff you can scan that you better scan the first time or you'll have a gap forever.
Similar thing with the camera and statues from Wind Waker. I feel those could easily be worked around in some manner. I don't even care much about 100% completion in most cases. ____________________ "Rusted old machines should stay home and play with their toasters!" |
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DigitalBasic Pancakes! Level: 174 ![]() Posts: 9694/9712 EXP: 70455344 For next: 442523 Since: 07-03-07 Pronouns: they/them Since last post: 76 days Last activity: 4 days |
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Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 7360/7597 EXP: 48606585 For next: 972648 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 4 hours |
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Scooblee Buster Beetle lesbs pone & cyberdoe :3 Level: 39 ![]() Posts: 5/465 EXP: 389268 For next: 15503 Since: 03-19-18 Pronouns: she/her From: Texas Since last post: 274 days Last activity: 8 days |
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Originally posted by Peardian Ah yeah, but a weird thing is that instance is at least due to glitch, iirc. They reappear in other regions' versions of the game, just not the NA ones for whatever reason. Otherwise, I don't recall too many one-time-or-you-miss-it scans in Prime 1, and I'm hardly familiar with 2 or 3 (still need to play those though, oops.) ____________________ Things!: Twitter | YouTube |
Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 7362/7597 EXP: 48606585 For next: 972648 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 4 hours |
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Xenesis Roy Koopa Actually a Doctor Level: 101 Posts: 2471/2732 EXP: 10487454 For next: 230221 Since: 07-28-07 Pronouns: She/Her From: Orange Star's Retirement Villa Since last post: 10 days Last activity: 16 hours |
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| I don't think it was a glitch so much as an oversight and it was altered in every release after NTSC 1.0. |
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Scooblee Buster Beetle lesbs pone & cyberdoe :3 Level: 39 ![]() Posts: 6/465 EXP: 389268 For next: 15503 Since: 03-19-18 Pronouns: she/her From: Texas Since last post: 274 days Last activity: 8 days |
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| Yeah, I suppose 'oversight' might be a better word ^^; ____________________ Things!: Twitter | YouTube |
Lunaria![]() Moon Bunny! :3 Level: 139 Posts: 5544/5754 EXP: 32054540 For next: 412905 Since: 07-28-07 Pronouns: she/her From: pile of fluff Since last post: 7 days Last activity: 6 days |
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Most of the scans you can miss in the prime games are bosses, though there are a few odd ones that are way less clear. They should probably have made your % of scans like, less relevant? There shouldn't have been as much focus put towards scanning everything. ____________________ [WIP layout as it's being made! 'w' ] |
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NinCollin Cheep-cheep Level: 28 Posts: 115/195 EXP: 130794 For next: 544 Since: 01-08-16 From: Dimension X Pipe Since last post: 3 days Last activity: 3 days |
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Ooh, I got some
1. Games not treating 2,4,6,8 as arrow keys on the numpad while numlock is off. This annoys me to no end. 2. Games with limited or improper gamepad/joystick support. It's really annoying when I want to use one of my controllers and a game only supports PS4/Xbox controllers. Also annoying is when a game has no gamepad support, or an extremely poor calibration system. ____________________ ![]() |
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Reverend Crush Member Level: 16 ![]() Posts: 47/59 EXP: 19034 For next: 1222 Since: 07-04-17 Pronouns: Dude From: ATL Since last post: 3.2 years Last activity: 3.1 years |
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Originally posted by Nin★Collin This is why I don't often buy PC games aside from genres where a joystick/pad makes no sense whatsoever (simulation games, RTS, you know, the stuff that was designed with a keyboard and mouse in mind.) I was too poor for a PC until the late 90's, so my main gaming experience has been with a controller of some sort. 8Bitdo's SN30 Pro has been a godsend since it can be easily configured to run with DInput or XInput, so that clears up the problem with a lot of the games from last generation that only supports 360 controllers. Still, there are games like Hell Yeah! that only allow movement with the left analog stick... which would be fine if it weren't a 2D sidescrolling Metroid-like. The "joypad" support in Morrowind is horrible. I'd love to play the game, but what they call "joypad enabled" just means that you can control your character and some action commands with a joypad, but you'll still be using the mouse for camera controls and the keyboard for most of the menus. I'm guessing there's a mod to fix this, maybe I'll look into it sometime. |
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Rena I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings Level: 135 Posts: 5247/5390 EXP: 29077745 For next: 257260 Since: 07-22-07 Pronouns: he/him/whatever From: RSP Segment 6 Since last post: 343 days Last activity: 343 days |
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Post #5247 · Wed, 2018 May 02, 13:25:41 MOTHER.
