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Jul - Craziness Domain - Personal projects! New poll - New thread - New reply
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trap15
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Posted on 07-25-13 05:25:35 PM Link | Quote
Originally posted by Zero One
There's also an interest in N64 programming, but I've never even looked at C, nor would I have any idea where to begin.
Write all of your code in assembly

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Zero One
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From: Delta Quadrant

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Posted on 07-25-13 05:40:30 PM Link | Quote
Both of those options flew completely over my head

Unfortunately, when it comes to me and code, I need things dumbed right the hell down until I start picking it up.

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UselessGhost

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Since: 07-22-13

From: Hakugyokurou

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Posted on 07-25-13 06:10:52 PM (last edited by UselessGhost at 07-25-13 09:25:45 PM) Link | Quote
I rented out a VPS last month and started work on a Garry's Mod server with lots of little doo-dads that I coded myself. They're all horribly buggy, don't exactly work correctly and are potentially very exploitable. I also barely moderate the thing so I'm sure it's crashed right now or something. I also have lots of little archived projects I've forgotten about like a Pixiv gallery downloader written in Python that works for the most part but is coded really lazily (regular expressions instead parsing the DOM) and still doesn't support multi-picture submissions.
Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
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Since: 07-22-07

Pronouns: he/him/whatever
From: RSP Segment 6

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Posted on 07-25-13 09:22:52 PM Link | Quote
Post #5043 · Thu 130725 172252
Before my PC died I'd been working on a Game Boy emulator, an IRC bot, a simple web server, and some Lua libraries that those can all use. I guess I should get back to those... I also have shittons of projects I haven't actually worked on in a very long time, but still intend to finish eventually, like a Mario Kart 64 editor, N64 hardware dev tools (which require some components I don't have), actual website, etc...

Originally posted by Treeki
GenericIRC: IRC client for Android. Not to boast too much, but I think this would actually be pretty awesome if I bothered finishing it. Mainly because every other IRC client for Android is horribly lacking in various ways.

What an Android IRC client really needs is the ability to connect to a bouncer running on a PC (and that be open-source and able to run on Linux and not just a front for malware), and use a push/query protocol instead of the real IRC protocol; i.e.:
-The bouncer remains connected to the IRC server and keeps the user "connected"
-The client connects to the bouncer and messages are relayed to it as per norm, EXCEPT:
-Once the screen is turned off, the client asks to switch into "push mode" and disconnects.
-While the screen is off, the bouncer will push interesting messages (e.g. highlights) to the client. (Maybe also buffer all messages and push them to the client once every few minutes.)
-When the screen is turned back on, the client reconnects to the bouncer and downloads all the messages received in the last ~5 minutes.
The reasoning behind this is to make the IRC client work more like most IM/email clients designed for mobile (e.g. Gmail), using push notifications instead of an always-on connection. IRC clients normally maintain a constant connection to the server (with PING messages every so often to keep it alive), and that means the radio is on all the time, and this is murder on battery life.

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Pompolic
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Posted on 07-25-13 10:13:46 PM Link | Quote
Currently I am focusing on learning programming. Usually small C/C++ projects, sometimes involving SDL. And some Perl stuff. Anything noteworthy I tend to upload on my github.

I am also working on a protracted and terrible in-joke with a few friends that might take a shape of a point-and-click adventure. At some point. Maybe.

I also draw a webcomic but I'm pretty bad about updating. You can read it here, if you're interested.

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Tamkis
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Posted on 07-26-13 01:11:55 PM Link | Quote
Originally posted by trap15
Originally posted by Zero One
There's also an interest in N64 programming, but I've never even looked at C, nor would I have any idea where to begin.
Write all of your code in assembly


You make it sound easy

I good to place to start with MIPS R4300i assembly is here, and for a N64 homebrew devkit here.

---

As for me, I have a ton of personal projects this summer, mostly everything with a Green LED on the status page of my new programming website. Most noteworthy are my Sega CD homebrew program, Tower Tic Tac Toe, my Sonic fangame, Sonic CD Breakout, my SM64 hack, SMB64: Return of the Legend, and a MIDI Soundfont for SM64. I am also actively creating a new blog, running a YouTube Channel, finishing up my Associate's degree this summer at the community college, working at Subway, selling junk on eBay, and preparing for transfer and board into Robert Morris University. So life is busy
SamEarl13

Nipper Plant
Trying (and failing) to learn Lua.
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Posted on 07-26-13 03:38:25 PM Link | Quote
It seems alot of you do videogame hacking. Something that i've been working on is learning how to use the Super Smash Bros Brawl Hacking Tools so i can put Characters and Maps into the game. Anyone here do 3d models that they'd like to see ingame?
Arisotura
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Posted on 07-26-13 03:51:40 PM Link | Quote
This board is a descendant of Acmlm's Board, which was mainly about ROM hacking, so yeah

As for 3D models, you could try at the Blender forums... they seem to have a lot of cool stuff there.

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Tamkis
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Posted on 07-26-13 05:18:07 PM Link | Quote
Originally posted by SamEarl13
Anyone here do 3d models that they'd like to see ingame?


