I've finally have managed to partially break the collision system, but the method it's quite hard.
1. Follow KazukiMutou method he talked in page 5 replies, for finding the X, Y and Z coordinates, it goes around finding a .c201 string. After you find the string you may want to try the 3rd or 4th entry, for each entry go many rows below until you see changing values, if you move and more values change, you have found them.
This is a test, but in my game it seems there is a "signature" of bytes that doesn't change just before the coords, so you should try finding these values, if you move and something change just after them, you have got your price.
Here is a picture of my coords:
2. Get your X, Y and Z values, you may want to move your character to get better values to try.
3. Hard part, You just find any float that have that value in a first scan. (I'm having trouble with Cheat Engine in this, as it fails to get them with the exact value, try rounding it to 5 decimals rounded, extreme rounding.) Then do a scan of unchanged values, if you see the results and there are still changing values, keep sacanning until no value change. In my success attempt, there are 64 entries. This means the game mirrors the coords in around 64 entries!! (EDIT: It seems you don't have to force at all, you can even change the changing ones, just, don't force the changing ones. If it doesn't work, keep trying until, there's a 90% chance it will).
4. After you got your unchanging entries, press Ctrl+A to select them all, then add them to the address list.
5. On the address list press Ctrl+A to select them all, then right click -> "Toggle Selected Records", then on value change it for the one you like. If all records are selected they will change at one and your character will finally warp!!
EDIT:
Coordinates for Exploring, being the data Signature - X (First value after signature) - Y (second one) - Z (third one):
Signature to find: 2C610A101C610A10
Area A (First to the east): X: 200 (before, go to the left of the Berserker statue, place your character in the top right corner, facing to the right, then warp).
Area B (Second to the east, bottom): X: 508 (before, place your character in front of the right door in the bottom switch, centered. after warping press up the less you can, gravity will let you in or fall endlessly if pressed up too much).
Area C (Southwest): Z: 595 (before, move you character in front of the portal to the Cradle, aligned in the center).
EDIT B - about findings:
Don't try to interact with things or you will have to start over. The zone C makes Lightning react like a monster is near her, but no monster is there as there is no model for it, it seems.
AREA B: It started slowing down the game, opening the map seems to be a heavy processing task and may end up crashing the game. I wonder if this performance issue should have been a reason for scrapping it.
AREA D: The door on the most deep area, that seemed to go to a second floor have interaction. A popup appears, pressing down then X another popup appears, but on the top-left corner of the screen. Pressing down then X will stuck you like the switches.
EDIT C - The signature seems to change, this is another one 2CD10A101CD10A10, in this one 61 got changed by D1, you should try finding your own and see if it doesn't change too much. It may be a per savegame thing.
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