Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 7291/7597 EXP: 48564718 For next: 1014515 Since: 08-02-07 From: Isle Delfino Since last post: 2 days Last activity: 2 hours |
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| Jul - The Cutting Room Floor - Weird Discoveries | - - ![]() |
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Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 7291/7597 EXP: 48564718 For next: 1014515 Since: 08-02-07 From: Isle Delfino Since last post: 2 days Last activity: 2 hours |
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| FMecha Member Level: 14 Posts: 20/32 EXP: 10427 For next: 2644 Since: 03-24-13 Since last post: 4.4 years Last activity: 4.0 years |
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| I am confirming that Norimaro does have win quotes in Spanish and Portugese too. (Apologies for Shadow and Ryu win quotes, I've sent removal request to imgur regarding wrong album and they will be re-uploaded for another purpose) |
| Espyo Random nobody Level: 3 Posts: 1/1 EXP: 52 For next: 76 Since: 09-06-14 Since last post: 6.0 years Last activity: 7 days |
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Quick (Brazilian) Portuguese translation:
I'm not good enough at Spanish to provide a decent translation, but it looks to me like it's actually not that similar to the Portuguese text. It goes something like "Wow! I didn't know I could do this! This is a world of powerful heroes! That was one of the craziest fights! Hmm... I thought you were taller... Wait a moment... How could I have done this!?" and then the last part, which I really can't understand. Apocalypse's dialog is pretty much the same, though. |
| Sik Level: 23 Posts: 96/107 EXP: 64774 For next: 2949 Since: 12-07-12 Since last post: 3.3 years Last activity: 1.2 years |
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| Something tells me some of those phrases in Spanish got badly translated... Win quotes: "Wow! I didn't know. Could I do this?" "This is a world of powerful heroes!" "That was one of the crazy fights!" "Hmm... I thought you were taller..." "Wait a moment... How can I do this!?" "I only reached a quarter... Sorry!" ← (I need more context? quarter = round?) Pre-apocalypse quotes: "What!? Apocalypse, you look taller in the comic!" "Pathetic... You're insignificant" "Now I'll let run away the only one who survives!" ← (see what I meant earlier?) |
| Foxhack Member Annoying fuzzball Level: 54 Posts: 656/722 EXP: 1173517 For next: 60353 Since: 04-17-12 From: Mexicali, Mexico Since last post: 2.0 years Last activity: 1.8 years |
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Originally posted by Sik Yep, these sound like direct, unedited translations to me. Par for the course for Capcom. ![]() The text on the images in the article match the text in these... just badly translated. So yeah this is the English text. The quarter one says "I've only got a quarter... sorry." ____________________
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| ReyVGM Member Level: 17 Posts: 43/52 EXP: 22467 For next: 2276 Since: 06-25-12 Since last post: 5.6 years Last activity: 1.1 years |
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| In case anyone wants to try it out, but the euro version of Star Fighter (psx, saturn) has a bunch of cheats removed in the USA version. I poked inside the CD and saw a bunch of cheat words not covered on cheat sites. | Cheat Words | ROGER THE CAT DANIEL DEFOE WAG PIZZA DEMO VIDEO SLUG FLOOD SHOW ME CREDITS COFFEE N PICKLE You have to enter the Coffee n pickle one first to enable the cheat option, and then enter any of the other names to enable the effect you want. |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 351/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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| The Playstation Magazine demo discs are not usually that interesting although Disc 3 volume 2 has an interesting file called DD_CONFF.TXT which is filled with # comments on what everything does which i personally found interesting. Also theirs a LOGO.TIM image showing a guy holding his dog which I'm sure isn't used but i can't currently check it. I put it (and loads of pointless stuff) in a Google Drive Document: https://docs.google.com/document/d/14xq1Q4Pg7SbpEItwDqJJzmiV8iiSN84oRZsoEY2kAi8/edit?usp=sharing ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
| ReyVGM Member Level: 17 Posts: 44/52 EXP: 22467 For next: 2276 Since: 06-25-12 Since last post: 5.6 years Last activity: 1.1 years |