I have some basic experience with Google Sketchup (as is evident by my SM64 hacking). I'd actually like to see SMB levels 1-1 and 1-2 as SSBB levels. I'll PM you with the models I've created for SMB64:RotL.
SamEarl13

Nipper Plant
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Posted on 07-26-13 11:03:05 PM Link | Quote
Originally posted by Tamkis
Originally posted by SamEarl13
Anyone here do 3d models that they'd like to see ingame?


I have some basic experience with Google Sketchup (as is evident by my SM64 hacking). I'd actually like to see SMB levels 1-1 and 1-2 as SSBB levels. I'll PM you with the models I've created for SMB64:RotL.


Once i work out how to turn them into editable files while keeping the textures I'll make multiple test stages and take ingame screenshots.
Acey

Wendy Koopa
garbage-chan
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Posted on 07-27-13 07:57:38 PM Link | Quote

Acey says:

I actually recently started a blog about media I enjoy.

It's called The Repository Of Enjoyable Media, and it can be found here! It's just getting started, but I'm having fun with it so far.

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Peardian

  
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Posted on 07-28-13 08:24:18 PM Link | Quote
Originally posted by SamEarl13
It seems alot of you do videogame hacking. Something that i've been working on is learning how to use the Super Smash Bros Brawl Hacking Tools so i can put Characters and Maps into the game. Anyone here do 3d models that they'd like to see ingame?

Why, I happen to make custom models intended for Brawl.

However, I have no idea how to use the hacking tools nor any intention of learning them.

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Xenesis

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Posted on 07-28-13 09:20:31 PM Link | Quote
So.

I made a top hat.

Ninji

Birdo
Why did my user title say I'm a toaster anyway
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Posted on 07-28-13 09:53:41 PM Link | Quote
Originally posted by Rena
What an Android IRC client really needs is the ability to connect to a bouncer running on a PC (and that be open-source and able to run on Linux and not just a front for malware), and use a push/query protocol instead of the real IRC protocol; i.e.:
[...]
The reasoning behind this is to make the IRC client work more like most IM/email clients designed for mobile (e.g. Gmail), using push notifications instead of an always-on connection. IRC clients normally maintain a constant connection to the server (with PING messages every so often to keep it alive), and that means the radio is on all the time, and this is murder on battery life.

This is a thing I've been thinking about for a bit, and part of the reason why I haven't been too keen on going back to work on my existing client as-is...

I thought it couldn't be that much of an issue, but my tablet does use a decent bit more battery life when IRC is connected than when I'm using it and just browsing, or whatever.


It would also make connection losses much less frustrating. I use AndroIRC most of the time because AndChat's CPU spikes are ridiculously irritating. Sometimes it reconnects automatically, sometimes it doesn't.

If it doesn't, then it deletes every buffer and I miss everything that happened since I last looked at the app. And if it does, it freezes the whole device for several seconds while it parses 400+ channel messages, and I have to look at every channel to see if anything's happened.

Yep. Android clients sure do own. This'll probably have to be one of my next projects.

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Acey

Wendy Koopa
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Posted on 07-29-13 11:26:29 PM Link | Quote

Acey says:

Originally posted by Xenesis
So.

I made a top hat.



I want it. :0

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Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
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Posted on 07-30-13 12:09:52 AM Link | Quote
Post #5055 · Mon 130729 200952
Originally posted by Treeki
It would also make connection losses much less frustrating. I use AndroIRC most of the time because AndChat's CPU spikes are ridiculously irritating. Sometimes it reconnects automatically, sometimes it doesn't.

If it doesn't, then it deletes every buffer and I miss everything that happened since I last looked at the app. And if it does, it freezes the whole device for several seconds while it parses 400+ channel messages, and I have to look at every channel to see if anything's happened.
I found that I already had to use a bouncer if I used IRC on a phone, because otherwise it'd spam disconnects and reconnects constantly when I was in areas with low signal.

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Rick
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Posted on 07-30-13 05:11:25 AM Link | Quote
I still have this secret video project that I'm working on. I have to go back and re-record some dialogue and I've just been too fucking tired/lazy to actually do it, but once I finish that and throw it all together in proper editing I'm about 90% done with the whole project.

So much for getting it done by June, huh? :specialed:

And those who are in the know about it...

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SamEarl13

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Posted on 08-01-13 01:07:39 PM (last edited by SamEarl13 at 08-01-13 01:14:12 PM) Link | Quote
Just found out that Monster Hunter Tri for Wii uses Brres and can be opened in Brawlbox. This means that custom Armor may be possible (or at least custom textures). It looks like it uses real life pictures for textures like alot of games do.
2Tie

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Posted on 08-06-13 03:54:25 AM Link | Quote
I've been programming fangames galore!
From Dinosaur Planet to Resident Evil,
From Shining Force to... a few secret projects :I
Been working in Flash and Unity and Java~

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MitchZer0

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Posted on 08-07-13 01:44:26 PM (last edited by MitchZer0 at 08-07-13 01:45:29 PM) Link | Quote

Should have been working on some stupid fanfiction which will go no where, but now I just make dumb dirty greentext stories.

Also I hang out on a bunch of irc channels

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Jul - Craziness Domain - Personal projects! New poll - New thread - New reply


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