Register - Login
Views: 99868257
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-04-22 06:27:39 PM
Jul - The Cutting Room Floor - Extracting maps and 3D models from Silent Hill (PS1) New poll - New thread - New reply
Next newer thread | Next older thread
rubber_chicken
Random nobody
Level: 7


Posts: 5/9
EXP: 1342
For next: 106

Since: 07-28-15


Since last post: 4.9 years
Last activity: 4.9 years

Posted on 01-21-16 03:37:21 PM Link | Quote
Hello,

To any hackers interested to join, I've tried to work on Silent Hill 1 (Playstation 1) to extract the maps and 3D models, but so far I'm not making any progress.

The game disc contains 4 files, 2 of them being packed files containing everything.

SLUS_007.07	80K

SYSTEM.CNF 2,0K
SILENT 77M
HILL 454M



There seems to be no indication at the beginning of each SILENT and HILL files, it's probably hard coded inside the executable (SLUS_007.07)?

Let me know if you have any suggestion or made any work on this game.
dbg_01

Shyguy
Level: 21


Posts: 56/94
EXP: 47873
For next: 2070

Since: 10-14-14


Since last post: 3.9 years
Last activity: 2.4 years

Posted on 01-22-16 07:06:46 PM Link | Quote
http://forum.xentax.com/viewtopic.php?f=32&t=10313
Next newer thread | Next older thread
Jul - The Cutting Room Floor - Extracting maps and 3D models from Silent Hill (PS1) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

29 database queries.
Query execution time: 0.093636 seconds
Script execution time: 0.003809 seconds
Total render time: 0.097445 seconds