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05-04-22 06:54:17 PM
Jul - The Cutting Room Floor - PSicture for PS2 games New poll - New thread - New reply
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Dickson
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Posted on 02-11-13 06:27:50 AM Link | Quote
I want to start exploring some obscure PS2 titles. However, I'm terrible new to the whole ripping scene... so I'm wondering; is PSicture the right tool for viewing PS2 graphics/textures?

For example, I want to unearth stuff like this:
http://tcrf.net/Persona_3_FES#Graphics
http://tcrf.net/Proto:Mega_Man_X:_Command_Mission#Unused_Graphics

PSX Vram is great. Anything similar to that?
omega59
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Posted on 03-06-13 03:50:12 AM Link | Quote
I have no idea, just try it out and see what comes up. I've wondered for the longest while why there's no Soul Calibur (1-5 and Blade) TCRF pages. Maybe you could try out seeing what Soul Calibur 2 and 3 load up in the textures as a test? I know Soul Calibur 3 might be a gold mine of unused content. See what comes up.
Foxhack
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Posted on 03-06-13 04:08:25 AM Link | Quote
I found a tool called Game Graphic Studio that supports -some- PS2 formats. The program kinda sucks. :\

What I've done with Bad Boys is get savestates with PCSX2 and open them with Winrar (they're .gzipped), then open the RAM with GGD. It works surprisingly well.

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Dickson
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Posted on 03-06-13 07:08:10 PM Link | Quote
I'm gonna need to look up a GGD guide. I can't get past the whole "jumbled mess" stuff.
Foxhack
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Posted on 03-06-13 10:01:51 PM Link | Quote
Originally posted by Dickson
I'm gonna need to look up a GGD guide. I can't get past the whole "jumbled mess" stuff.

http://randomhoohaas.flyingomelette.com/ai/spriterip/#ggd

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andlabs
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Posted on 03-07-13 05:20:24 PM Link | Quote
On the subject of Game Graphic Studio, it seems to be the only tool left that can properly handle TIM2 textures when I needed it (maybe hat GGD one as well? I have yet to try tha), and of course it's not open source (as far as I know, anyway). It seems all the online documentation on the TIM2 format has disappeared :/ Does anyone know of a specification anywhere that we can use to construct different or better tools? Thanks.
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Posted on 03-07-13 06:30:12 PM Link | Quote
Post some files, I'd like to try reverse-engineering them.

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Dickson
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Posted on 03-10-13 01:10:24 AM Link | Quote
Phew. This is tough. I wish everything worked like PSX Vram.
Foxhack
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Posted on 03-10-13 03:51:23 AM Link | Quote
Can someone link me to a decent PNG optimizer with a GUI that preserves image transparencies? It seems Irfanview screwed up the transparencies on the true color PNGs I used it with since it insists that the transparency has to be one color.

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rabidabid
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Posted on 03-10-13 09:32:22 PM Link | Quote
I just use pngout. You can just drag and drop the file onto the .exe and it'll optimize it automatically.
Foxhack
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Posted on 03-10-13 10:14:35 PM Link | Quote
... well thanks for that but that message was supposed to go in the TCRF thread. XD Sorry.

I'm using PNGCrush now but I'll give pngout a shot.

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Jul - The Cutting Room Floor - PSicture for PS2 games New poll - New thread - New reply


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