DamiHack
GO AWAY
Level: 12
   

Posts: 18/23
EXP: 6902 For next: 1019
Since: 08-14-11
Since last post: 8.8 years Last activity: 75 days
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| Posted on 07-18-13 01:08:07 PM (last edited by DamiHack at 07-19-13 11:12:30 PM) |
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I'm creating an All-In-One Tool called "Super Mario 64 Editor".
My project is to link all SM64's tools in only one.
If you have a source code of any tool for SM64, don't hesitate to post it here
Very old image of the program:
It has many new functions like:
- Auto decompress
- Auto expand
- Auto patch
- New patches
- Checks functions activated and de-activated at the start
- Function to make patches and to patch the ROM
- Identify the ROM
- Works with Japanese ROM
- Works with European ROM
- Function to re-compress the ROM to 8MB
- Maximum Speed (it is very very very quick)
- Easy to use and simple
- Auto fixes bugs
- Function to patch GameShark codes
- Function for ASM Codes
- Function to create yours
- Many easter eggs that don't minimize the performance
- Auto-checksum
- Function to byte-swap a ROM
- Function to edit audio
- Function to edit audio instruments
- Function to directly convert MIDI to M64 without XML
- Shading support
- Text editing
- Default OBJ levels editing
- Model Replacer
- etc.
I can include this because the rules say:
Originally posted by Metal_Man88
Do not post a thread unless it is one of the following:
Also, include these sort of things in your topic, unless you like lining the trash forum with topics:
- Pictures (If a tool or a project)
- etc.
____________________ Follow me on twitter ( http://www.twitter.com/DamiHack )
and on YouTube ( http://www.youtube.com/DamiHack )
--DamiHack |
andlabs
Member
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Since: 03-19-10
From: United States
Since last post: 1.1 years Last activity: 138 days
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| Posted on 07-18-13 02:38:42 PM (last edited by andlabs at 07-18-13 02:41:22 PM) |
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This is a bad idea, if only because you're likely going to have to deal with tools written in multiple programming languages with different APIs (but there are other reasons); it'll liely be a waste of time for litle gin, as people may likely just continue using the tools separately (especially since those will be developed independently from your thing).
A better option would be to write your own editor from scratch, maybe using existing code as a technical reference at the most. Sure, it will likely take longer, but it'll be a major learning experience (for things like 3D programming), the final product could potentially be far more robust an will definitely be more closely integrated and unified than just slapping a bunch of unrelated tools together, and you'll have a sense of pride knowing you accomplished a task as seemingly daunting as this. Try that instead. |
DamiHack
GO AWAY
Level: 12
   

Posts: 19/23
EXP: 6902 For next: 1019
Since: 08-14-11
Since last post: 8.8 years Last activity: 75 days
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| Posted on 07-18-13 06:11:14 PM |
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Originally posted by andlabs This is a bad idea, if only because you're likely going to have to deal with tools written in multiple programming languages with different APIs (but there are other reasons); it'll liely be a waste of time for litle gin, as people may likely just continue using the tools separately (especially since those will be developed independently from your thing).
A better option would be to write your own editor from scratch, maybe using existing code as a technical reference at the most. Sure, it will likely take longer, but it'll be a major learning experience (for things like 3D programming), the final product could potentially be far more robust an will definitely be more closely integrated and unified than just slapping a bunch of unrelated tools together, and you'll have a sense of pride knowing you accomplished a task as seemingly daunting as this. Try that instead.
I'm writing my own editor from scratch O.o
And I know many languages like VB, C#, C, C++, Java, JS, PHP, HTML, CSS, Perl, Apache and other, so it's not a problem for me
I created also other big programs in my life.
I also created a tool called "MIDI64" with a part of the source of mml2m64's C code and I translated it in C++.
Watch my channel
I can use Blender, SketchUp and some little 3D programs, too.
I would like to release the source code on GitHub so anyone can fix something or insert function
I think the semplicity is the trick to create a quick program without bugs and with code shorter in less time.
Feel free to contribute
If you have an idea, tell me  |
Kaze
Member
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Since: 10-25-12
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| Posted on 07-19-13 09:16:26 PM |
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Originally posted by DamiHack Hi guys,
I'm creating an All-In-One Tool called "Super Mario 64 Editor".
My project is to link all SM64's tools in only one.
If you have a source code of any tool for SM64, don't hesitate to give it to me
Follow me on youtube.com/DamiHack
you will have to know everthing about hacking SM64 to do so. Do you know anything at all about hacking? I can't tell from your appearance and i've never heard your name in the 1 year i was hacking SM64. I suggest you to at least have something to show before creating an empty thread without any useful information at all. |
DamiHack
GO AWAY
Level: 12
   

Posts: 20/23
EXP: 6902 For next: 1019
Since: 08-14-11
Since last post: 8.8 years Last activity: 75 days
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| Posted on 07-19-13 09:24:21 PM (last edited by BMF54123 at 07-19-13 09:30:52 PM) |
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Originally posted by Kaze
Originally posted by DamiHack Hi guys,
I'm creating an All-In-One Tool called "Super Mario 64 Editor".
My project is to link all SM64's tools in only one.
If you have a source code of any tool for SM64, don't hesitate to give it to me
Follow me on youtube.com/DamiHack
you will have to know everthing about hacking SM64 to do so. Do you know anything at all about hacking? I can't tell from your appearance and i've never heard your name in the 1 year i was hacking SM64. I suggest you to at least have something to show before creating an empty thread without any useful information at all.
I helped many people in SM64 Hacking and I know all about hacking.
I hack also many other things.
I'm the only hacker with my friend of a company called "Digital Chocolate" and they try to fight us.
I said all the rest in the previous post.
You've never heard my name because I didn't hack Super Mario 64 publicly
The most part of my projects are private, but I want to finish this project with you, it will be Open-source
I updated the first post, watch the image...there will be MORE tabs obviously.
P.S. Have you got the ROM Extender's source?
I want to create a tool similar to SM64DSE |
Lyskar
12210          -The Chaos within trumps the Chaos without-
Level: 192
   

Posts: 12007/12211
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Since: 07-03-07
From: 52-2-88-7
Since last post: 7.4 years Last activity: 7.3 years
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| Posted on 07-20-13 12:24:57 AM |
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| Stats | Posts
12007
Days Here
2208
Level
168
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| | Metal_Man88's Post | Sorry, but this doesn't actually fit the rules.
1. The picture is broken.
2. The picture, if it worked, is old.
3. And you're asking people to basically help you do it for you.
Build something first, then post about it--otherwise...
I gotta trash it.
____________________
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