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Surlent 220 ![]() ![]() ![]() ![]() ![]() ![]() Life over. Continue(s) left: 00 Level: 34 ![]() Posts: 216/222 EXP: 242819 For next: 10832 Since: 08-02-07 From: Berlin Since last post: 8.8 years Last activity: 8.4 years |
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| How about the replayability of Sonic Generations?
I recall the older titles having huge-ass levels, like Sonic 3/S3&K for instance, so even a linear "A to B" was fun nevertheless. I see the problem for develeopers how they need to include some length, so the level isn't over in like 30 seconds when you go full speed, whenever possible - yet challenge the player. Of course, even outside a TAS you COULD just zip through many levels in less than a minute, though, if you know the way. Might thinking about picking it up when the price drops, but first I'll need to get a gamepad. Although I'm used to play without one (although for the TGM3: TI pc leak people say that even the keyboard has considerable delay, so no way to practice Shirase, as the developers say there IS levels after 1400 ), keyboard was all the way. Having no Wii version sucks, but oh well, understandable if they don't want to sacrifice anything for it. Nothing against the Wii at all personally, but, yeah, you know the deal.____________________ ![]() |







), keyboard was all the way. Having no Wii version sucks, but oh well, understandable if they don't want to sacrifice anything for it. Nothing against the Wii at all personally, but, yeah, you know the deal.



























) and Modern Sonic plays like Sonic Rush, which isn't too bad.
I have yet to get past that level, but the rest is decent.
So I felt the need to ask around a bit more.

