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Foxhack
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Posted on 08-14-12 04:39:13 AM (last edited by Foxhack at 08-14-12 04:39:45 AM) Link | Quote
Originally posted by Rick
Speaking of debug modes, Final Fight 3's has been up there since damn near the beginning and has never gotten a real description of what the different options do. Anyone care to help me change that?

Sure, I can help. I poked around a bit and found the following:

Pause Debug: Shows the build date instead of "PAUSE".
0:MEM-DISP etc: Pause the game, then press Select to see the contents of RAM, apparently. I'm not sure if it lets you edit it.
Enemy Free: No enemies.

I can go over them all tomorrow if you want. I'm not a programmer so some of the options may very well go over my head.

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devin

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Posted on 08-14-12 05:45:08 PM Link | Quote
I can check them out later today once I finish some other stuff.

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Foxhack
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Posted on 08-14-12 06:41:08 PM Link | Quote
I just went through most of them, but I couldn't get some stuff to work. They may require you to do something else I couldn't figure out.

I added my findings to the article.

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devin

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Posted on 08-14-12 08:24:06 PM Link | Quote
Filled in most of the unknown debug options, there are still a couple of ones I don't know.

I thought "0:MEM-DISP/1:C-EDIT" would select between effects for the "pause debug" option, but I don't see anywhere in the code where that flag is even checked, so it might be presently unused. I also haven't checked what "END MARK" does.

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Foxhack
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Posted on 08-15-12 12:27:12 AM (last edited by Foxhack at 08-15-12 12:29:15 AM) Link | Quote
Originally posted by devin
Filled in most of the unknown debug options, there are still a couple of ones I don't know.

I thought "0:MEM-DISP/1:C-EDIT" would select between effects for the "pause debug" option, but I don't see anywhere in the code where that flag is even checked, so it might be presently unused. I also haven't checked what "END MARK" does.

Ditto - I had it on along with Pause Debug, so I thought they were related - but they really aren't.

Thanks for figuring out the other stuff.

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Posted on 08-17-12 02:48:21 PM Link | Quote
I am trying to upload this or this, and I keep getting the error "File extension does not match MIME type".
How do I resolve this?

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Posted on 08-20-12 10:58:12 AM Link | Quote
Very occasionally, MediaWiki can get hiccups like that (no pun intended). For PNG files, recompressing the files via PNGOUT should be sufficient to make the wiki happy.
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Posted on 08-21-12 03:00:25 PM Link | Quote
Posted it on the wiki anyway, but End Mark might be some sort of CPU usage meter working kind of like the one in StarTropics in its minimalism and function? I just turned that option on to make sure and a black line appeared.

If either of you want to check it further, be my guest. As to the other unknown options, I'm still checking them out.

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Posted on 08-23-12 11:04:03 AM Link | Quote
Originally posted by Sheeza
Very occasionally, MediaWiki can get hiccups like that (no pun intended). For PNG files, recompressing the files via PNGOUT should be sufficient to make the wiki happy.

I can't use infran view now or anytime soon.
Can you suggest an online utility?

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Posted on 08-23-12 09:35:05 PM Link | Quote
PNGOUT is also a standalone program, not just an IrfanView plugin.

Here's with and without transparency, compressed using PNGOUT.

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Posted on 08-24-12 06:59:10 AM (last edited by SamuelEarl666 at 08-26-12 05:37:57 PM) Link | Quote
I've been wondering how to properly Search through PS2 games. I noticed many PS2 Kingdom Hearts games aren't on the wiki yet. They are Kingdom Hearts 1 (as well as 'final mix'), 2 and Re:Chain of Memories. I have 1 + 2 so i'd like to help out.

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Foxhack
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Posted on 08-24-12 03:15:49 PM (last edited by Foxhack at 08-25-12 11:35:26 PM) Link | Quote
Never have I felt as much temptation to break the "don't edit an article just to add funny stuff" rule as I have with Airwolf (Japanese version, NES.) I mean, it has freakin' Ernest Borgnine...