FUCKING. HEALTH. ALARMS. Someday I'm going to find the person who invented those and lock them in a room with one for a few months. Also:
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DarkWitchClaire Giant Red Paratroopa Level: 63 Posts: 76/1408 EXP: 2050645 For next: 46507 Since: 03-19-18 Pronouns: she/her From: USA Since last post: 22 days Last activity: 22 days |
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Originally posted by Rena *cough* Dawn of Sorrow *cough* I don't think anyone appreciated the sealing mechanic, but it was an early DS game so Konami just had to add it... ____________________ Twitter | Twitch Maybe one day I'll make a layout here. |
Lunaria![]() Moon Bunny! :3 Level: 139 Posts: 5560/5754 EXP: 32054540 For next: 412905 Since: 07-28-07 Pronouns: she/her From: pile of fluff Since last post: 7 days Last activity: 6 days |
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Have I told you about pokemon picross? I could get away with saying annoying game rather than annoying things in game, but I want to give a special shoutout to my favourite:
The game offers either a touch screen control set-up or d-pad + buttons, I prefer the latter. But for some inexplicable reason, most menus, level select, and stuff in-game can't be controlled using that scheme. (It gives a prompt to use the touch screen if you try to!) Despite the fact that no menu in the game at all justify being touch controlled in any fucking way. And this is a 3DS title, they should have known better. ____________________ [WIP layout as it's being made! 'w' ] |
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Swingball Member Level: 15 Posts: 15/50 EXP: 13847 For next: 2537 Since: 02-19-18 Since last post: 3.2 years Last activity: 3.2 years |
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| You know what annoys me? When the AI gets unlimited stamina while you only get 200 in Urban Champion. |
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BatElite Member Level: 35 ![]() Posts: 159/345 EXP: 274542 For next: 5394 Since: 04-24-17 Pronouns: they/them, preferably she/her (fluidity is heck) Since last post: 19 days Last activity: 3 days |
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I've resumed going through Legend Of Zelda: Oracle Of Ages and it has a lot of things that annoy me:
-At some point you come across an unfinished bridge with a guy complaining his workers ran off. You can't really do anything but turning back starts the event that ends you up with the character needed to help out. If you immediately go to the workers that won't do anything, you specifically have to talk to the angry guy again and agree to help at this point. It's a great way to waste a bunch of time. -At another point you trade your shovel for one of two items stolen from you, swapping back at will so you can use one of the two at a time. You later get things to buy the items back, but at that point the game will make you swap back for the shovel first. It's not a big thing, but it's just overly formal. -By now I'm on dungeon 6 I think. (Crown dungeon anyway) It took one key to get into the room with the midboss. After that there's a switch block puzzle that requires 2 key in total, one midway through, so I had to get another one. Turns out that two rooms after that puzzle you need yet another key. At that point why not just make a hallway with a bunch of key blocks in? Link's Awakening did that and you could see ahead of time what was going on, here it takes retreading a quarter of the dungeon just to get from the mid-boss warp and through the switch puzzle.
-It's not really an annoyance as much as just an opinion, but being able to make dungeon rooms larger than a screen is probably a significantly important engine development. I was iffy about it, aesthetically, when I first saw it but I figured the game would show its benefits...and I still don't feel like it has. There's almost certainly rooms that only work thanks to it but for the most part I remember a lot of large but empty rooms that might fit a few more enemies in, yet they don't feel more worthwhile. It just tends to make traversing the dungeons take a lot longer. In short, the game has been testing my patience. ____________________ "Rusted old machines should stay home and play with their toasters!" |
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| Jul - Gaming - Annoying things in games |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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