Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 5928/7597 EXP: 48606175 For next: 973058 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 2 hours |
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| Jul - Computers and Technology - Revolution in Digital Photography? |
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Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 5928/7597 EXP: 48606175 For next: 973058 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 2 hours |
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ReiNi さよなら*へヴン Level: 124 ![]() Posts: 4125/4444 EXP: 21770647 For next: 65954 Since: 07-21-07 Since last post: 6.7 years Last activity: 3.3 years |
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Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 5933/7597 EXP: 48606175 For next: 973058 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 2 hours |
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dotUser From the Grave Level: 91 Posts: 1440/2357 EXP: 7428247 For next: 40665 Since: 10-20-10 Pronouns: she/her From: a particularly peculiar tiny store's back shelf Since last post: 35 days Last activity: 7 days |
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I don't see this as revolutionary when it's basically using everything we already have. Maybe if it weren't proprietary bull too.
And Pear; maybe they could use it in security systems. A camera that could refocus post-recording could be somewhat more helpful for police. But even then, the cameras would need good quality (of which most do not). ____________________ I have no sig yet... |
Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 5934/7597 EXP: 48606175 For next: 973058 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 2 hours |
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Rena I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings Level: 135 Posts: 4758/5390 EXP: 29077500 For next: 257505 Since: 07-22-07 Pronouns: he/him/whatever From: RSP Segment 6 Since last post: 343 days Last activity: 343 days |
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Post #4758 · 05-16-12 05:08:20 AM Well, there was a time when HD would have been pointless and infeasible due to its storage requirements, too. This will probably eventually replace standard videos and photos... just a matter of time.
Not sure about video games. They don't typically simulate light beams (Raytracing) due to the immense processing power required compared to polygonal 3D. Again, maybe in the future they will, as the diminishing returns of "MOAR POLYGONS!" makes improvements to the existing system not worthwhile. With existing technology you could capture the scene data and have a 3D "screenshot" that you can pan around, but even that would be difficult to design. It'd more likely be done within the game itself by saving the state of all actors and freezing them, than by an external viewer that would have to recreate the scene. ____________________ |
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paulguy Green Birdo Level: 93 ![]() Posts: 2174/2294 EXP: 8032910 For next: 19900 Since: 09-14-07 From: Buffalo, NY Since last post: 9.7 years Last activity: 9.7 years |
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Paulguy's Post configuration I think in the past there have been hacked drivers and stuff that let you properly capture the state of the ingame world's textures and geometry. Probably very limited and broke easily.
As far as this goes, I'm sure someone could come up with a compression algorithm that works well with this kind of stuff. Probably MPEG, then they can give open source stuff a hard time like they always do for trying to support their formats (and often doing a better job than they did.). ____________________ |
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Rena I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings Level: 135 Posts: 4760/5390 EXP: 29077500 For next: 257505 Since: 07-22-07 Pronouns: he/him/whatever From: RSP Segment 6 Since last post: 343 days Last activity: 343 days |
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Post #4760 · 05-16-12 06:47:57 PM The main thing would be that games try to avoid drawing any polygons that aren't going to be visible, so if you capture the scene and change the camera angle, you won't be able to see much...____________________ |
Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 5938/7597 EXP: 48606175 For next: 973058 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 2 hours |
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Joe Common spammer 🍬 Level: 111 ![]() Posts: 2551/3392 EXP: 14502133 For next: 366227 Since: 08-02-07 From: Pororoca Since last post: 13 days Last activity: 47 min. |
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Originally posted by PeardianIt doesn't need to, because it can already find the depth of polygons; with this information, the renderer can blur things depending on their distance from the (virtual) camera. Changing the focus simply requires re-rendering the scene. You'd still need raytracing to some extent to actually simulate the (real) camera, since it depends on the angle of light reaching every individual sensor in the camera. ____________________ |
Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 5943/7597 EXP: 48606175 For next: 973058 Since: 08-02-07 From: Isle Delfino Since last post: 11 days Last activity: 2 hours |
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paulguy Green Birdo Level: 93 ![]() Posts: 2175/2294 EXP: 8032910 For next: 19900 Since: 09-14-07 From: Buffalo, NY Since last post: 9.7 years Last activity: 9.7 years |
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Paulguy's Post configuration It'd also lack a lot of useful, meaningful details that'd make it worthwhile. Modern game graphics are far too low res for this. ____________________ |
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Bisqwit 90 ![]() ![]() ![]() ![]() ![]() Level: 22 ![]() Posts: 17/94 EXP: 55468 For next: 2882 Since: 03-12-12 From: Finland Since last post: 8.5 years Last activity: 6.6 years |
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I agree that data storage requirements are not going to be a factor in the long run.
But this will make the art of focus pullers void! And that can't happen. (In a similar manner as home cassette recorders, and later CD copiers, robbed performing artists of their work, you know.) |
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| Jul - Computers and Technology - Revolution in Digital Photography? |
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Acmlmboard - commit 47be4dc [2021-08-23]
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