Granted it wouldn't be a funny thing. But I really liked that game.

Edit: While on a more serious note, is there any sort of guideline for subpage header images? You know, the icon that's displayed next to the subpage titles in each particular section. Like so?

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Posted on 08-26-12 06:32:47 PM (last edited by divingkataetheweirdo at 08-26-12 06:32:55 PM) Link | Quote
Originally posted by Foxhack
is there any sort of guideline for subpage header images? You know, the icon that's displayed next to the subpage titles in each particular section. Like so?


Not yet.

The wiki's got up to 2,100 articles pretty quickly (thanks Sheeza and cah4e3!).

I do have my own question, though: What's the purpose of Data:(insert game name here)?

Also, we should get that spell-checking bot up soon, unless there's some weird problem I haven't heard about.
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Posted on 08-29-12 02:53:46 AM Link | Quote
Did you know? The environment reflection used in the GameCube BIOS is... the same one used in Ocarina of Time for shiny items?

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Foxhack
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Posted on 08-29-12 04:02:37 AM Link | Quote
Originally posted by divingkataetheweirdo
Originally posted by Foxhack
is there any sort of guideline for subpage header images? You know, the icon that's displayed next to the subpage titles in each particular section. Like so?


Not yet.

Well, I ask because I wasn't sure if I should use a picture of Robocop's stomachless jumping picture for the Robo Vs Terminator proto articles I was going to mess around with. I might go with the ship from the scrapped stage.

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Posted on 09-02-12 04:56:59 PM (last edited by Peardian at 09-02-12 05:05:22 PM) Link | Quote
It seems GoNintendo just ran a little article that links to a NeoGAF Thread that reports on all of the unused model content we found in our article on Super Mario Galaxy, which means we may get some traffic coming in. Maybe.

If anything, it looks like we have some new readers!

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Foxhack
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Posted on 09-03-12 01:55:30 AM (last edited by Foxhack at 09-03-12 01:56:58 AM) Link | Quote
I like how they just link to NeoGAF instead of saying all the content came from TCRF. Jeez.

And yes, NeoGAF did credit TCRF, which was pretty awesome.

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Posted on 09-03-12 08:18:41 AM Link | Quote
Originally posted by Foxhack
I like how they just link to NeoGAF instead of saying all the content came from TCRF. Jeez.

And yes, NeoGAF did credit TCRF, which was pretty awesome.

And they didn't just credit it, if you look at the replies you can see most of the people there think TCRF is awesome (and better than unseen64).


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Posted on 09-06-12 05:40:38 AM Link | Quote
Another thing I may suggest if people feel up to the task!

That Super Metroid debug section that I copy-pasted a while back looks quite a bit like text diarrhea on the page. Perhaps someone can join me in making it not look like that?

I'll see if I can start in on getting some screenshots of things in-between a little job I gotta work on for tomorrow that's been taking me a little while.

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Posted on 09-13-12 12:26:36 AM (last edited by Celice at 09-13-12 12:27:16 AM) Link | Quote
http://gbatemp.net/topic/334229-weird-photo-popped-up-when-booting-up-game/


Hello I recently got a gameboy advance SP and I decided I'd play some of my gba games on it.

The system was playing games fine but then I put in the game "Road Rash Jail Break" and the game faded in with the "Licensed by nintendo" and then I heard glitchy sounds and then a photo of a woman with her two kids popped up and stayed on the screen until I powered it off, now I can't even get it to read the cart (No, It's not a bootleg)

I included a photo.

Anyone have any further information on this?





Looks like someone managed to get the image to boot in this game; the wiki page has a sense of unsureness of whether the image is accessible or simply used for padding. It seems padding is a little less likely to suggest at this point :/

http://tcrf.net/Road_Rash:_Jailbreak
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Rusted Logic

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