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| Found by Duncan Idaho http://gamehacking.org/vb/threads/14492-Alundra-2-hidden-debug-room Alundra 2 hidden 'debug' room. Abusing the moon jump code let me to a very amusing discover. To duplicate this enable the moon jump in the last area of the Turnkey Dam in Alundra 2. It's the area where the three kids tell you where the Three Eyed idol is. Now with moon jump enabled go to the floating platform, and jump and keep floating. If you did this correctly you'll switch screens, you will land in a small square room. In it there are present all the female named NPC's of the game from left to Right: Axelya Omega Ruby Natasha Milena Alexia. They all say Congratulations, Flint! You really did it! Doing anything makes some sort of male voice grunt pop. Opposite to them there are three switches, two square, one circular. From left to right again: Maxes Health and EP, changes your sword in a cyclical manner. If you have the latest sword of the game, it will give you the first, then second and so on. The cylindrical switch gives out about 2.000.000g once. To gain more you need to exit and re enter the room. Aslo it is worth mentioning this is the only switch with this kind of behaivor. |
| GoldS Member Level: 41 ![]() Posts: 339/372 EXP: 477183 For next: 2962 Since: 03-15-10 Since last post: 2.1 years Last activity: 13 days |
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The piano teacher in the recently released PSII localization prototype hasn't been censored yet:![]() ____________________ |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 359/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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| Currently rewriting the Advance Guardian Heroes (GBA) page. As soon as I think I'm finished i find more, you seriously have to check it out once I've done writing it. Whoever made the page before missed out tonnes of content, seemed to include a lot of guesswork, gave no real explanations of anything and instead merely gave people pointless non-working Gameshark codes (which i removed). EDIT: Finished writing it, it took absolutely forever but everything you could possibly document is there. It may need a bit of editing in places though. EDIT2: Now looking for what i can find in NBA Hangtime (SNES). Only thing so far (other than whats already on the wiki) is a note hidden underneath the credits in the rom which has "September 24 1996 11:37 henrik@funcom.com" in the US version and "October 11 1996 10:34 che@funcom.com" in the EU version. ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
| dbg_01 Shyguy Level: 21 ![]() Posts: 74/94 EXP: 47786 For next: 2157 Since: 10-14-14 Since last post: 3.8 years Last activity: 2.4 years |
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7th dragon 3 USA (3DS) cpk\test\kenmei\test.xls ![]() cpk\test\kenmei\all.bat
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| AndyNPC Random nobody Level: 7 Posts: 7/7 EXP: 1100 For next: 348 Since: 08-24-12 Since last post: 5.9 years Last activity: 5.9 years |
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| I have a prototype of Sakura Clicker, though that might fall into the "nobody cares" category, so feel free to not care. The customizable avatar character and "spirits" currency aren't implemented in the prototype. You can still earn spirits by purchasing rebirth, but there's no UI that counts them and there is nothing to spend them on. Skills are unlocked differently as well. Only the player character has them and they need to be purchased instead of unlocked automatically at level milestones. Several skills can be purchased multiple times that shouldn't be, which can cause glitches such as damage values rolling into the negatives. The UI panel to the left has four pages that can be changed with the number keys. Only the upgrade page and options page are implemented, the other two are blank. There is a debug mode which can be toggled on by a keyboard command which allows you to cheat gold, see the number of useless spirits you've earned, and also enables a few enemy types that won't appear outside debug mode. Aside from the absence of the player avatar and some UI graphics, all the artwork and enemy types that were in the first Steam release are present in the prototype. There is also this unused character on the first sprite sheet. Her hair, face, and clothes are pre-assembled and she looks somewhat blurry compared to the graphics placed next to her which suggests this might have been a placeholder graphic for the player avatar. There are unused UI graphics in the prototype for buttons labeled "The Hero", "Allies", "Weapons", and "The Store". An unused currency type called "diamonds" also exists, but nothing suggesting what they might have been for exists in the proto. The final version sheds a bit more light on this though, as there was more unused text added which describes buying weapons and level-boosts via microtransactions. Weapons are not a game mechanic in any version of the game. The game is just as stable and playable in the prototype as it is in the current version. By that I mean it's not, even after porting the game from Game Maker to Unity. But at least the prototype doesn't eat an entire gig of memory. |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 364/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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| Considering the page for Harvest Moon: Friends of Mineral Town has Unused Items would it be worth mentioning that there are 5 useless 'albums' (aka vinyl records) that play the same single beep that you can get through the Rock Paper Scissors mini game that are literally called "Unused Item". Its almost as if they didn't expect anyone to get very far (although they are 100% luck based unless you cheat). EDIT: This thread is surprisingly inactive. Bahamut Lagoon on Super Famicom has a Music Test if you hold L & R while resetting it. Its a surprise what you can find just looking for cheats. ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 367/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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Possibly a bit NSFW, So I was messing around with Barbie: Super Model out of boredom and stumbled upon this:![]() ![]() Am I seeing things or is that really a nude Barbie...? It seems legit since changing values of the outfit or pose to anything other than these 2 (excluding the actual in game clothes) either causes the game to not load anything or glitch out like crazy. ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
| *67 20 ![]() ![]() Level: 12 ![]() Posts: 19/28 EXP: 7485 For next: 436 Since: 04-28-15 From: Parts Unknown Since last post: 4.6 years Last activity: 4.5 years |
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Originally posted by SamEarl13 That's what Barbies look like without clothes IRL, isn't it? ____________________ The curator of Namco Museum Online! |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 368/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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Originally posted by *67 Yes, but why would they hide something like that in a kids game (unless they were using it as a base when creating the clothes maybe). Definitely unused either way. ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
| Rick M'Lord, there's a knife in your head! Level: 152 ![]() Posts: 7104/7539 EXP: 43671629 For next: 630031 Since: 02-15-10 From: Maine Since last post: 114 days Last activity: 45 days |
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| If I had to guess, it's kind of a shortcut thing. Make Barbie naked, then just have her go into the changing area and come out with clothes as a second layer. Therefore, Barbie easily changes her clothes and comes out not naked, so unlike real Barbie dolls strewn about a room, girls never get to see her without her clothes off. ____________________ | 7104 | 12896 | 2295 | 12 | ![]() |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 372/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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Originally posted by Rick It would make more sense if that was the case but actually the only thing consistent between the clothes is the head, arms and legs. Each body/outfit is loaded on top and naked barbie is as much of a outfit as the actual clothes. In other words you could probably find it if you looked through the Roms graphics (although I'm bad at that sort of stuff). ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
| FMecha Member Level: 14 Posts: 23/32 EXP: 10427 For next: 2644 Since: 03-24-13 Since last post: 4.4 years Last activity: 4.0 years |
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| Some weird messages in NASCAR Rumble: $104C4: Getting into the flush, yet there's an unfinished flush going on! (no context?) $10B27: Insufficient Memory to Continue Replay (I don't know what triggers this.) Also, the first Gran Turismo have special model screens for the Western manufacturers (Aston Martin, Chevrolet, Chrysler/Dodge, TVR) mentioned in the memory during the simulation mode screen, despite the fact those manufacturers have only new car line-up. $52EC8: ASTON-SPECIAL.HTM $52DEF: CHEVROLET-SPECIAL.HTM $52E44: CHRYSLER-SPECIAL.HTM $52E94: TVR-SPECIAL.HTM |
| SamEarl13 Nipper Plant Trying (and failing) to learn Lua. Level: 43 ![]() Posts: 373/419 EXP: 523239 For next: 41807 Since: 02-14-12 Since last post: 4.1 years Last activity: 8 days |
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| There's a dummy video in Fire Emblem: Path of Radiance in the videos folder. Its a 1 second clip of the Black Knight with the words DUMMY written twice. I don't know how to convert it so I've put the file on my Google Drive: dummy.thp Here's a screenshot, all that really happens in the words fade in and out so it was probably set to loop. Also it may be worth mentioning that instead of removing the file they just removed the file extension instead (it was just "dummy" until i added it back). ![]() ____________________ I was finding files in old PS1 games before my CD drive died and made a disc explode. |
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| Jul - The Cutting Room Floor - Weird Discoveries | - - ![]() |
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