| hedgehog89 Member Level: 19 ![]() Posts: 17/75 EXP: 34313 For next: 1464 Since: 09-02-14 Since last post: 7.1 years Last activity: 6.7 years |
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| Well, this one is strange. The offsets 0x3770 and 0x3777 seem to be related. 0x3770, if it have a value higher than 0xFB, it will trigger Nemesis battle otherwise, will trigger a cutsecene of the switches being activated, doors opening, focus on bottom switch, however, this event will NOT happen if the value of 0x3770 is so low that doesn't open the doors (I'm trying to know at which value higher than does it open the doors). The strange thing is that, if the doors are closed and I fight Nemesis (example offsets: 0x3770 = 0xFF, 0x3777 = 0x50) it will change the dialogue after the battle and, it will not unlock the datalog entries, and will return to the bottom switch and, eerily will focus one of the switches at the beginning. So far, the behavior of those offsets are quite narrow, actually true or false (or it does 'A' or it does 'B' only), making it impossible to get to the other areas using them. I think the 7th was meant to work as follows: The switches are portals that, if they weren't broken, would port you to the huge areas. You advance through them and fight a boss (Ereshkigal, Raspatil, Gorgyra, etc). After the battle you would go back to the beginning and the switch will show it was activated. After going through the four ones, the cutscene of they getting activated will happen, open the doors and show you the bottom switch, that leads to the final battle against Nemesis. I'm thinking there may be more offsets involved, that in order to access the preceding areas require offset 0x3777 to have the doors locked. But I haven't any luck with my attempts yet. By the way, I wonder what happens on RAM when the switches freeze after activating them, who knows if a clue could be there. Here is the save with the 'full' map open: http://www.mediafire.com/download/1vko37vy57mcvbi/SEVEN_ARK_MAP.7z |







